Ludography
Zombie Cafe cover

Business simulation · Simulation

Zombie Cafe

Zombie Cafe is a freemium mobile simulation video game created by American Capcom subsidiary Beeline Interactive, Inc. In the game, players run a café by cooking dishes and serving customers with the help of zombies. Players can turn customers into zombies, who become employees. Players gain experience by cooking and serving dishes.

Released
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Platforms
AndroidiOS
Genres
Business simulationSimulation
Developers
—
Publishers
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Perspective
Bird view / Isometric
Themes
Business
Country
United States
Languages
English

About

Zombie Cafe was a freemium mobile simulation video game created by American Capcom subsidiary Beeline Interactive, Inc. It was released on January 26, 2011 for Android and iOS. In the game, players managed a café by cooking dishes and serving customers with the help of zombies. Players could turn customers into zombies, who then became employees.

Players gained experience by cooking and serving dishes. There were a variety of menu items, each differing in price, number of servings, and preparation time. As the restaurant built up savings, the player could purchase new recipes and furnishings, and could infect more customers. The player could also purchase pets and expand their restaurant.

Keywords

  • zombies
  • business simulation

Media

The articlegameplay, story, development, reception

Gameplay

The staff in the restaurant was made up of zombies. The restaurant's customers could be transformed into zombies to serve food and collect dirty plates, but the player needed to avoid overworking their zombies. If their Energy levels became too low, they would start attacking customers, lowering the café's rating. A low-Energy zombie needed to rest for a period of time; alternatively, the player could instantly replenish the zombie's Energy levels with a currency called Toxin.

Dishes were the main source of income in Zombie Cafe. Dishes varied by cooking time, cost, number of servings, and number of Experience points given. By raiding other cafés, players could loot prepared dishes and unlock new recipes. Dishes looted from rival cafés would appear in the player's fridge, from which they could either be served or used to unlock new recipes.

Reception

Zombie Cafe had received positive reviews since its release. The game received 9.0 out of 10 in App Store customer ratings and Appolicious. HiTPhone gave it 8.0, Gamezebo's Jim Squires gave it a 7.0. Slide To Play and GameRankings gave it a lower score of 5.0 out of 10.

Releases by platformdates and regions as published

PlatformReleasedRegions
iOSUnreleased
AndroidUnreleased

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Description adapted from its source, CC BY-SA 4.0.