Ludography
68/100
Players41 ratings
80/100
Critics1 review
Alien Trilogy cover

1996 · Acclaim Studios London · First-person shooter · Horror

Alien Trilogy

Alien Trilogy takes many elements from Alien film series, such as face huggers, chest bursters, dog aliens, adult aliens, and Queen aliens. The video game consists of 30 levels and 3 Queen alien bosses. This video game is single player only and has several weapons to choose from.

Released
31 May 1996
Platforms
MS-DOSPlayStationSega 32XSega CDSega SaturnWindows
Genres
First-person shooterHorrorScienceShooter
Developers
Acclaim Studios London
Publishers
—
Series
Alien
Modes
Single-player
Perspective
First person
Themes
ActionScience fictionHorror
Country
United Kingdom
Age ratings
ACB MA 15+ESRB MUSK 16PEGI 16
Languages
English, French, German, Italian, Japanese, Spanish (Spain)

About

Alien Trilogy is a 1996 first-person shooter video game developed by Probe Entertainment and published by Acclaim Entertainment for the PlayStation, Sega Saturn, and MS-DOS. The game is based on the first three movies in the Alien film series. One of the first games developed by Probe following their acquisition by Acclaim, it debuted Acclaim's much-hyped motion capture technology. The game was well received by critics, who praised its recreation of the films' atmosphere and its gameplay depth compared to other first-person shooters, and was a commercial success.

›Story

In the role of Lieutenant Ellen Ripley, the player experiences a story loosely derived from the first three films of the Alien franchise. Aside from occasional CGI cut scenes, the plot is told through text-based mission briefings that guide the player through an expanded, action-oriented story, drawing upon the settings and characters of the then-trilogy rather than through the specific plots of the films themselves.

The game begins in essentially the same manner as Aliens, as Ripley—here a marine herself—travels to LV426 to restore contact with the colony there. The other marines are wiped out, so Ripley must then travel through the infested colony and prison facility, and finally the crashed alien ship itself, to destroy the aliens and escape.

Keywords

  • aliens
  • bloody
  • abandonware
  • female protagonist
  • based on - movie
  • cosmic horror
  • boss fight
  • licensed game
  • xenomorph
  • human
  • titular antagonist
  • cheat code

Media

The articlegameplay, story, development, reception

Gameplay

The game consists of 30 levels and 3 bosses. It implement many elements from Alien film series, including enemies such as facehuggers, chestbursters, and weapons, such as the pulse rifle. The console versions only have a single player campaign whereas the DOS version also features deathmatch network multiplayer.

Story

In the role of Lieutenant Ellen Ripley, the player experiences a story loosely derived from the first three films of the Alien franchise. Aside from occasional CGI cut scenes, the plot is told through text-based mission briefings that guide the player through an expanded, action-oriented story, drawing upon the settings and characters of the franchise rather than through the specific plots of the films themselves. The game begins in essentially the same manner as Aliens, as Ripley—here a marine herself—travels to LV426 to restore contact with the colony there. The other marines are wiped out, so Ripley must then travel through the infested colony and prison facility, and finally the crashed alien ship itself, to destroy the aliens and escape.

Development

In early 1994, Acclaim announced that Alien Trilogy would be the first game to use the 3D motion capture technology created by their engineering team Advanced Technologies Group. The aliens' movements were created using this technology.

Many of the game's sound effects, such as the cocooned colonists whispering "Kill me" and the alien screeches, were sampled from the films.

Reception

Alien Trilogy received generally positive reviews from critics. On aggregating review website GameRankings, the PlayStation version held a 78% based on 5 reviews. The four reviewers of Electronic Gaming Monthly gave the PlayStation version their "Game of the Month" award, concurring it to be the best video game based on the Alien franchise yet, chiefly due to the graphics and sound effects authentically recreating the style of the films. Two of the reviewers also commented that the use of mission objectives gives the game more depth than the average first person shooter.

GamePro also commented positively on the sound effects but was not impressed by the graphics, remarking that though they are faithful to the films, they are overly monochrome and suffer from extreme pixelation. The reviewer also complained of targeting problems but gave the game a strong recommendation due to "the fun of cruising the halls, wiping out aliens, and torching and detonating the area." A reviewer for Maximum likewise was pleased with the sound effects but felt the graphics to be authentic to the films yet unimpressive, remarking that the animation on the aliens is a severe disappointment after Acclaim's considerable boasting about their new motion capture technology. He also criticized the slow pace and weak weapons, but praised the game's limited field of vision for creating a claustrophobic, suspenseful atmosphere and concluded that Alien Trilogy "is far more impressive than the mediocre offerings PlayStation owners have had to put up with over the last few months, with a depth of gameplay and audio-visual quality which is sure to impress just about everyone who buys it."

Releases by platformdates and regions as published

PlatformReleasedRegions
PlayStation29 February 1996North America · Australia 1 March 1996 · Europe 29 March 1996 · Japan 31 May 1996
Sega Saturn1 August 1996Brazil · North America 8 August 1996 · Japan 30 August 1996 · Europe 4 September 1996
MS-DOS30 November 1996North America · Europe 31 December 1996
Windows13 July 2020Worldwide
Sega CDCancelledUnreleased
Sega 32XCancelledUnreleased

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Description adapted from its source, CC BY-SA 4.0.