

1983 · Platformer
Apple Cider Spider
1983 video game
- Released
- 1983
- Platforms
- Apple IICommodore 64Commodore C64/128/MAX
- Genres
- Platformer
- Developers
- —
- Publishers
- —
- Modes
- Single-player
- Perspective
- Side view
- Themes
- Action
- Country
- United States
- Languages
- English
About
Apple Cider Spider is a platform game written for the Apple II by Ivan Strand and published by Sierra On-Line in 1983. A Commodore 64 port followed. The player takes the role of a spider in an apple cider factory. The goal is to progress through three non-scrolling screens to reach the top of the factory.
Media
The articlegameplay, story, development, reception
Gameplay
The structure of the three screens follows the production cycle of apple cider in reverse order, starting from the bottling and sealing of cider and ending at the delivery of fresh whole apples. The first screen mainly concerns extracting the apple juice to be made into cider, the second screen concerns splitting the apples in two and crushing the halves, and the third screen concerns the actual import of the apples. Each screen is situated on top of the previous one, so the spider progresses upward while the apples are carried downward.
The challenge in the game comes almost completely in the form of natural obstacles in the cider factory. Contact with cider, apples, or cider-making instruments kills the spider instantly. All three screens feature a complex system of conveyor belts that the spider must travel along in the opposite direction to the cider and the apples.
Releases by platformdates and regions as published
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Collections1 collection
Platform libraries
Description adapted from its source, CC BY-SA 4.0.
