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- Players6 ratings

1986 · Dinamic Software · Action · Arcade
Army Moves
Army Moves is a one-player game which is divided into two parts. In part one, you drive a jeep and must avoid collision with other jeeps and being shot at by helicopters. Then, you fly around in a helicopter and the oject is to bring down airplanes without being shot at by the airplanes themselves, submarines, and any other ground fire. Make sure you land on the pad near the end.
- Released
- 1986
- Platforms
- AmigaAmstrad CPCAtari STAtari ST/STECommodore 64Commodore C64/128/MAXMS-DOSMSXZX Spectrum
- Genres
- ActionArcadeScrolling shooterShooter
- Developers
- Dinamic Software
- Publishers
- Imagine Software
- Modes
- Single-player
- Perspective
- Side view
- Themes
- ActionWarfare
- Country
- Spain
About
Army Moves is a scrolling shooter game developed by Dinamic Software and released for the Amiga, Amstrad CPC, Atari ST, Commodore 64, MSX and ZX Spectrum. It is the first installment in the Moves Trilogy and was followed by Navy Moves in 1987 and Arctic Moves in 1995. It was first released in 1986 and published by Dinamic in Spain and by Imagine Software. Dinamic Software also developed an MS-DOS version of the game, published in 1989 in Spain.
›Story
Derdhal is a member of the C.O.E., Special Operations Corps and has been trained for many years to become a specialist, and is now the first of his class. He can traverse enemy lines by land, sea or air, he masters all the techniques of jungle warfare, he knows all the weapons and he is an expert in explosives. Due to its characteristics, it has been chosen for a unique mission.
You must cross the enemy lines, locate the headquarters of your opponents and get the blueprint of the particle bomb that can become the most destructive weapon created by man. Humanity is not safe until these plans are achieved.
Derdhal knows the danger posed by the mission and the vital importance of completing it successfully, but he takes the risk and embarks on an adventure, a nightmare from which it is difficult to escape.
Keywords
- helicopter
- vehicular combat
- side-scrolling
- 8-bit
- vehicle combat
- submarine
- bpjm indexed
Media
The articlegameplay, story, development, reception
Gameplay
The game contains seven levels, which are divided into two main sections. The first four levels make up the first section, in which the player drives an army unit (jeep or helicopter) through a terrain, steering clear of hostile vehicles.
In the last three levels that comprise the second main section, one plays as a soldier who shoots enemies along his way. In the fifth level, the soldier must jump from rock to rock in a river, shooting hostile birds. Thereafter, the soldier makes his way into the enemy headquarters with the goal of retrieving secret documents.
Reception
Army Moves was regarded as a rather bad game on the Amiga – "almost non-existent gameplay makes this very poor value for money", according to a review in Zzap!. It received mixed reviews from ZX Spectrum magazines and was successful enough in Spain to spawn two follow-ups, Navy Moves in 1988 and Arctic Moves in 1995. The latter appeared only on the PC platform, and it included the first two games in the series, playable through a ZX Spectrum emulator, as an extra. A fourth entry in the series, Desert Moves was announced at the end of the game Arctic Moves, but never appeared.
The game music in non-Spanish versions is based on the Colonel Bogey March.
Releases by platformdates and regions as published
Editions and related releases
- Included in
- Mega Box
- Followed by
- Arctic Moves
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Collections5 collections
Platform libraries
- MSX games
- Amstrad CPC games
- Atari ST gamesCommercial games
- ZX Spectrum games
Regions
Description adapted from its source, CC BY-SA 4.0.
