
- 73/100
- Players43 ratings
- 80/100
- Critics1 review

1983 · Midway Games · Arcade · Racing
Spy Hunter
Originating in the arcades, Spy Hunter is a driving action game played from an overhead point of view. Your car is equipped with machine guns to help you get past the numerous enemies out on the road (be careful not to shoot any civilians, though!) Occasionally you will come across a weapons van, and if you drive into the back of the van your car becomes equipped with a second weapon (such as smoke screen, oil slick, or missiles). At several points the road splits and you can enter a boathouse which transforms your car into a boat temporarily.
- Released
- 1983
- Platforms
- Amstrad CPCApple IIApple IIGSArcadeAtari 2600Atari 8-bitBBC MicroBBC Microcomputer SystemColecoVisionCommodore 64Commodore C64/128/MAXGame Boy AdvanceGame Boy ColorGameCubeMS-DOSNESPlayStation 2WindowsZX SpectrummacOS
- Genres
- ArcadeRacingShooterVehicular combat
- Developers
- Midway Games
- Publishers
- Midway Games
- Modes
- Single-player
- Perspective
- Bird view / Isometric
- Themes
- Action
- Country
- United States
- Languages
- English
- Time to beat
- 1hwith extras
- Composers
- Naoki Kodaka
About
Spy Hunter is a 1983 vehicular combat video game developed and published by Bally Midway for arcades. The game draws inspiration from the James Bond films and was originally supposed to carry the James Bond brand. The object of the game is to drive down roads in the technologically advanced "Interceptor" car and destroy various enemy vehicles with a variety of onboard weapons. The game was produced in both sit-down and standard upright versions, with the latter being more common. The controls consist of a steering wheel in the form of a futuristic aircraft-style yoke with several special-purpose buttons, a two-position stick shift (offering "low" and "high" gears), and a pedal used for acceleration.
Spy Hunter was a commercial success in American arcades, where it was one of the top five highest-grossing arcade games of 1984 and 1985. It was ported to the Atari 2600, Atari 8-bit computers, Amstrad CPC, ZX Spectrum, Commodore 64, Apple II, ColecoVision, MS-DOS, Nintendo Entertainment System, and BBC Micro. Spy Hunter was followed by Spy Hunter II, which added a 3D view and two-player split-screen play, a pinball tie-in, and a successor series of games bearing the Spy Hunter name. In addition, the NES received a sequel titled Super Spy Hunter.
Keywords
- helicopter
- vehicular combat
- spy
- espionage
- 8-bit
- vehicle combat
- sports cars
Media
The articlegameplay, story, development, reception
Gameplay
Spy Hunter is a vertical scrolling driving game with the player in the role of a spy driving an armed sportscar. The object of the game is to travel the freeway destroying as many enemy vehicles as possible while protecting civilian vehicles. The game uses a top-down perspective. Controls consist of a two-position gearshift lever, a floor-mounted accelerator pedal, and a steering yoke with five buttons, and the cabinet also includes a dashboard with status lights.
The game begins with the player driving the fictitious G-6155 Interceptor, using the yoke, pedal, and gearshift to steer and control speed. The car is equipped with a machine gun that has unlimited ammunition and can be fired by pressing and holding the corresponding button on the yoke.
Development
Game designer George Gomez drew inspiration for the game from listening to an audio cassette tape of music from James Bond films. He designed the game with Tom Leon, with whom he had worked on Tron. Gomez sketched out the in-game road map on a long scroll of drawing paper and also came up with the idea of the weapons van. Originally the game was to be based directly on James Bond and have the "James Bond Theme" as in-game music, but the license could not be acquired. Instead, an electronic arrangement of Henry Mancini's theme to Peter Gunn plays throughout.
Reception
In the United States, Spy Hunter topped the RePlay upright arcade cabinet from April to November 1984. It also topped the Play Meter dedicated cabinet charts for street locations in July and November 1984. The game was listed by AMOA as one of the US's top five highest-grossing arcade games of 1984, with AMOA later giving it the award for "most played" arcade video game of 1985 in the United States. In 1995, Flux magazine ranked the arcade version 29th on their list of the "Top 100 Video Games". They praised the game music, controls and gameplay.
Computer and Video Games scored the ColecoVision version 80% in 1989.
Legacy
A pinball machine based on Spy Hunter was released in 1984 by Bally.
The arcade game was ported to the ColecoVision in January 1985.
Releases by platformdates and regions as published
Editions and related releases
- Included in
- Spy Hunter / Super SprintMidway Arcade TreasuresMidway's Greatest Arcade Hits: Volume 2Midway Arcade Treasures: Extended PlayMidway Arcade OriginsGame Center USA: Midway Arcade TreasuresMidway ArcadeArcade's Greatest Hits: The Midway Collection 2Midway's Greatest Arcade Hits: Volume 1
- Followed by
- Spy Hunter II
- Ported as
- Spy Hunter
- Remade as
- SpyHunter
- Built on it
- Spy Hunter
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45005
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Collections15 collections
Platform libraries
- Apple II games
- Apple IIGS gamesReleased games
- Mac gamesS
- Amstrad CPC games
- ZX Spectrum games
- Self-booting IBM PC compatible games
- Nintendo Entertainment System gamesLicensed games
- Nintendo Entertainment System gamesLicensed games
- Game Boy Advance gamesGames › List of games
- PlayStation 2 games (L–Z)Games list (L–Z)
- Atari 2600 gamesRetail game releases
- ColecoVision gamesOfficial › U.S.
Years
- Games released in 2012List › October–December
Genres
- Racing gamesList › 1970s and 1980s
Themes
Publishers
- Sega gamesDeveloped or published by Sega
- Sega gamesDeveloped or published by Sega
- Sega gamesDeveloped or published by Sega
- Sega gamesDeveloped or published by Sega
Description adapted from its source, CC BY-SA 4.0.
