Ludography
Assault: Retribution cover

1998 · Action · Shooter

Assault: Retribution

Assault: Retribution is a 3D platform shooting game that takes place across seven futuristic levels, includes two playable characters with alternate routes, analog control, and memory card support. You can't spell action, adrenaline or assault with out an "A," so go out and kick a few.

Released
31 October 1998
Platforms
Nintendo 64PlayStation
Genres
ActionShooter
Developers
—
Publishers
Midway Games
Modes
MultiplayerSingle-player
Perspective
Third personBird view / IsometricSide view
Themes
ActionScience fiction
Country
United Kingdom
Age ratings
ESRB T
Languages
English

About

Assault, known in North America as Assault: Retribution, is a 1998 action video game developed by Candle Light Studios for the PlayStation console. It was published in North America by Midway Games and in Europe by Telstar.

›Story

Assault: Retribution supplies you with some of the best firepower modern technology can provide, as well as various customization options to ensure "better living through quick death disbursement." Washington utilizes a barrage of destructive weaponry such as the P-420 Multi-Phase Pulse Rifle and the aptly named Cutter; Doyle uses a variety of Homing Missiles, Beam Lasers, and the D-16 Magnetic Bolt Accelerator. There's also a plethora of pickups including weapon upgrades, health, ammunition recharges, smart bombs, extra lives, and shields. Save points within each level let you resume the killing when it is most convenient for you. And (rare as of 1999), there is a two-player cooperative mode in case you feel that one ultimate killing machine just isn't enough.

Keywords

  • run and gun
  • alien invasion

Media

The articlegameplay, story, development, reception

Gameplay

Assault: Retribution is a 3D combat shoot 'em up style game that heavily focuses on the combat. The game is set in an outer-space environment with hordes of aliens attacking the player. Players can take control of either two characters Reno or Kelly, the two soldiers sent down to protect the city of Arcadia from the aliens.

Development

Assault was the sole game developed by Candle Light Studios, a development forged from a team of ex-Accolade designers who had worked on the futuristic combat sports title, Pitball. Before release the game was proclaimed a Contra killer by PSM Online. A port for Nintendo 64 was planned, but never released.

Candle Light Studios was based in Manchester, England. It consisted of a team of 8 people.

Reception

The game received mixed reviews according to the review aggregation website GameRankings. Craig Harris of IGN said, "It's obvious these guys watched a lot of science-fiction movies before sitting down and designing Assault. Literally, this game looks like Robocop killing Starship Troopers aliens". Peter Bartholow of GameSpot said, "While the basics may sound playable enough, Assault's problems are almost too many to list in this review."

Releases by platformdates and regions as published

PlatformReleasedRegions
PlayStation1 September 1998Europe · North America 19 November 1998
Nintendo 64CancelledUnreleased

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Collections2 collections

Platform libraries

Development status

Description adapted from its source, CC BY-SA 4.0.