Ludography
72/100
Players416 ratings
75/100
Critics15 reviews
More scores
Metacritic55 critic reviews
75/100
Metacritic usersuser score
64/100
GameFAQsJust Right
3.7/5
Player reviews
79% positive31,839 reviews
Steam Deck
Playable
Runs on
Windows, Mac, Linux
Price
US$39.99

Where to get it

Borderlands: The Pre-Sequel cover

2014 · 2K Australia · Action role-playing · First-person shooter

Borderlands: The Pre-Sequel

Shoot 'n' loot your way through a brand new adventure that rockets you onto Pandora's moon in Borderlands: The Pre-Sequel. Discover the story behind Borderlands 2’s villain, Handsome Jack, and his rise to power in this brand new game in the Borderlands series. Taking place between the original Borderlands and Borderlands 2, the Pre-Sequel gives you a whole lotta new gameplay featuring the genre fusion of shooter and RPG gameplay that players can’t get enough of.

Released
14 October 2014
Platforms
AndroidLinuxNintendo SwitchPlayStation 3PlayStation 4WindowsXbox 360Xbox OnemacOS
Genres
Action role-playingFirst-person shooterLGBT themesLooter shooterPost-apocalypticRole-playingShooterVideo game with LGBT character
Developers
2K AustraliaGearbox SoftwareAspyr
Publishers
2K
Series
Borderlands
Modes
Co-opMultiplayerSingle-player
Perspective
First person
Themes
ActionScience fictionComedyOpen world
Engine
Unreal Engine 3
Country
Australia
Age ratings
ACB MA 15+USK 18PEGI 18GRAC 19+ESRB M
Languages
English, French, German, Italian, Japanese, Korean, Russian, Spanish (Spain)
Entry
#3 in Borderlands
Time to beat
18hmain story61hcompletionist
Composers
Jesper Kyd

About

Borderlands: The Pre-Sequel is a 2014 action role-playing first-person shooter game developed by 2K Australia with assistance from Gearbox Software and published by 2K. It is the third game in the Borderlands series, and is a spin-off set after 2009's Borderlands and before 2012's Borderlands 2. It was released for Linux, OS X, PlayStation 3, Windows, and Xbox 360 on 14 October 2014. Updated ports for Windows, PlayStation 4 and Xbox One were released as part of Borderlands: The Handsome Collection on 24 March 2015.

The storyline of The Pre-Sequel focuses on Jack, an employee of the Hyperion corporation; after the company's Helios space station is captured by a military unit known as the Lost Legion, he leads a group of four Vault Hunters—all of whom were non-playable characters and bosses in previous Borderlands games—on an expedition to re-gain control of Helios, defeat the Lost Legion, and find the hidden vault on Pandora's moon Elpis. The game expands upon the engine and gameplay of Borderlands 2 and introduces new gameplay mechanics, including low-gravity environments, freeze weapons, and oxygen tanks, which are used to navigate and perform ground slamming attacks.

›Story

The opening of The Pre-Sequel begins some time after the events of Borderlands 2, and immediately after Episode 3 of the subsequent game Tales from the Borderlands, on the flying city of Sanctuary, where the three former Vault Hunters Lilith, Brick, and Mordecai interrogate the ex-Atlas assassin Athena after having captured her. Athena recounts her story, starting after the death of General Knoxx, when she received an offer to go find a Vault on Pandora's moon, Elpis, from a Hyperion programmer named Jack. She joins fellow Vault Hunters Claptrap, Nisha, Wilhelm, Timothy, and Aurelia on a spaceship headed for the Hyperion moon base Helios. On the way, they are ambushed by the Lost Legion, an army of former Dahl marines led by Colonel Tungsteena Zarpedon, and crash-land onto the moon base.

After meeting up with Jack, they attempt to use Helios' defense system against the Lost Legion, but realizes there is a jamming signal coming from Elpis. They attempt to escape, but they are stopped by Zarpedon and a mysterious alien warrior, so Jack stays behind to fend them off and sends the Vault Hunters to Elpis via a moonshot rocket.

After landing on Elpis, the Vault Hunters are helped by Janey Springs, a junk dealer who guides them to the spaceport town Concordia. Here, the Hunters, under Jack's orders, request help from his ex-girlfriend Moxxi to find the jamming signal. After raiding a former Dahl station, they find out that the signal was put up by the Meriff, the person in charge of Concordia, as well as Jack's former Hyperion underling. While this is happening, Zarpedon activates Helios' primary weapon, the Eye of Helios, which fires a powerful beam on the surface of Elpis, stating she plans to destroy the moon to stop Jack from opening the Vault.

Jack confronts and kills the Meriff at his office. With Concordia secured, Jack and Moxxi guide the Vault Hunters to the next step in retaking Helios. They infiltrate a Lost Legion base, run by two Dahl officers, the Bosun and the Skipper, in search of a military artificial intelligence, which Jack plans to use to build a robot army. I.

they were looking for. The Vault Hunters travel to a robot production facility, where Jack enlists the help of another Hyperion scientist named Gladstone to build his robot army. Gladstone suggests using his prototype robot, named the Constructor, which has the ability to build an infinite number of robots. I.

for the Constructor, but upon witnessing the violence she has to go through, she begins to hesitate. After being forced into the Constructor bot, she takes control of it and battles the Vault Hunters. Felicity is defeated, and her personality is deleted from the Constructor bot.

Having obtained his robot army, Jack and the Vault Hunters travel to Helios, while enlisting the aid of Moxxi and two former Vault Hunters, Roland and Lilith (who were on Elpis for a vacation). While on Helios, Jack ruthlessly kills Gladstone and the other scientists working for him after suspecting one of them to be a spy for the Lost Legion. The Vault Hunters defeat Zarpedon and her forces, and proceed to reboot the Eye of Helios. It is revealed that the Eye is actually the eye of the Destroyer, the monster that was released from Pandora's Vault in the first game, in which Jack took and made into a weapon.

The Vault Hunters inject slag(Eridium runoff made by Hyperion) into the Eye, under Moxxi's directions. When attempting to reboot, Moxxi, Roland and Lilith betray Jack and destroy the Eye to prevent him from gaining ultimate power. Seeking revenge, Jack and the Vault Hunters travel back to Elpis, where they find its Vault having already been opened, as mentioned by Zarpedon before her death. The Hunters battle several of the Vault's guardians, and defeat its ultimate guardian, the Deva-like Empyrean Sentinel.

With the Sentinel dead, Jack enters the Vault, but finds no item of value, other than a mysterious symbol floating in midair. As he interacts with it, the symbol shows Jack a vision of the Warrior. However, he is interrupted by Lilith, who phasewalks in front of him and punches through the Vault symbol, burning it onto Jack's face and disfiguring him. She teleports away, leaving a scarred and insane Jack behind, who swears vengeance on Lilith and all the "bandits" on Pandora, now intent on awakening the Warrior to take over the planet. Realizing that the hero who once saved her on Helios is no more, Athena leaves Jack's employ.

Having finished listening to Athena's story, Lilith orders the Crimson Raiders to execute her, against Brick and Mordecai's protests. However, as they open fire on her, Athena is saved by the alien warrior who appeared on Helios with Zarpedon, revealed to be one of the legendary Eridians. The Eridian warns the Vault Hunters of an imminent war, and that they will need "all the Vault Hunters they can get".

During the credits, several scenes are shown revealing what became of the Vault Hunters after helping Jack. Wilhelm and Nisha join Jack in his rise to power; Wilhelm is transformed further into a machine and destroys the settlement of New Haven while Nisha is made Lynchwood's sheriff and hooks up with Jack, who proceeds to raise an army, Athena discards the money given to her by Jack and leaves Elpis, and Claptrap is dismantled and left for dead by Jack at Windshear Waste. In a post-credit scene, Jack, now going by the name Handsome Jack and wearing a synthetic mask to hide his facial scarring, kills his CEO, Harold Tassiter, and announces to Tassiter's secretary on an intercom that he has replaced him as the new head of Hyperion.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

Gameplay in The Pre-Sequel is similar to Borderlands 2, but with the addition of new mechanics. Two varieties of items have been added, including laser guns, and items possessing a cryogenic elemental effect, which can be used to slow down and freeze enemies. Enemies that are frozen take increased damage from explosive, melee or critical attacks and are smashed into pieces when killed. The game features low-gravity environments, causing players to jump higher but slower, and items such as loot and dead bodies to float away.

O2 kits are added to supply air while in space; oxygen supplies can be replenished using generators, vents, and through oxygen tank items dropped by enemies. The kits can be used like a jetpack to perform double jumps, hovering, and ground slamming attacks; as with other items, different types of O2 kits can provide stat bonuses and affect how ground slams deal damage. A new "Grinder" machine allows players to deposit combinations of existing weapons to receive one of higher rarity. Vehicles were introduced, including a Moon buggy, and the "Stingray"—a type of hoverbike.

Story

The Pre-Sequel features four playable characters, each with a different class and abilities. All four of The Pre-Sequel's protagonists were non-player characters (NPCs) or bosses in previous Borderlands games.

Athena, "the Gladiator", is a rogue assassin from the Atlas Corporation introduced in the Borderlands DLC campaign The Secret Armory of General Knoxx. As her primary skill, Athena can temporarily use a shield to absorb damage; her skill trees revolve around upgrading the shield, allowing it to be thrown at enemies, and absorb and reflect elemental damage, or towards melee attacks or elemental damage.

Development

Borderlands 2, developed by Gearbox Software and released in late 2012, was one of the most successful video games in 2K's history. Speaking in February 2013, Gearbox CEO Randy Pitchford stated that there were no plans for a third installment in the franchise, as the company believed that a sequel to Borderlands 2 would have to be "massive", but that "when you think of what Borderlands 3 should be... No, we don't know what that is yet. We can imagine what it must achieve, but we don't know what it is yet".

The company also cited a desire to focus its attention onto new games for next-generation consoles, such as Brothers in Arms: Furious Four, Homeworld: Shipbreakers (a new game in the Homeworld franchise, which Gearbox had recently acquired in THQ's bankruptcy auction), and new properties such as Battleborn. Despite this, the company still believed that they had not yet met the demands of fans, or even its own staff, in regards to the franchise (even with the overall success of Borderlands 2 and the large amount of downloadable content that had been released), prompting the creation of spin-offs such as Tales from the Borderlands, an episodic adventure game being developed by Telltale Games, and a port of Borderlands 2 for PlayStation Vita.

Reception

Borderlands: The Pre-Sequel received positive reviews from critics. Aggregating review website Metacritic gave the PlayStation 3 version 77/100 based on 24 reviews, the Windows version 75/100 based on 55 reviews and the Xbox 360 version 74/100 based on 16 reviews.

4/10. He praised the characters and the new gameplay mechanics introduced in The Pre-Sequel. He ended the review by saying that "new playable characters are worth exploring and the tweaks to the formula have an impact across the entire breadth of the game." David Roberts from GamesRadar gave the game an 8/10, praising its diverse character classes, hilarious writing and the core combat which he stated, "has maintained the series' weird, satisfying mix of anarchic, tactical gunplay and compulsive RPG overtones".

Releases by platformdates and regions as published

PlatformReleasedRegions
PlayStation 314 October 2014North America · Australia 16 October 2014 · Europe 17 October 2014 · Japan 30 October 2014
Windows14 October 2014North America · Australia 16 October 2014 · Europe 17 October 2014
macOS14 October 2014North America · Europe 15 October 2014 · Australia 16 October 2014
Linux14 October 2014North America · Australia 16 October 2014 · Europe 17 October 2014
Xbox 36014 October 2014North America · Australia 16 October 2014 · Europe 17 October 2014 · Japan 30 October 2014
Xbox One24 March 2015North America · Worldwide 24 March 2015
PlayStation 427 March 2015Worldwide
Android20 July 2016Worldwide
Nintendo Switch29 May 2020Worldwide

Editions and related releases

Included in
Borderlands: The Handsome CollectionBorderlands Legendary CollectionBorderlands Double Deluxe CollectionBorderlands Collection: Pandora's BoxBorderlands Triple Pack
Downloadable content
Borderlands: The Pre-Sequel - Shock Drop Slaughter PitBorderlands: The Pre-Sequel - The Holodome OnslaughtBorderlands: The Pre-Sequel - Lady Hammerlock The BaronessBorderlands: The Pre-Sequel - Claptastic VoyageBorderlands: The Pre-Sequel - Handsome Jack Doppelganger
Built on it
Borderlands: The Pre-Sequel - The Holodome OnslaughtBorderlands: The Pre-Sequel - Claptastic Voyage

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Description adapted from its source, CC BY-SA 4.0.