Ludography
78/100
Players7 ratings
Player reviews
90% positive977 reviews
Steam Deck
Unsupported
Runs on
Windows
Price
Free

Where to get it

Chip's Challenge cover

1989 · Remake · Epyx · Indie · Puzzle

Chip's Challenge

Remake

Before Chip can join the Bit Busters computer club and hang out with the girl of his dreams, Melinda the Mental Marvel, he must solve all 144 challenging puzzles. Your bird's-eye view can help Chip rush through the puzzles and mazes before he's deleted by monsters, traps and the passage of time.

Released
1989
Platforms
Amstrad CPCAndroidAtari LynxAtari STCommodore 64MS-DOSNESWindowsZX SpectrummacOS
Genres
IndiePuzzleStrategy
Developers
Epyx
Publishers
Atari
Series
Chip's Challenge
Modes
Single-player
Perspective
Bird view / Isometric
Themes
ActionScience fiction
Country
United States
Age ratings
PEGI 3
Languages
English
Time to beat
59hcompletionist

About

Chip's Challenge is a 1989 tile-based puzzle video game developed by Epyx and published by Atari Corporation for the Atari Lynx. It was released as a launch title for the console. It was later ported to several other systems and was included in the Windows 3.1 bundle Microsoft Entertainment Pack 4 (1992), and the Windows version of the Best of Microsoft Entertainment Pack (1995), where it found a much larger audience.

The original game was designed by developer Chuck Sommerville, who also made about a third of the levels. Most of the conversions from the Atari Lynx original to other formats were carried out by Images Software in the UK.

›Story

Before Chip can join the Bit Busters computer club and hang out with the girl of his dreams, Melinda the Mental Marvel, he must solve all 144 challenging puzzles.

Your bird's-eye view can help Chip rush through the puzzles and mazes before he's deleted by monsters, traps and the passage of time. Show Chip how to use blocks of soil to overcome water traps and cherry bombs, find keys, and pick up the computer chips which Chip needs to solve some puzzles.

Can you help Chip win the cold heart of his one true love and become an official Bit Buster? If you can't, no one can!

Players say

Media

The articlegameplay, story, development, reception

Gameplay

The premise of the game is that high-school nerd Chip McCallahan has met Melinda the Mental Marvel in the school science laboratory and must navigate through Melinda's "Clubhouse", a series of increasingly difficult puzzles, in order to prove himself and gain membership to the very exclusive Bit Busters Club.

Chip's Challenge consists of a series of 148 two-dimensional levels (149 in Microsoft's version) which feature the player character, Chip McCallahan, often called just Chip, and various game elements such as computer chips, buttons, locked doors, water and lethal monsters. Gameplay involves using arrow keys, numeric keypad or mouse to move Chip about each of the levels in turn, collecting enough chips to open the chip socket at the end of each level, get to the exit, and move on to the next level.

Development

In 1989, Sommerville led a team of programmers at Epyx to write Chip's Challenge for Atari Lynx during a ten-week period shortly before the system's launch. Sommerville had developed a crude prototype of the game on an Apple II to develop the game's logic and to demonstrate to Epyx that it would be fun. Sommerville designed about a third of the levels, Bill Darrah designed another third, and the rest were developed by other Epyx staff.

Chip's Challenge was ported to several other systems, including the Atari ST, Amiga, Commodore 64, ZX Spectrum, MS-DOS, and Windows. Most of the conversions from the Atari Lynx original to other formats were carried out by Images Software in the UK, except for the Microsoft Windows version.

Reception

STart's Clayton Walnum remarked, "If there's one game that will sell Lynxes, Chip's Challenge is it." He applauded the consistently high quality of the puzzles, saying that each one is "a visual and intellectual delight." Computer Gaming World called Chip's Challenge a casual game with "a set of addicting, puzzle solving levels ... a quick fix for testing the acceleration speed of one's brain".

The One reviewed the Amiga version of Chip's Challenge in 1990, giving it an overall score of 88%, and expressing that while "It might not look or sound like much, but Chip's Challenge packs a very addictive punch. The iconic graphics are colorful but little more than functional, and the musical accompaniment is inoffensive if endlessly repetitive – but in this game, frills don't count." The One praises Chip's Challenge's gameplay, calling it "a puzzle player's dream", expressing that the game's puzzles require "quick thinking" and "experimentation", and further praises their difficulty.

Legacy

Prompted by the popularity of the Microsoft releases, Sommerville created a sequel, Chip's Challenge 2, in 1999. Sommerville was unable to release it independently, as the trademark was owned by Bridgestone Multimedia Group. Bridgestone, a Christian publishing company, had purchased Epyx's assets when that company folded in order to acquire Bible software produced by the company. Bridgestone had little experience with the video game industry, and required that Sommerville pay a six-figure fee for the right to publish the game, which was not consistent with industry norms. Sommerville resumed negotiations in 2010 and, after five years, Bridgestone and Sommerville's company Niffler released Chip's Challenge 2 via Steam on May 28, 2015, alongside a Steam release of the original game and a level editor.

During the negotiation period, Sommerville's company Niffler also developed other similar puzzle games. Chuck's Challenge was released in 2012 for iOS systems from the iTunes Store. The game was later licensed by Cartoon Network as the basis for a series of official Ben 10 games called Ben 10 Game Generator.

Releases by platformdates and regions as published

PlatformReleasedRegions
Windows28 May 2015Worldwide

Editions and related releases

Part of
Chip's Challenge
Remake of
Chip's Challenge

Games like this

Collections6 collections

Development status

Description adapted from its source, CC BY-SA 4.0.