Ludography
Contra Force cover

1992 · Konami · Arcade · Shoot 'em up

Contra Force

Nintendo exclusive

Contra Force is an action shooting game released by Konami for the Nintendo Entertainment System in 1992 in North America. It is a spinoff of the Contra series, being the third game in the series released for the NES following the original Contra and Super Contra, although the game's plot and setting are unrelated to previous entries, as the villains in the game are human terrorists instead of an alien menace

Released
1 September 1992
Platforms
NES
Genres
ArcadeShoot 'em upShooter
Developers
Konami
Publishers
Konami
Modes
MultiplayerSingle-player
Perspective
Side view
Themes
ActionScience fiction
Country
Japan
Age ratings
CLASS_IND L
Languages
English

About

Contra Force is a 1992 run and gun game developed and published by Konami for the Nintendo Entertainment System in North America. It is part of the Contra series, being the third game in the series released for the NES following the original Contra and Super Contra. However, the game's plot and setting are unrelated to both previous and succeeding entries, as the villains in the game are human terrorists instead of an alien menace. The game was scheduled to be released in Japan under the title of Arc Hound (アークハウンド, Āku Haundo), with no ties to the Contra series, but was cancelled.

›Story

In 1992, C-Force, a task force composed of former military professionals, is formed to protect Neocity from terrorism. One day, the team's leader, Burns, receives a phone call from their informant Fox, who tells him that the Head of Intelligence is being threatened by a criminal organization known as D.N.M.E. Burns arranges a meeting at the Harbor with Fox to learn more about the situation, only to find out Fox's corpse when he arrives at the destination.Now it is up to C-Force to save Neocity from D.N.M.E.

Keywords

  • modern warfare
  • murder
  • death
  • run and gun
  • side-scrolling
  • high score
  • explosion
  • modern military
  • cheat code

Media

The articlegameplay, story, development, reception

Gameplay

Contra Force begins with the player being asked to choose between one of four characters. In addition to Burns, the team's leader, the player can also choose between Iron, a heavy weapons expert; Smith, a sharpshooter; and Beans, a demolitions expert. Each character differs from each other, not just in what weapons they wield, but also in their speed and jumping ability.

The game consists of five stages: the odd-numbered stages (1, 3, and 5) are played from the standard side-view perspective, while the even-numbered stages (2 and 4) are played from an overhead perspective (similar to the ones in Super Contra and Operation C). The objective is as simple as getting to the end of each stage, fighting every enemy who gets in the way, before confronting the boss awaiting at the end. Stages in the game are the Warehouse, Harbor, Mati Building, Aircraft Rumble, and lastly, the Blue Group Headquarters.

Story

In 1992, C-Force, a task force composed of former military professionals, is formed to protect Neocity from terrorism. One day, the team's leader, Burns, receives a phone call from their informant Fox, who tells him that the Head of Intelligence is being threatened by a criminal organization known as D.N.M.E. Burns arranges a meeting at the Harbor with Fox to learn more about the situation, only to find Fox's corpse when he arrives at the destination. Now it is up to C-Force to save Neocity from D.N.M.E.

Development

Contra Force was originally planned to be released in Japan under the title of Arc Hound in 1991 and originally did not have any ties to the Contra series. The game was announced in magazines such as Famicom Tsūshin and advertised in official Konami brochures with a scheduled October release, but this early version of the game was cancelled.

Despite the cancellation of Arc Hound in Japan, the game was still localized for the North American market as a spinoff of the Contra series. Initially scheduled for a Winter 1991 release, Contra Force was announced as the third console game in the series, being released sometime prior to Contra III: The Alien Wars (known as Contra IV at the time). However, Contra Force was delayed to an October 1992 release, a few months later than Contra III, causing the latter game to be renumbered prior to release.

Reception

Contra Force has received mixed reception. Allgame editor Brett Alan Weiss criticized the slowdown and flicker that the game suffers from, but praised the added strategy of being able to select from different characters each with their own unique skills and weapons.

Releases by platformdates and regions as published

PlatformReleasedRegions
NES30 September 1992North America

Editions and related releases

Followed by
Contra: Hard Corps
Follows
Contra III: The Alien WarsContra Advance: The Alien Wars EX

Games like this

Collections2 collections

Platform libraries

Description adapted from its source, CC BY-SA 4.0.