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79/100
Players777 ratings
91/100
Critics4 reviews
More scores
Metacritic33 critic reviews
90/100
Metacritic usersuser score
65/100
GameFAQsTough
3.76/5
Player reviews
80% positive2,806,307 reviews
Steam Deck
Playable
Runs on
Windows, Mac, Linux
Price
Free

Where to get it

Dota 2 cover

2013 · Valve Corporation · Action · MOBA

Dota 2

Dota 2 is a multiplayer online battle arena video game and the stand-alone sequel to the Defense of the Ancients (DotA) mod. With regular updates that ensure a constant evolution of gameplay, features, and heroes, Dota 2 has taken on a life of its own.

Released
9 July 2013
Platforms
LinuxWindowsmacOS
Genres
ActionMOBAReal-time strategyStrategy
Developers
Valve Corporation
Publishers
Valve Corporation
Series
Dota
Modes
Multiplayer
Perspective
Third personBird view / Isometric
Themes
ActionFantasyWarfare
Engine
Source 2, Source
Country
United States
Languages
Chinese (Simplified), Chinese (Traditional), Czech, Danish, Dutch, English, Finnish, French, German, Hungarian, Italian, Japanese and 12 more
Time to beat
770hmain story2333hcompletionist
Composers
Jason Hayes, Tim Larkin

About

Dota 2 is a 2013 multiplayer online battle arena (MOBA) video game by Valve. The game is a sequel to Defense of the Ancients (DotA), a community-created mod for Blizzard Entertainment's Warcraft III: Reign of Chaos. Dota 2 is played in matches between two teams of five players, with each team occupying and defending their own separate base on the map. Each of the ten players independently controls a character known as a hero that has unique abilities and differing styles of play.

During a match, players collect experience points (XP) and items for their heroes to defeat the opposing team's heroes in player versus player (PvP) combat. A team wins by being the first to destroy the other team's Ancient, a large durable structure located in the center of each base.

›Story

Each match of Dota 2 involves two teams, both containing five players and occupying a fortified stronghold at either end of the map. Victory is achieved by destroying the enemy's Ancient, a building that is invulnerable until certain objectives are achieved. Each player controls a "Hero" character and focuses on leveling up, acquiring items and fighting against the other team to achieve victory during each match.

The previous match has no connection with the next match. All heroes are playable as in you do not have to "purchase/unlock" heroes to play them. The game development team try their best at balancing the heroes so that all heroes can be played in any match

Players say

Media

The articlegameplay, story, development, reception

Gameplay

Dota 2 is a multiplayer online battle arena (MOBA) video game in which two teams of five players compete to destroy a large structure defended by the opposing team known as the "Ancient" whilst defending their own. As in Defense of the Ancients, the game is controlled using standard real-time strategy controls, and is presented on a single map in a three-dimensional isometric perspective. Ten players each control one of the game's 127 playable characters, known as "heroes", with each having their own design, strengths, and weaknesses. Heroes are divided into two primary roles, known as the core and support.

Cores, which are also called carries, begin each match as weak and vulnerable, but are able to become more powerful later in the game, thus becoming able to "carry" their team to victory. Supports generally lack abilities that deal heavy damage, instead having ones with more functionality and utility that provide assistance for their cores, such as providing healing and other buffs. Players select their hero during a pre-game drafting phase, where they can discuss potential strategies and hero matchups with their teammates. Heroes are removed from the drafting pool and become unavailable for all other players once one is selected, and can not be changed once the drafting phase is over.

Development

The Dota series began in 2003 with Defense of the Ancients (DotA)—a mod for Blizzard Entertainment's Warcraft III: Reign of Chaos—created by the pseudonymous designer "Eul". An expansion pack for Warcraft III, The Frozen Throne, was released later that year; a series of Defense of the Ancients clone mods for the new game competed for popularity. DotA: Allstars by Steve Feak was the most successful, and Feak, with his friend Steve Mescon, created the official Defense of the Ancients community website and the holding company DotA-Allstars, LLC. When Feak retired from DotA: Allstars in 2005, a fellow website user under the pseudonym IceFrog, became its lead designer.

By the late 2000s, Defense of the Ancients became one of the most popular mods worldwide, as well as a prominent esports game. com. Rob Pardo, the executive vice president of Blizzard Entertainment at the time, stated that the company had discussed with IceFrog in person the possibility of developing a MOBA but that they felt they were not ready to commit to such an endeavor. Valve's interest in the Dota intellectual property began when several veteran employees, including Team Fortress 2 designer Robin Walker and executive Erik Johnson, became fans of the mod and wanted to build a modern sequel.

Reception

Dota 2 received "universal acclaim" according to review aggregator website Metacritic, and has been cited as one of the greatest video games of all time. In a preview of the game in 2012, Rich McCormick of PC Gamer thought that Dota 2 was "an unbelievably deep and complex game that offers the purest sequel to the original Defense of the Ancients. Rewarding like few others, but tough." Adam Biessener, the editor who authored the announcement article for Dota 2 for Game Informer in 2010, praised Valve for maintaining the same mechanics and game balance that made Defense of the Ancients successful nearly a decade prior and Quintin Smith of Eurogamer described Dota 2 as the "supreme form of the MOBA which everyone else working in the genre is trying to capture like lightning in a bottle".

The most frequently praised aspects of the game were its depth, delivery, and overall balance. Chris Thursten of PC Gamer described the gameplay as being "deep and rewarding".

Legacy

A month prior to its launch, Dota 2 was already the most played game on Steam with a concurrent player count of nearly 330,000, which outweighed the number of players for the rest of platform's top ten most-played games combined. It remained as the most played game by concurrent players on the platform for four years, having a peak of over one million and never dropping below first place for any extended period of time until being surpassed by PlayerUnknown's Battlegrounds in 2017. Viewership and followings of professional Dota 2 leagues and tournaments are popular, with peak viewership numbers of the International in the millions. Some Asian schools and universities, such as the Asia Pacific University of Technology & Innovation in Malaysia, have held courses teaching students the fundamentals and core skills to use for the game. Dota 2 has been a part of multi-sport events in Asia, such as the Asian Indoor and Martial Arts Games and Southeast Asian Games.

The popularity of Dota 2 led Valve to produce apparel, accessories, figurines, and several other products featuring the heroes and other elements from the game. In addition, Valve secured licensing contracts with third-party producers; the first of these deals concerned a Dota 2 themed SteelSeries mousepad, which was announced alongside the game at Gamescom 2011. In September 2012, Wētā Workshop, the prop studio that creates the "Aegis of Champions" trophy for winners of The International, announced a product line that would include statues, weapons, and armor based on characters and items from the game.

Awards

Releases by platformdates and regions as published

PlatformReleasedRegions
Windows9 July 2013Worldwide
macOS9 July 2013Worldwide
Linux9 July 2013Worldwide

Editions and related releases

Included in
Valve Complete Pack
Derivative works
Dota: Dragon's Blood
Follows
Q215936Defense of the Ancients

In the same series

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Collections7 collections

Platform libraries

Years

Reception and records

Description adapted from its source, CC BY-SA 4.0.