Ludography
65/100
Players30 ratings
90/100
Critics1 review

Where to get it

F-Zero: Maximum Velocity cover

2001 · Nintendo Cube · Racing

F-Zero: Maximum Velocity

Nintendo exclusive

All galactic speed limits are about to be broken! F-Zero Maximum Velocity has arrived, and the future of racing has never looked so sweet. Brand-new vehicles and Game Boy Advance original tracks await, so whether you're a Super NES veteran or a race rookies, you'll need some practice laps. And even if you do master the Grand Prix circuit, you'll still have to beat your friends to the finish line. That's right, race fans--with the Game Boy Advance Game Link cable you can take on up to three rival racers, so put the pedal to the metal and get busy boosting, bumping and jumping your way to intergalactic glory!

Released
21 March 2001
Platforms
Game Boy AdvanceNintendo 3DSWii U
Genres
Racing
Developers
Nintendo Cube
Publishers
Nintendo
Series
F-Zero
Modes
MultiplayerSingle-player
Perspective
Third person
Themes
ActionScience fiction
Country
Japan
Age ratings
CERO APEGI 3ESRB E
Languages
Chinese (Simplified), English, Japanese
Copies sold
1.1 million

About

F-Zero: Maximum Velocity is a 2001 racing game developed by NDcube and published by Nintendo as a launch title for the Game Boy Advance. It was the first F-Zero game released on a handheld game console.

Maximum Velocity takes place 25 years after F-Zero, in another F-Zero Grand Prix. The past generations of F-Zero had "piloted their way to fame", so it is the second F-Zero game without Captain Falcon, Samurai Goroh, Pico, or Dr. Stewart after BS F-Zero Grand Prix 2. Players control fast hovering crafts and use their speed-boosting abilities to navigate through the courses as quickly as possible.

Keywords

  • wii u virtual console
  • nintendo switch online - expansion pack

Media

The articlegameplay, story, development, reception

Gameplay

Every race consists of five laps around a race track. Players lose the race if their machine explodes from taking too much damage, land outside of the track, get ejected from the race due to falling to 20th place, complete a lap with a rank outside of the rank limit of that lap, or forfeit. In the single player Grand Prix mode, all of these conditions require the player to possess and use an extra machine to try again.

For each lap completed, the player is rewarded with a speed boost that can be used once; one of the "SSS" marks will be shaded green to indicate that it can be used. A boost will dramatically increase a player's speed, but will decrease their ability to turn. A boost used before a jump will cause the player to jump further, which could make it possible to use a shortcut with the right vehicle. Boost time and speed varies according to the machine, and is usually tuned for proper balance.

Development

F-Zero: Maximum Velocity was one of the first games developed by NDcube. Like the original F-Zero for SNES, Maximum Velocity implements a pseudo-3D visual technique based on the scaling and rotation effects of bitmap graphics. This technique consists of a double layer, one of which gives the illusion of depth.

Reception

The game received "generally favorable reviews" according to the review aggregation website Metacritic. NextGen, however, called it "A classic SNES racer that ports well, although the look is definitely dated." In Japan, Famitsu gave it a score of 31 out of 40. Uncle Dust of GamePro said that the game was "every bit as good, if not better, than the amazing SNES version—it's a must-buy in the launch lineup."

The game went on to sell 334,145 units in Japan and 273,229 units in the U.S. as of 2005. The game has total sales of over 1 million units worldwide.

Releases by platformdates and regions as published

PlatformReleasedRegions
Game Boy Advance21 March 2001Japan · North America 11 June 2001 · Australia 20 June 2001 · Europe 22 June 2001 · Brazil 31 December 2002 · China 1 August 2007
Nintendo 3DS16 December 2011Europe · Japan 16 December 2011 · Australia 16 December 2011 · North America 16 December 2011
Wii U3 April 2014Japan · Australia 17 April 2014 · Europe 17 April 2014 · North America 17 April 2014

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Description adapted from its source, CC BY-SA 4.0.