Ludography
Field Combat cover

1985 · Port · Tose Co. · Science · Shooter

Field Combat

Nintendo console exclusivePort

Field Combat is a 1985 video game in which the player fights as a single commanding officer in a generic futuristic battlefield. The Family Computer version of Field Combat was later released for the Wii's Virtual Console service exclusively in Japan on June 12, 2007.

Released
9 July 1985
Platforms
ArcadeNESNintendo 3DSWiiWii UWindows
Genres
ScienceShooterStrategy
Developers
Tose Co.
Publishers
Jaleco
Modes
MultiplayerSingle-player
Perspective
Bird view / Isometric
Themes
Science fictionWarfare
Country
Japan
Age ratings
CERO ACLASS_IND L
Languages
English, Japanese

About

Field Combat is a 1985 vertically scrolling shooter video game developed and published by Jaleco for arcades. In Field Combat, the player fights as a commanding officer in a futuristic battlefield. It was ported to the Famicom by Tose, which was later re-released for the Wii's Virtual Console in 2007. A sequel, Field Combat DX, was released for Japanese mobile phones in 2004.

›Story

The object of the game is to make it all the way to the end of the battlefield using the Genesis; a warship that can fire off missiles. While the player controls the blue forces, the player must defeat the Red forces without dying in the process by either avoiding or shooting helicopters, infantrymen, and tanks. An interesting characteristic of the game is that it is possible to ask for reinforcements from an army, which the player possesses, by pressing both the A and B buttons at the same time. Whenever the player runs out of units to aid him in battle, he can use his special weapon to "absorb" the enemies and add them to his army.

The game used Richard Wagner's Ride of the Valkyries as its background music. There is also an enemy UFO like spaceship that, when in battlefield, attempts to grab and escape with a player friendly unit (if there is any on the battlefield).It will also engage into air-to-air battle with a friendly helicopter (if there is any).

Keywords

  • modern warfare
  • helicopter
  • shoot 'em up
  • 2d
  • battlefield
  • soldier
  • ufo
  • pixel graphics
  • high score
  • battle
  • digital distribution
  • modern military

Media

The articlegameplay, story, development, reception

Gameplay

The object of the game is to make it all the way to the end of the battlefield using the Genesis, a warship that can fire off missiles. While the player controls the blue forces, the player must defeat the red forces without dying in the process by either avoiding or shooting helicopters, infantrymen, and tanks. An interesting characteristic of the game is that it is possible to ask for reinforcements from an army, which the player possesses, by pressing both the A and B buttons at the same time. The player can also use their special weapon to "absorb" the enemies and add them to their army.

There is also an enemy UFO like spaceship that, when in battlefield, attempts to grab and escape with a player friendly unit (if there is any on the battlefield). It will also engage into air-to-air battle with a friendly helicopter (if there is any).

Reception

In Japan, Game Machine listed Field Combat on their April 15, 1985 issue as being the ninth most-successful table arcade unit of the month.

Computer Gamer reviewed the arcade game, noting the gameplay is similar to Taito's Front Line (1982) from several years earlier and stating it is "quite good but very difficult to get the initial hang of".

Releases by platformdates and regions as published

PlatformReleasedRegions
NES9 July 1985Japan
Wii12 June 2007Japan
Windows20 July 2010Japan
Nintendo 3DS1 May 2013Japan
Wii U25 November 2015Japan

Editions and related releases

Included in
8bit-Collection Jaleco Vol. 01
Part of
Field Combat
Port of
Field Combat

Games like this

Collections4 collections

Publishers

Description adapted from its source, CC BY-SA 4.0.