
Where to get it

1985 · Port · Tose Co. · Science · Shooter
Field Combat
Nintendo console exclusivePort
Field Combat is a 1985 video game in which the player fights as a single commanding officer in a generic futuristic battlefield. The Family Computer version of Field Combat was later released for the Wii's Virtual Console service exclusively in Japan on June 12, 2007.
- Released
- 9 July 1985
- Platforms
- ArcadeNESNintendo 3DSWiiWii UWindows
- Genres
- ScienceShooterStrategy
- Developers
- Tose Co.
- Publishers
- Jaleco
- Modes
- MultiplayerSingle-player
- Perspective
- Bird view / Isometric
- Themes
- Science fictionWarfare
- Country
- Japan
- Age ratings
- CERO ACLASS_IND L
- Languages
- English, Japanese
About
Field Combat is a 1985 vertically scrolling shooter video game developed and published by Jaleco for arcades. In Field Combat, the player fights as a commanding officer in a futuristic battlefield. It was ported to the Famicom by Tose, which was later re-released for the Wii's Virtual Console in 2007. A sequel, Field Combat DX, was released for Japanese mobile phones in 2004.
›Story
The object of the game is to make it all the way to the end of the battlefield using the Genesis; a warship that can fire off missiles. While the player controls the blue forces, the player must defeat the Red forces without dying in the process by either avoiding or shooting helicopters, infantrymen, and tanks. An interesting characteristic of the game is that it is possible to ask for reinforcements from an army, which the player possesses, by pressing both the A and B buttons at the same time. Whenever the player runs out of units to aid him in battle, he can use his special weapon to "absorb" the enemies and add them to his army.
The game used Richard Wagner's Ride of the Valkyries as its background music. There is also an enemy UFO like spaceship that, when in battlefield, attempts to grab and escape with a player friendly unit (if there is any on the battlefield).It will also engage into air-to-air battle with a friendly helicopter (if there is any).
Keywords
- modern warfare
- helicopter
- shoot 'em up
- 2d
- battlefield
- soldier
- ufo
- pixel graphics
- high score
- battle
- digital distribution
- modern military
Media
The articlegameplay, story, development, reception
Gameplay
The object of the game is to make it all the way to the end of the battlefield using the Genesis, a warship that can fire off missiles. While the player controls the blue forces, the player must defeat the red forces without dying in the process by either avoiding or shooting helicopters, infantrymen, and tanks. An interesting characteristic of the game is that it is possible to ask for reinforcements from an army, which the player possesses, by pressing both the A and B buttons at the same time. The player can also use their special weapon to "absorb" the enemies and add them to their army.
There is also an enemy UFO like spaceship that, when in battlefield, attempts to grab and escape with a player friendly unit (if there is any on the battlefield). It will also engage into air-to-air battle with a friendly helicopter (if there is any).
Reception
In Japan, Game Machine listed Field Combat on their April 15, 1985 issue as being the ninth most-successful table arcade unit of the month.
Computer Gamer reviewed the arcade game, noting the gameplay is similar to Taito's Front Line (1982) from several years earlier and stating it is "quite good but very difficult to get the initial hang of".
Releases by platformdates and regions as published
Editions and related releases
- Included in
- 8bit-Collection Jaleco Vol. 01
- Part of
- Field Combat
- Port of
- Field Combat
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Collections4 collections
Platform libraries
- Nintendo Entertainment System gamesLicensed games
- Virtual Console games for Wii U (Japan)Titles › Famicom
- Virtual Console games for Nintendo 3DS (Japan)Available titles › Famicom
Publishers
- Virtual Console games for WiiTitles › Nintendo Entertainment System / Family Computer
Description adapted from its source, CC BY-SA 4.0.
