
2008 · Remake · Intelligent Systems · Role-playing · Strategy
Fire Emblem: Shadow Dragon
Nintendo exclusiveRemake
A reinvention of the original NES titles with revamped graphics and intuitive touch control, Fire Emblem: Shadow Dragon will finally introduce longtime fans to the stories that gave birth to the series nearly 20 years ago in Japan, while introducing the Fire Emblem franchise to a broader audience of strategy and chess fans. Fire Emblem: Shadow Dragon also reveals the back story of Marth, the original lead character in the Fire Emblem series introduced and made popular in North America by the Super Smash Bros. series of fighting games.
- Released
- 7 August 2008
- Platforms
- Nintendo DSWii U
- Genres
- Role-playingStrategyTacticalTactical role-playingTurn-based strategy
- Developers
- Intelligent SystemsAlvion
- Publishers
- Nintendo
- Series
- Fire Emblem
- Modes
- MultiplayerSingle-player
- Perspective
- Bird view / Isometric
- Themes
- FantasyWarfare
- Country
- Japan
- Age ratings
- ACB PGPEGI 7CLASS_IND 10ESRB E10+CERO AUSK 6
- Languages
- English, French, German, Italian, Japanese, Spanish (Spain)
- Entry
- #11 in Fire Emblem
- Time to beat
- 10hmain story20hwith extras50hcompletionist
- Composers
- Yuka Tsujiyoko
About
Fire Emblem: Shadow Dragon is a tactical role-playing video game developed by Intelligent Systems and published by Nintendo for the Nintendo DS. It is the eleventh installment in the Fire Emblem series and a remake of the Famicom title Fire Emblem: Shadow Dragon and the Blade of Light, the first entry in the series. It released in 2008 in Japan and Europe, and 2009 in North America and Australia.
Shadow Dragon retells and expands on the events of Shadow Dragon and the Blade of Light. Set on the continent of Archanea, the story follows the tale of Marth, prince of the kingdom of Altea, who is sent on a quest to reclaim his throne after being forced into exile by the evil sorcerer Gharnef and his dark master Medeus, the titular Shadow Dragon. Forming new alliances with neighboring kingdoms, Marth must gather a new army to help him retrieve the sacred sword Falchion and the Fire Emblem shield in order to defeat Gharnef and Medeus and save his kingdom. The gameplay follows the established Fire Emblem formula of turn-based battles played out on grid-based maps. Returning features include a character class system which evolves based on character usage, and permanent death for units defeated in battle.
›Story
In ancient times, the fearsome Shadow Dragon Medeus held the continent of Archanea in a grip of terror, until a courageous young man named Anri rose up, wielding the divine sword Falchion and the mystical Fire Emblem shield to strike the dragon down and restore peace. A century later, that hard-won peace is shattered when the wicked sorcerer Gharnef resurrects Medeus, who swiftly rebuilds his dark empire and reclaims his former lands. The peaceful kingdom of Altea, ancestral home of Anri and birthplace of the young prince Marth, falls under assault by Gharnef's invading forces, driving Marth into exile in the neighboring kingdom of Talys. Years later, joined by the king's daughter Caeda and a loyal band of soldiers, Marth sets out to reclaim his fallen homeland and once again defeat the Shadow Dragon.
Keywords
- nintendo wi-fi connection
Media
The articlegameplay, story, development, reception
Gameplay
Fire Emblem: Shadow Dragon is a tactical role-playing game where players take control of main protagonist Marth and his army on missions across the continent of Archanea. The gameplay and general game information is separated between the two screens of the Nintendo DS: the map is located on the bottom screen, while the top screen features story sequences, unit statistics (stats) and battle animations. The game is divided into chapters, with each chapter being the stage for a single large-scale battle that advances the story and can lead to the recruitment of new units. "Gaiden" (side story) chapters are progressively unlocked depending on how many units have been lost in battles.
Prior to each chapter, players can prepare for battle, including changing a unit's currently assigned weapons, forging new weapons, and managing the inventory. The game also features limited multiplayer functionality. Using the DS' Wi-Fi Connection or normal local wireless, players can engage in voice chat with other players, engage multiplayer matches with groups of five units each, and loan units to use in the campaign.
Story
Shadow Dragon follows the events of the original game. In ancient times, the Shadow Dragon Medeus led a reign of terror over the continent of Archanea, before a young man named Anri used the divine sword Falchion and the mystical Fire Emblem shield to defeat Medeus and restore peace to the continent. One century later, Medeus is resurrected by the evil sorcerer Gharnef, reestablishing his empire and reclaiming his former territories. The kingdom of Altea, the original home of Anri and the birthplace of protagonist Marth, comes under attack from Gharnef's forces.
Marth is forced into exile in the neighboring kingdom of Talys. Several years later, together with the king's daughter Caeda and a small band of soldiers, Marth returns to the mainland to reclaim his kingdom and defeat Medeus once again.
Development
The original version of Shadow Dragon and the Blade of Light was released in 1990 for the Famicom by Intelligent Systems, who had previously created the military strategy game Famicom Wars. It was designed and written by series creator Shouzou Kaga, who envisioned a new type of role-playing experience unknown at the time. The success of Shadow Dragon and the Blade of Light launched the Fire Emblem series, of which he parted ways with after the release of the fifth installment. According to co-director Masayuki Horikawa, development started on Shadow Dragon during the development of Fire Emblem: Radiant Dawn, which released in 2007.
The development period was estimated at "one and a bit years", although full development lasted ten months as the first part of development overlapped with Radiant Dawn. It was decided by Intelligent Systems to remake Shadow Dragon and the Blade of Light so more players could experience software from their early days. They also wanted players outside Japan to experience the game for the first time. The core staff included producer Tohru Narihiro and director Masayuki Horikawa from Intelligent Systems, and producer Hitoshi Yamagami and director Masaki Tawara from Nintendo.
Reception
The gameplay was generally well received by reviewers. Famitsu generally praised the gameplay elements. One reviewer found the dual screen and mid-battle save features convenient, even though the latter diluted the tension of battle. Another felt that Shadow Dragon was the best Fire Emblem title to that date.
com's Kurtis Seid enjoyed the gameplay and strategic elements surrounding character management, but said that the multiplayer options risked upsetting the balance; he also noted that the inclusion of features for newcomers might alienate hardcore fans. Tom Bramwell, writing for Eurogamer, praised the overall feel of the game, from the dual screen functionality to the battle and character class systems, although noted nothing that elevated the game to new heights, and said that the inclusion of newcomer-friendly mechanics clashed with the permanent death mechanic. Shiva Stella of GameSpot enjoyed the tactical elements, openness to newcomers and multiplayer elements; but found the weakness of new recruits and map restrictions detracted from the experience. IGN's Daemon Hatfield, while again noting a lack of innovation, found it one of the most balanced strategy games available at the time.
Releases by platformdates and regions as published
Editions and related releases
- Based on
- Fire Emblem: Shadow Dragon and the Blade of Light
- Part of
- Fire Emblem: Ankoku Ryuu to Hikari no Tsurugi
- Derived from
- Fire Emblem: Shadow Dragon and the Blade of Light
- Remake of
- Fire Emblem: Shadow Dragon and the Blade of Light
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Collections7 collections
Platform libraries
- Virtual Console games for Wii U (Japan)Titles › Nintendo DS
- Virtual Console games for Wii U (North America)Nintendo DS
- Virtual Console games for Wii U (PAL region)Titles › Nintendo DS
- Nintendo DS games (D–I)Games
Technology
Publishers
- Nintendo DS Wi-Fi Connection gamesGames › Nintendo DS
- Nintendo handheld gamesNintendo DS
Description adapted from its source, CC BY-SA 4.0.

