
2006 · Bugbear Entertainment · Arcade · NASCAR
FlatOut 2
Experience the drive of your life as you throw yourself around on and off the track causing fences to shatter, tyre walls explode, water tanks and barrels fly across the track into other cars. And if anyone, including you, gets caught up in a big smash sit back and watch as the driver gets catapulted through the windscreen in spectacular effect. With over 5000 destructible objects on each track and 40 deformable pieces on every car sparks are guaranteed to fly increasing the mayhem with every lap!
- Released
- 30 June 2006
- Platforms
- LinuxPlayStation 2WindowsXboxXbox OnemacOS
- Genres
- ArcadeNASCARRacingSports
- Developers
- Bugbear Entertainment
- Publishers
- Vivendi GamesEmpire InteractiveKonamiStrategy FirstVirtual Programming
- Modes
- Local multiplayerMultiplayerSingle-player
- Perspective
- First personThird person
- Themes
- Action
- Engine
- ROMU
About
FlatOut 2 is an action racing video game developed by Bugbear Entertainment and published by Empire Interactive for Windows, PlayStation 2 and Xbox. It was released in Russia on June 29, 2006, in Europe on June 30, and in North America on August 1. The game received positive reviews.
The sequel to 2004's FlatOut, FlatOut 2 is themed more on the street racing/import tuner scene than its predecessor. A notable change is the tire grip; players can take more control of their car, worrying less about skidding in tight turns. The game has three car classes: derby, race, and street.
Keywords
- vehicular combat
- cars
- minigames
- burnout
- driving
- steam
- online
- vehicle combat
- digital distribution
- polygonal 3d
- licensed soundtrack
- ragdoll physics
Media
The articlegameplay, story, development, reception
Gameplay
The ragdoll physics have been greatly improved from the previous game. During the race, the driver may be thrown out of the car if slammed into a wall at a high speed. In the numerous stunt minigames, players can shoot the driver out of the car in order to complete objectives like knocking down a set of bowling pins, hitting the designated spots on a dartboard, scoring a field goal or flying through flaming hoops. Players must use 'aerobatics' to control the driver in-flight, but overusing it will increase drag, which will slow the driver down and possibly prevent them from reaching the designated target.
If the driver falls short of the target, players can use the "nudge". This gives the driver a small upward boost and slightly reduces drag. In the Stone Skipping Stunt minigame, the players must use nudge just as the driver hits the surface of the water to skip the most efficiently and reach the furthest.
Reception
The PC version of FlatOut 2 received "generally favorable reviews", while the PlayStation 2 and Xbox versions received "average" reviews, according to the review aggregation website Metacritic. In Japan, Famitsu gave the PS2 version a score of all four sevens for a total of 28 out of 40.
Releases by platformdates and regions as published
Editions and related releases
- Ported as
- FlatOut: Head OnFlatOut: Ultimate Carnage
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Collections5 collections
Platform libraries
- Mac gamesF
- Xbox gamesGames
- PlayStation 2 games (A–K)Games list (A–K)
Genres
- Racing gamesList › 2000s
- NASCAR gamesGames with NASCAR as a non-core element
Description adapted from its source, CC BY-SA 4.0.

