Ludography
82/100
Players310 ratings
83/100
Critics4 reviews

Where to get it

FlatOut 2 cover

2006 · Bugbear Entertainment · Arcade · NASCAR

FlatOut 2

Experience the drive of your life as you throw yourself around on and off the track causing fences to shatter, tyre walls explode, water tanks and barrels fly across the track into other cars. And if anyone, including you, gets caught up in a big smash sit back and watch as the driver gets catapulted through the windscreen in spectacular effect. With over 5000 destructible objects on each track and 40 deformable pieces on every car sparks are guaranteed to fly increasing the mayhem with every lap!

Released
30 June 2006
Platforms
LinuxPlayStation 2WindowsXboxXbox OnemacOS
Genres
ArcadeNASCARRacingSports
Developers
Bugbear Entertainment
Publishers
Vivendi GamesEmpire InteractiveKonamiStrategy FirstVirtual Programming
Modes
Local multiplayerMultiplayerSingle-player
Perspective
First personThird person
Themes
Action
Engine
ROMU

About

FlatOut 2 is an action racing video game developed by Bugbear Entertainment and published by Empire Interactive for Windows, PlayStation 2 and Xbox. It was released in Russia on June 29, 2006, in Europe on June 30, and in North America on August 1. The game received positive reviews.

The sequel to 2004's FlatOut, FlatOut 2 is themed more on the street racing/import tuner scene than its predecessor. A notable change is the tire grip; players can take more control of their car, worrying less about skidding in tight turns. The game has three car classes: derby, race, and street.

Keywords

  • vehicular combat
  • cars
  • minigames
  • burnout
  • driving
  • steam
  • online
  • vehicle combat
  • digital distribution
  • polygonal 3d
  • licensed soundtrack
  • ragdoll physics

Media

The articlegameplay, story, development, reception

Gameplay

The ragdoll physics have been greatly improved from the previous game. During the race, the driver may be thrown out of the car if slammed into a wall at a high speed. In the numerous stunt minigames, players can shoot the driver out of the car in order to complete objectives like knocking down a set of bowling pins, hitting the designated spots on a dartboard, scoring a field goal or flying through flaming hoops. Players must use 'aerobatics' to control the driver in-flight, but overusing it will increase drag, which will slow the driver down and possibly prevent them from reaching the designated target.

If the driver falls short of the target, players can use the "nudge". This gives the driver a small upward boost and slightly reduces drag. In the Stone Skipping Stunt minigame, the players must use nudge just as the driver hits the surface of the water to skip the most efficiently and reach the furthest.

Reception

The PC version of FlatOut 2 received "generally favorable reviews", while the PlayStation 2 and Xbox versions received "average" reviews, according to the review aggregation website Metacritic. In Japan, Famitsu gave the PS2 version a score of all four sevens for a total of 28 out of 40.

Releases by platformdates and regions as published

PlatformReleasedRegions
Xbox30 June 2006Europe · North America 1 August 2006
Windows30 June 2006Europe · North America 1 August 2006 · Worldwide 21 December 2006
PlayStation 230 June 2006Europe · North America 1 August 2006 · Japan 25 January 2007
macOS1 January 2008North America · Worldwide 13 October 2008 · Europe 31 October 2008
Linux24 July 2014Worldwide

Editions and related releases

Ported as
FlatOut: Head OnFlatOut: Ultimate Carnage

Games like this

Collections5 collections

Platform libraries

Genres

Description adapted from its source, CC BY-SA 4.0.