Ludography
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Where to get it

Flight Control HD cover

2010 · Remaster · Firemint · Puzzle · Arcade

Flight Control HD

PlayStation console exclusiveRemaster

You’re an air traffic controller at an increasingly busy airport; just point and drag aircraft to their landing zones with your mouse or trackpad. Sounds easy? It isn’t! You’ll need nerves of steel and smart strategy to keep the chaos under control. Flight Control HD has been especially redesigned for PC and Mac, with updated graphics and an even tougher new challenge – the Steam exclusive Stunt map where you can increase your score by flying through the gates before landing.

Released
15 September 2010
Platforms
LinuxPlayStation 3WindowsmacOS
Genres
PuzzleArcade
Developers
Firemint
Publishers
Firemint
Modes
Single-player
Themes
Action

About

Flight Control is a time management video game for iOS, Wii, Nintendo DS, Android, and Windows Phone 7 developed by Firemint and first released for iOS on March 5, 2009. The app was a number one bestseller on the App Store in 19 countries simultaneously on April 6, 2009 and has sold over 3.8 million copies. The development and publishing of Flight Control on non-Apple mobile phones is being handled by Namco under license.

An HD version of the game called Flight Control HD was released for the iPad in March 2010 and for the PlayStation 3 on the PlayStation Network (supporting the PlayStation Move controller) on September 15, 2010. The PlayStation 3 version supports exclusive additional features including a stereoscopic 3D mode, 1080p resolution, four player co-operative multiplayer, as well as an exclusive new map, Metropolis, which features a day and night cycle. Flight Control HD was also ported to the Microsoft Windows and OS X operating systems and made available through Steam. These releases are similar to the iPad version aside from the addition of a new airfield. The Mac version was released via the Mac App Store on July 21, 2011.

Media

Flight Control HD screenshot 1

The articlegameplay, story, development, reception

Gameplay

Players assume the role of an air traffic controller at an extremely busy airport. The airport features a runway for large red jets, a runway for small yellow planes and a helipad for blue helicopters. Players draw paths along the field to direct each aircraft to its designated landing zone. Each successfully landed aircraft scores the player one point, and as the player's score increases, so does the number of aircraft that will appear on the screen simultaneously.

The game ends when two or more aircraft collide. Players receive a high score for the most planes landed, which can be uploaded to online leaderboards using Firemint's cloudcell technology as well as to those in the iOS Game Center. 2 version update includes four additional types of aircraft and two new stages (a beach and an aircraft carrier). 3 version update includes the use of Bluetooth to enable multiplayer via a second device.

Reception

Flight Control has been the number one downloaded paid application in over 20 countries. It has sold over 3.8 million copies worldwide.

Releases by platformdates and regions as published

PlatformReleasedRegions
PlayStation 315 September 2010Europe · Worldwide 15 September 2010 · Japan 27 January 2011
Windows4 October 2010Worldwide
macOS4 October 2010Worldwide
Linux18 November 2010Worldwide

Editions and related releases

Part of
Flight Control

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Platform libraries

Description adapted from its source, CC BY-SA 4.0.