Ludography
62/100
Players4 ratings
Frogger Beyond cover

2002 · Konami · Platformer

Frogger Beyond

Hop into the latest addition to the Frogger franchise with Frogger Beyond, a new adventure that takes you through eight expansive worlds. As the amphibious hero, Frogger, you'll encounter a wide range of enemies, obstacles, and new challenges. This time, you can snowboard ice-covered mountains, travel through lava caverns, and navigate the depths of outer space. Frogger Beyond revives the series with 40 new enemies, new frog abilities, and hidden areas and power-ups.

Released
6 December 2002
Platforms
GameCubePlayStation 2WindowsXbox
Genres
Platformer
Developers
Konami
Publishers
—
Series
Frogger
Perspective
Third person
Themes
Action
Engine
RenderWare
Country
United States
Age ratings
ESRB E

About

Frogger Beyond is a 2002 platform game developed and published by Konami for the GameCube, Xbox, Windows and PlayStation 2. It follows Frogger, a young anthropomorphic frog, as he goes through a coming of age ritual to become a teenager. Like previous Frogger titles, the gameplay is based around twitch-based tile platforming viewed from an overhead perspective; however, it also incorporates on-rails sections that require the player to dodge obstacles while constantly moving forward. Frogger can utilize an array of abilities as well as power-ups when traversing stages to find items and further progression.

The game received mixed reception from critics.

Keywords

  • frog
  • high score
  • anthropomorphism
  • protagonist's name in the title
  • xbox 360 backwards compatibility

Media

The articlegameplay, story, development, reception

Gameplay

Frogger Beyond is a platform game played from an overhead perspective. The plot follows Frogger, a young anthropomorphic frog, who must go through a coming of age ritual in order to become a teenager. Over the course of the game, Frogger traverses 31 levels spread across nine worlds. Like its predecessors, the game is based around twitch-based tile-hopping from platform to platform in order to reach a goal, dodging any enemies and obstacles along the way. This is occasionally broken up by either a boss fight or an on-rails section, which sees Frogger moving forward automatically in a vehicle, such as a minecart or snowboard, as they attempt to dodge obstacles in their way.

Frogger has a variety of abilities at his disposal. He can use his tongue or high jump to collect coins and can long jump to hop over gaps and enemies respectively. Coins can be used to buy power-ups which allow Frogger to temporarily eat enemies, move faster or become invincible depending on the one used. Frogger starts the game with three lives and if he is hit by an enemy or obstacle he loses one life.

Reception

Frogger Beyond received mixed reviews according to the review aggregation website Metacritic. In Japan, Famitsu gave the GameCube version a score of one seven, one six, one seven, and one five for a total of 25 out of 40.

In the March 2007 issue of Electronic Gaming Monthly, Seanbaby listed the game as one of the Official Worst-Selling Games of 2006.

Releases by platformdates and regions as published

PlatformReleasedRegions
GameCube6 December 2002North America · Worldwide 1 June 2003 · Japan 5 June 2003 · Europe 27 June 2003
Xbox11 December 2002North America
Windows24 March 2003North America
PlayStation 226 June 2003Japan · Europe 27 June 2003

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Collections4 collections

Platform libraries

Description adapted from its source, CC BY-SA 4.0.