Ludography
65/100
Players15 ratings
66/100
Critics5 reviews
More scores
Metacritic13 critic reviews
63/100
Metacritic usersuser score
65/100
GameFAQsJust Right
3.06/5
Player reviews
63% positive736 reviews
Runs on
Windows
Price
US$9.99

Where to get it

Front Mission Evolved cover

2010 · Double Helix Games · Mecha · Shooter

Front Mission Evolved

The first of its kind in the series, FRONT MISSION EVOLVED is an action-packed Third-Person Shooter and the next instalment in the classic FRONT MISSION franchise. Players will take full control of the Wanzer, a massive humanoid, fully customizable war machine, in single player campaign and online multi-player.

Released
28 September 2010
Platforms
PlayStation 3WindowsXbox 360
Genres
MechaShooterSimulationThird-person shooterVehicle simulation
Developers
Double Helix Games
Publishers
Square Enix
Series
Front Mission
Modes
MultiplayerSingle-player
Perspective
Third person
Themes
ActionScience fictionWarfare
Country
United States
Age ratings
CERO CPEGI 16GRAC 15+ESRB T
Languages
English, French, German, Italian, Russian, Spanish (Spain)
Time to beat
7.5hmain story18hcompletionist
Composers
Garry Schyman

About

Front Mission Evolved is a third-person shooter video game developed by Double Helix Games and published by Square Enix. Unlike previous Front Mission titles which have a tactical role-playing game structure, players engage in combat in real time on 3D maps using giant robotic weapons of war known as "Wanzers." The game also features a single player story mode and several multiplayer combat modes with up to eight players.

The game features a story reboot of the Front Mission series and deals with the rising tensions in the late 22nd century between global powers utilizing orbital elevators to expand their reach into space. The story begins as one state's elevator is attacked by parties unknown.

›Story

The game is set in the year 2171, 50 years after the events of Front Mission 5: Scars of the War. During the 22nd century, the world's superpowers look towards space for expansion and began constructing large structures called orbital elevators. With an increasing number of surveillance satellites and space-based technologies being developed, a Cold War-style atmosphere sets in as the supranational unions used these technologies to watch over their adversaries on Earth.

The plot of Front Mission Evolved revolves around USN engineer Dylan Ramsey. As an engineer for the weapons developer Diable Avionics, Dylan begins testing of a prototype wanzer on Long Island, New York. In the midst of the wanzer test, unknown forces begin attacking New York City and its orbital elevator, Percival. Worried about his father's safety in the city, he sets off for New York City inside the prototype.

As he travels through the city to reach the National Strategic Research Laboratory (NSRL), Ramsey assists USN forces battling the unknown assailants. After battling through numerous enemy wanzers, vehicles, and aircraft, Dylan makes it to the NSRL premises just as missiles are launched into the building. With his father seemingly dead, he engages the attacker, Marcus Seligman of the Apollo's Chariot. The fight is cut short when the orbital elevator begins crashing down on New York City.

After Percival collapses, Dylan is recruited into the USN Army as it prepares for war against the Oceania Cooperative Union.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

As a third-person shooter, the gameplay of Front Mission Evolved differs from the tactical role-playing game entries of the numbered Front Mission titles. Rather than being played out on a grid-based map and using a turn-based structure, battles takes place in real-time on full 3D maps akin to Front Mission: Online. The player (and many allies and adversaries) control mechs known as Wanderung Panzer ("walking tank"), abbreviated into wanzer. Evolved has two modes of play: an offline single player mode which features a story campaign, and an online multiplayer mode where players can play alone or in groups of up to eight players in a variety of game modes.

Game progression in the single player mode of Evolved works similarly to other Front Mission entries, and is done in a linear manner: watch cut-scene events, complete missions, set up wanzers during intermissions, and sortie for the next mission. Unlike other Front Mission titles, the player can redo missions at any given time using the Act Select feature. Players can earn Trophies or Achievements if they own the PlayStation 3 or Xbox 360 version of the game. In the multiplayer mode of Evolved, players can compete against each other in PvP matches through one of four game modes, or in PvE matches via a DLC game mode called "Last Stand".

Story

Front Mission Evolved is a story reboot of the Front Mission series, taking place after the storyline of the older titles. Therefore, new players to the series do not need to play the previous entries.

Set in 2171, the game takes place around the world and in outer space. During the 22nd century, the world's superpowers look towards space for expansion and began constructing large orbiting structures connected to the surface by orbital elevators. With an increasing number of surveillance satellites and space-based technologies being developed, a Cold War-style atmosphere sets in as the supranational unions used these technologies to watch over their adversaries on Earth. Tensions rise in 2171 when one of the elevators in the United States of the New Continent (USN) is attacked and destroyed by unknown assailants.

Development

The game was announced before E3 in May 2009, and demonstrated at E3 in Los Angeles in June 2010. At Comicon 2009, Square Enix showed off figurines based on the game. Players who pre-ordered the game received the Calm and Rexon wanzer mechs, which had been featured in previous Front Mission games.

The games music was composed by Garry Schyman, the first non-Japanese composer for the series or any other major Square Enix series. He was brought onto the project by Double Helix Games, who developed the game for Square Enix. Garry Schyman describes the music as "orchestral and mostly tonal" with a heavy militaristic theme; almost all of the music is combat or action-themed. The music is more traditionally orchestral than previous Front Mission soundtracks, and was recorded with a live orchestra. As Square Enix intended the game and its music to be a departure from previous games in the series, Schyman purposely did not listen to any of the music from prior games.

Reception

Front Mission Evolved received mixed reviews from critics, and holds an aggregate score of 58 out of 100 on Metacritic.

Greg Miller of IGN scored the game 6.0/10, calling it "uninspired" and that it would only appeal to "hardcore mech-heads". He commented that the missions were mainly "frustrating filler", and while the customization of the wanzer was enjoyable, it was often negated by missions "shoehorning you into annoying loadouts". Calling its story "less than stellar", he stated that "it doesn't feel like a full fledged game".

Releases by platformdates and regions as published

PlatformReleasedRegions
PlayStation 316 September 2010Japan · North America 28 September 2010 · Europe 20 October 2010
Xbox 36016 September 2010Japan · North America 28 September 2010 · Europe 20 October 2010
Windows16 September 2010Japan · North America 28 September 2010 · Europe 20 October 2010

Editions and related releases

Downloadable content
Front Mission Evolved: Map PackFront Mission Evolved: Wanzer Pack 2Front Mission Evolved: Wanzer Pack 3Front Mission Evolved: Wanzer Weapons Pack 1Front Mission Evolved: Last StandFront Mission Evolved: Wanzer Weapons Pack 2

In the same series

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Description adapted from its source, CC BY-SA 4.0.