Ludography
Godzilla (Game Boy) cover

1990 · Port · Adventure · Puzzle

Godzilla (Game Boy)

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Godzilla is a Game Boy video game developed by Compile. Although it was released in 1990 (1991 in Europe), all of the monsters are from the Showa generation. The game is a port of an edition from the MSX console. Also the international version is slightly different from the Japanese version (different in-game character designs and behavior of the enemy characters).

Released
18 December 1990
Platforms
Game Boy
Genres
AdventurePuzzle
Developers
—
Publishers
Toho
Series
Godzilla
Modes
Single-player
Perspective
Side view
Themes
ActionFantasyScience fiction
Country
Japan

About

Godzilla (ゴジラくん 怪獣大行進, Gojira-kun: Kaijū Daikōshin) is a video game developed by Compile based on the Godzilla franchise, and was first released for Game Boy in 1990. It is a port of the 1985 MSX game, Gojira-Kun. The game features character designs from the franchise's Showa era films.

›Story

Japanese Version

Various monsters captured Godzilla's girlfriend, Bijira, and it is up to Godzilla to rescue her by travelling through a maze.

American Version

Evil monsters have kidnapped Minilla and hidden him in the maze known as Matrix. Godzilla sets out to make his way through Matrix and find his son.

Keywords

  • mech
  • kaiju
  • godzilla
  • puzzle platformer
  • fan translation - galician

Media

The articlegameplay, story, development, reception

Gameplay

The game is a 2D side-scrolling video game where Godzilla can only walk around or climb ladders, vines or crystals. A prominent part of the game is his punch, the only attack he has, which is used to destroy boulders, and to kill or push enemies. The main point of each room is to destroy all of the boulders, by pushing them against a wall and hitting it again. Once all of the boulders are gone, one or two arrow panels will appear somewhere in the room.

Touching one will take Godzilla to the room in a large map corresponding to its direction. As levels are completed, the direction is revealed on the map for further use.

Story

Various monsters that Godzilla had previously defeated, have kidnapped his son, Minilla, and hidden him somewhere inside the Labyrinth of Matrix. It is up to Godzilla to fight the monsters' attacks and solve their many puzzles, all while navigating a much larger maze.

Releases by platformdates and regions as published

PlatformReleasedRegions
Game Boy1 October 1990North America · Japan 18 December 1990 · Europe 31 December 1991

Editions and related releases

Part of
Gojira-kun
Port of
Gojira-kun

In the same series

Games like this

Collections1 collection

Platform libraries

Description adapted from its source, CC BY-SA 4.0.