Ludography
Hoppin' Mad cover

1988 · Action · Arcade

Hoppin' Mad

In Hoppin' Mad you control four bouncing balls that travel through twelve varied environments – from parks and deserts to beaches and underwater worlds. Your goal is to collect up to ten balloons in each area while avoiding or crushing hazards. Any collision bursts a ball. You can adjust the speed and jump height to navigate safely.

Released
1988
Platforms
ZX SpectrumAmstrad CPCCommodore 64
Genres
ActionArcade
Developers
—
Publishers
Elite Systems
Perspective
Side view
Country
United Kingdom

About

Hoppin' Mad is an action game released in 1988 by Elite Systems for the Amstrad CPC, Commodore 64, and ZX Spectrum

The game takes place over 12 levels. On each level, the player has to guide a group of bouncing balls from the right edge of the level to the left edge. The balls are constantly bouncing, and the player can only alter their travel speed (by moving the joystick left or right) or make them bounce higher (by pressing the fire button). The objective of the game is to collect ten balloons; doing so will advance the player to the next level.

Media

Hoppin' Mad screenshot 1

The articlegameplay, story, development, reception

Reception

Hoppin' Mad received varying reception from different platforms by video game critics.

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Description adapted from its source, CC BY-SA 4.0.