Ludography
Mass Effect Galaxy cover

2009 · Bioware · Role-playing · Science

Mass Effect Galaxy

Mass Effect Galaxy is a game for iOS, released on June 22, 2009. The story focuses on backstory of one of the companion characters from Mass Effect 2.

Released
22 June 2009
Platforms
iOS
Genres
Role-playingScienceShooter
Developers
Bioware
Publishers
Electronic Arts
Modes
Single-player
Perspective
Bird view / Isometric
Themes
ActionFantasyScience fiction
Country
Canada

About

Mass Effect Galaxy was a mobile game for iOS developed by BioWare and published by Microsoft Game Studios. Galaxy follows former Systems Alliance soldier Jacob Taylor as he works with his colleague Miranda Lawson and other allies to foil a terrorist conspiracy against the Citadel Council, an executive committee consisting of several politically dominant species who hold great sway in the galaxy and are recognized as an authority by most of explored space. Both Jacob and Miranda would later appear as recurring characters in the science fiction action role-playing video game series Mass Effect, most notably as companion characters in Mass Effect 2, where they are revealed to be members of the anthropocentric paramilitary organization, Cerberus.

A spin-off tie-in prequel to Mass Effect 2, Galaxy was released on June 22, 2009. It received mediocre reviews from video game journalists, who criticized the controls and uninspired gameplay. The game had been removed from the Apple Store and is no longer available for purchase.

Keywords

  • military
  • dialogue trees
  • slavery
  • human
  • real-time combat
  • cross culture language skills
  • ancient advanced civilization technology
  • psychics
  • lgbtq+

Media

The articlegameplay, story, development, reception

Gameplay

Mass Effect Galaxy has been described as a "top-down shooter" and contained about two hours of gameplay. Players assume direct control of Jacob Taylor by tilting the iPod Touch or iPhone, and firing is done automatically. The game is played from a top-down perspective and the levels become more maze-like as the player progresses. Enemies can be locked on to, and additional moves can be performed by pressing buttons on the heads-up-display.

It is possible to use Jacob's Biotic stasis ability to freeze enemies in place, or use an omni-tool to Sabotage enemy shields. Finally, Jacob can fire a missile that can take out multiple enemies within its blast radius. Conversations are depicted in comic book style panels and there are some opportunities for multiple-choice dialogue. Cutscenes are shown via animated comic book panels.

Story

Jacob Taylor is on vacation aboard a cruise ship when it is suddenly boarded by batarians, a four-eyed humanoid species who are often hostile to humanity. Jacob fights off the batarian pirates and travels to the Citadel to meet his former commanding officer, Major Derek Izunami. Taylor's trip coincides with the arrival of an ambassador from the Batarian Hegemony, Jath'Amon, who is due to meet the Citadel Council for peace talks. Izunami asks Jacob to investigate the batarians in the Terminus Systems.

When Jacob arrives at the Nemean Abyss to meet an informant named Miranda Lawson, he is forced to deal with human pirates who have taken over a local space station. Once he has dealt with the pirate leader "Black Eye" Clint Darragh, Miranda offers to cooperate with Jacob and gives him three leads to investigate: a turian arms smuggler named Illo Nazario who is hiding on Tortuga; the raising of a batarian army on the planet Bekke, which is a departure from their conventional tactics of forming small terrorist cells; and reports of human doctors and scientists being kidnapped by the batarians and being taken to the Ahn'Kedar Orbital Platform.

Reception

IGN scored Mass Effect Galaxy 5.0/10, calling the game rushed, with "clumsy controls and repetitive action." The different art style of the game was noted as one of the game's positive points, but the animations were "weak," and layout of the game was criticized as "uninteresting." The reviewer concluded by advising readers to "Avoid this uninspired, un-fun game."

Tracy Erickson from Pocketgamer thought the title was an "uninspired spin off" which was "light years from enjoyable". Their review concluded: "Like a black hole, inferior tilt-based action and forfeiture of the series' role-playing legacy devour expectations of a worthy extension to this lauded galactic epic." It was given a 2.5/5 rating.

Releases by platformdates and regions as published

PlatformReleasedRegions
iOS22 June 2009Worldwide

Editions and related releases

Followed by
Mass Effect 2
Follows
Q275960

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Collections1 collection

Description adapted from its source, CC BY-SA 4.0.