
2003 · Capcom · Adventure · Real-time strategy
Mega Man Battle Network 4
Nintendo exclusive
The fourth installment in the Mega Man Battle Network series comes in two versions--Red Sun and Blue Moon--each with different enemies, battle chips, souls, and characters. Once again, you assume the role of Lan as he and his friend, Mega Man.exe, fight to rid the Internet of viruses and other cyberworld enemies. Unlike previous games in the series, Mega Man Battle Network 4 focuses on a tournament system where players encounter a variety of enemies that must be defeated. A new Soul Unison system lets Mega Man transform into his defeated enemies.
- Released
- 14 December 2003
- Platforms
- Game Boy Advance
- Genres
- AdventureReal-time strategyReal-time tacticsRole-playingTacticalTactical role-playing
- Developers
- Capcom
- Publishers
- Capcom
- Series
- Mega Man Battle Network
- Modes
- MultiplayerSingle-player
- Perspective
- Bird view / IsometricSide view
- Themes
- ActionScience fiction
- Country
- Japan
- Age ratings
- ESRB EPEGI 3CERO A
- Languages
- English, Japanese
- Copies sold
- 1.4 million as of 2022-03-31
- Entry
- #4 in Mega Man Battle Network
About
Mega Man Battle Network 4 is a 2004 tactical role-playing game developed by Capcom for the Game Boy Advance (GBA) handheld game console. It is the fourth game in the Mega Man Battle Network series. The European version featured a completely different logo, which was also used on other Mega Man titles. Like Battle Network 3 before it, Battle Network 4 has two different versions, Red Sun and Blue Moon, that differ in story and gameplay details.
5 Real Operation and the Battle Chip Gate for NetBattles. It is able to link with Mega Man Zero 3, and contains references to Konami's Boktai series. The game was re-released via the Wii U Virtual Console in 2015, and as part of the Mega Man Battle Network Legacy Collection compilation in 2023.
Keywords
- aliens
- anime
- collecting
- death
- real time tactics
- mad scientist
- boss fight
- explosion
- difficulty level
- villain
- water level
- auto-scrolling levels
Media
The articlegameplay, story, development, reception
Gameplay
Battle Network 4 differs from Battle Network 3 in many ways, the most notable of which is the concept of DoubleSoul (Soul Unison in the original). DoubleSoul is similar to how the classic-style Mega Man could acquire the weapons of the Robot Masters that he has defeated: by using DoubleSoul, Mega Man.EXE could use the powers of other NetNavis in the same manner as how classic Mega Man could use the powers of the Robot Masters through their weapons. To perform a DoubleSoul, which lasts for a temporary amount of time (three turns), however, a chip must be sacrificed for the battle.
Some Double Soul examples and their abilities are:
Story
At a space research center known as NAXA, scientists discover a massive asteroid speeding toward the Earth that would cause the extinction of all life. After a call is put out to the world's greatest scientists, including the father of the main protagonists Yuichiro Hikari and a man known as Dr. Regal, they decide to direct the asteroid off-course with a laser. When that plan fails, Regal suggests searching for a world-class Net Operator and NetNavi.
Meanwhile, main protagonists Lan Hikari and MegaMan.EXE experience trouble both in and around their hometown of ACDC and on the Net. After fighting ShadeMan.EXE, he drops unknown data which is later revealed to be a DarkChip, a program described as unleashing great power at the cost of a Navi's "soul." The duo are warned to never use it under any circumstances.
Development
This game is known to become unplayable on original Nintendo DS systems. If the player leaves, and then returns to, the map while in Park Area during WoodMan's scenario, the game will hang indefinitely. This incompatibility was officially acknowledged by Nintendo. It does not occur on any other Nintendo DS family system or on any Game Boy Advance family systems.
Capcom of Japan gathered together their surplus of Rock Man EXE 4: Tournament Red Sun and Rock Man EXE 4: Tournament Blue Moon games and put them in a special edition box that was released in Japan only on December 31, 2004, along with a special E-Card for the E-Reader.
Reception
The two versions of Mega Man Battle Network 4 entered Japanese sales charts as the second and fourth best-selling games of their release week and continued to appear on the top 10 best-sellers list for the following six weeks. The game sold 535,836 copies combined by the end of 2003 and an additional 393,014 copies by the end of 2004. Mega Man Battle Network 4 has sold 1.35 million copies worldwide as of December 31, 2008, becoming the best-selling game in the Battle Network series.
Releases by platformdates and regions as published
Title IDsone per regional release, with its latest update
Editions and related releases
- Expanded editions
- Mega Man Battle Network 4: Red Sun
In the same series
Nintendo exclusive82Mega Man Battle Network
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Nintendo exclusive80Mega Man Battle Network 2
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Nintendo exclusive86Mega Man Battle Network 3
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Nintendo exclusive70Mega Man Battle Network 5: Double Team DS
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Nintendo exclusive79Mega Man Battle Network 6
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Nintendo exclusive50Rockman EXE N1 Battle
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Inti Creates

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Rockman EXE Legend of Network
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Nintendo exclusive63Mega Man Network Transmission
2010 · GameCube
Arika
84Mega Man Battle Network Legacy Collection
2023 · Bundle · Nintendo Switch, PlayStation 4 +1
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Collections7 collections
Platform libraries
- Virtual Console games for Wii U (Japan)Titles › Game Boy Advance
- Virtual Console games for Wii U (Japan)Titles › Game Boy Advance
- Virtual Console games for Wii U (North America)Game Boy Advance
- Virtual Console games for Wii U (North America)Game Boy Advance
- Virtual Console games for Wii U (PAL region)Titles › Game Boy Advance
- Virtual Console games for Wii U (PAL region)Titles › Game Boy Advance
- Game Boy Advance gamesGames › List of games
- Game Boy Advance gamesGames › List of games
Series and characters
- Mega Man gamesMega Man Battle Network series
Publishers
Description adapted from its source, CC BY-SA 4.0.
