Ludography
84/100
Players55 ratings

Where to get it

Mega Man Zero 3 cover

2004 · Inti Creates · Action · Beat 'em up

Mega Man Zero 3

Nintendo exclusive

It's the third chapter in the Mega Man Zero action adventure series for the Game Boy Advance. Featuring a new customization system, you can now equip Zero, with a combination of chips that will affect both his attributes and abilities, allowing you to adapt him to different challenges. Among his other new skills, Zero will now have weapon called the recoil rod. Now he jumps at double his normal height.

Released
23 April 2004
Platforms
Game Boy AdvanceWii U
Genres
ActionBeat 'em upPlatformerShooter
Developers
Inti Creates
Publishers
Capcom
Series
Mega Man Zero
Modes
Single-player
Perspective
Side view
Themes
ActionScience fiction
Country
Japan
Age ratings
CERO AESRB EPEGI 3USK 6ACB G
Languages
English, Japanese
Entry
#3 in Mega Man Zero
Composers
Ippo Yamada

About

Mega Man Zero 3 is a 2004 hack and slash platform game developed by Inti Creates and published by Capcom for the Game Boy Advance (GBA) handheld game console. It is the third video game in the Mega Man Zero series of Mega Man video games. The European version featured a completely different logo, which was also used on various other Mega Man titles.

The game takes place two months after the events of Mega Man Zero 2 and follows series protagonist Zero as he attempts to stop a new villain, Dr. Weil, from wreaking havoc on Neo Arcadia.

›Story

With Ciel's Resistance he defeated Copy X, the ruler of Neo Arcadia.

The terror of the Neo Arcadian regime ended,

but the energy shortage remained a constant problem.

Ciel devoted herself to researching new forms of energy.

And Elpizo became the newly appointed Resistance leader.

However, overcome by his desire for power,

Elpizo awakened the Dark Elf, whose magic had once nearly destroyed the world.

Elpizo, thirsting for the power of the Dark Elf, lost sight of his true duty,

and was finally defeated after a fierce battle.

However, the Dark Elf fled, her destination unknown...

The battle over the Dark Elf had only just begun.

Two months after the events of Mega Man Zero 2, a spaceship that crashed only recently emits energy similar to the Dark Elf. Zero, Ciel and a pair of Resistance members set out to investigate. Not long into the mission Ciel and the two Resistance members are captured by Neo Arcadia as Zero enters the ship. However, they are not harmed, nor are they held prisoner, as an incident breaks out involving a giant Reploid named Omega that not even Leviathan and Fefnir combined can handle.

Zero interrupts the battle and is left to handle things on his own. Soon thereafter Dr. Weil is introduced, with a seemingly ressurected Copy X in tow, who then reclaims leadership of Neo Arcadia, much to the chagrin of Harpuia.

Keywords

  • e-reader
  • mega man
  • wii u virtual console
  • fan translation - portuguese
  • nintendo e-reader

Media

The articlegameplay, story, development, reception

Gameplay

This game follows almost exactly the same rules as its predecessor, Mega Man Zero 2. Once again, Zero has his Z-Saber, Buster, and Shield Boomerang. However, Zero's rod weapon (originally the Triple Rod in Mega Man Zero and the Chain Rod in Mega Man Zero 2) has been replaced with the Recoil Rod: a pair of tonfa-like weapons that can be aimed in all directions. When charged up, a powerful stabbing attack is performed, which can knock enemies back, or propel Zero into the air if aimed down to the ground, like a makeshift pogo stick.

The Cyber Elf system has been given an overhaul with the introduction of Satellite Cyber Elves. These are different from the standard Cyber Elves, which have been renamed "Fusion Elves", in that they are equipped for a constant benefit, and the use of them will not affect the mission ranking score. However, only two Satellite Elves can be equipped at once.

Story

Two months following Zero's victory over Elpizo, the Dark Elf remains at large. During this time, Ciel has finished her research on a new energy supply to end the crisis, dubbed the "Ciel System". While en route to Neo Arcadia to propose the Ciel System in hopes of ending the conflict and the genocide of Reploids, a spaceship with the Dark Elf's energy reading crashes to Earth.

Zero sets out to investigate, but instead finds the remaining Guardians (Harpuia, Fefnir, and Leviathan) fighting against a gigantic Reploid named Omega and a scientist named Dr. Weil — both who were banished to space due to their crimes in instigating the Elf Wars and turning the Mother Elf into the Dark Elf a century prior. Dr. Weil reveals he has resurrected Copy X, who resumes his rule over Neo Arcadia, much to Harpuia's chagrin.

Reception

Mega Man Zero 3 was the fourth best-selling video game in Japan during its week of release. It was the 106th best-selling game in the country for 2004 at 121,847 units sold. The game would later become one of the cheapest game of the Mega Man Zero subseries to repurchase.

A common comment made by reviews of the game is that Mega Man Zero 3 is similar to its predecessors and has not changed much in terms of gameplay. Reviewers complain often about the difficulty level of this game's predecessors and were quick to praise the game's difficulty level for being more forgiving but still challenging.

Releases by platformdates and regions as published

PlatformReleasedRegions
Game Boy Advance23 April 2004Japan · Europe 3 September 2004 · North America 5 October 2004
Wii U26 March 2015Europe · Japan 13 May 2015 · North America 28 May 2015

Editions and related releases

Expanded editions
Mega Man Zero 3
Built on it
Mega Man Zero 3

In the same series

Games like this

Collections6 collections

Platform libraries

Series and characters

Description adapted from its source, CC BY-SA 4.0.