Ludography
78/100
Players26 ratings
73/100
Critics4 reviews
Pac-Man World 2 cover

2002 · Port · Namco Hometek Inc. · Adventure · Platformer

Pac-Man World 2

Port

Long ago, back in medieval times, an evil spirit known as Spooky had terrorized all of Pac-Land. In response to this, the great Wizard Pac created a potion that turned 5 ordinary fruit into the "Golden Fruit." A young knight called Sir Pac-alot fought and sealed Spooky underneath a large tree using the Golden Fruit, which were attached to the branches of the tree. In the present time late at night, Inky, Pinky, Blinky and Clyde sneak into the village and, in their mischief, pick the Golden Fruit off the tree in the center of town.

Released
24 February 2002
Platforms
Game Boy AdvanceGameCubeNintendo SwitchPlayStation 2WindowsXbox
Genres
AdventurePlatformer
Developers
Namco Hometek Inc.Namco Hometek
Publishers
Bandai Namco EntertainmentNamcoNamco HometekSony Computer Entertainment Europe
Series
Pac-Man World
Modes
MultiplayerSingle-player
Perspective
Third person
Themes
Action
Country
United KingdomUnited States
Age ratings
PEGI 3USK 0ESRB E
Languages
English, French, German, Spanish, Italian, Japanese
Time to beat
5hmain story10hwith extras13hcompletionist

About

Pac-Man World 2 is a 2002 3D platform game developed and published by Namco Hometek for the Xbox, GameCube, and PlayStation 2. A version of the game for Microsoft Windows was released in 2004, and an abridged version for the Game Boy Advance was released in 2005. The game is a sequel to Pac-Man World (1999), and sees Pac-Man on a quest to retrieve the stolen Golden Fruit and stop the ancient ghost Spooky from terrorizing Pac-Land. The game received mixed reviews from critics, who praised its level design and soundtrack but criticized its camera system.

A sequel, Pac-Man World 3, was released in 2005. A remake, Pac-Man World 2 Re-Pac, was released in September 2025.

Keywords

  • 3d
  • high score
  • protagonist's name in the title
  • collectibles
  • unlockables
  • real-time combat
  • arcade cabinet
  • leaderboard
  • predecessor included
  • vore
  • greatest hits
  • realtime 3d

Media

The articlegameplay, story, development, reception

Gameplay

Pac-Man World 2 is a 3D platforming game in which the player controls Pac-Man and must navigate him to the end of each level. The player can use multiple abilities; these include the Rev Roll, a move where the player charges forward, which can be used to attack enemies and cross gaps; the Butt-Bounce, which can press switches and attack enemies from above; and a jumping Flip Kick to strike airborne enemies. Each level features Pac-Dots and fruit to collect, which will increase the player's score for the level. Collecting special Power Pellets will also give Pac-Man temporary power-ups.

These power-ups can turn Pac-Man into metal, sinking him into water and making him immune to hazards; shrink him, allowing access to certain parts of a level; or temporarily allow him to eat ghost enemies. Pac-Man possesses a health bar with only three segments; if he takes damage after all three segments are depleted, the player will lose a life and be sent back to the previous checkpoint. After completing any non-boss level, the player can choose to replay it in Time Trial mode, challenging the player to reach the end as quickly as possible. During the time trial, fruits and other collectibles in the level are replaced by clocks, which will temporarily stop the timer if collected.

Story

Hundreds of years prior to the game's events, the powerful evil ghost Spooky terrorized Pac-Land and the Pac-People. To stop him, a Pac-Wizard created a potion that transformed five ordinary fruit into magical Golden Fruit. A Pac-Knight defeated Spooky in battle, and used the Golden Fruit to seal him under a tree in the center of Pac-Village.

In the present day, Blinky, Inky, Pinky and Clyde sneak into Pac-Village at night to cause mischief. They steal the Golden Fruit from the tree, unaware of its purpose, and unwittingly release Spooky, who commands them to aid his plan to eliminate all Pac-People. The ghosts agree and each take one of the Golden Fruit. The next morning, Professor Pac informs Pac-Man of the trouble and asks him to retrieve the stolen Golden Fruit in order to save Pac-Land.

Reception

Next Generation ranked it as the 56th highest-selling game launched for the PlayStation 2, Xbox or GameCube between January 2000 and July 2006 in that country. Combined sales of Pac-Man World games released in the 2000s reached 1.8 million units in the United States by July 2006.

83% on GameRankings. 69% respectively. 67%. The GameCube version became a Player's Choice title, the PlayStation 2 version became a Greatest Hits title and the Xbox version became a Platinum Hits title.

Releases by platformdates and regions as published

Releases by platform
PlatformReleasedRegions
PlayStation 224 February 2002North America · Japan 25 July 2002 · Europe 28 February 2003
GameCube13 March 2002North America · Europe 3 May 2002
Xbox15 October 2002North America
Windows21 March 2004Europe · North America 25 May 2004

Title IDsone per regional release, with its latest update

Title ids and disc serials by release
PlatformTitle IDRegionLatest update
Game Boy AdvanceAGB-B2CPEurope—
AGB-B2CE-USANorth America—
GameCubeGP2P69Europe—
GP2EAFNorth America—
PlayStation 2SCES-50888Europe—
SLES-50888Europe—
SCPS-55038Japan—
SLPS-25141Japan—
SLUS-20224North America—
SLUS-20224GHNorth America—
SLUS-20224P3North America—
XboxNM-006North America—

Box artone per regional release we hold art for

Editions and related releases

Included in
Pac-Man Power PackPac-Man vs. & Pac-Man World 2
Derivative works
Pac-Man World 2 Re-Pac
Part of
Pac-Man World 2
Ported as
Pac-Man World 2
Remade as
Pac-Man World 2 Re-Pac
Built on it
Pac-Man World 2Pac-Man World 2 Re-Pac

Games like this

Collections8 collections

Platform libraries

Publishers

Description adapted from its source, CC BY-SA 4.0.