Ludography
50/100
Players7 ratings
71/100
Critics5 reviews
More scores
Metacritic31 critic reviews
72/100
Metacritic usersuser score
70/100
GameFAQsJust Right
3.22/5
Player reviews
49% positive311 reviews
Runs on
Windows
Price
US$9.99

Where to get it

Puzzle Quest: Galactrix cover

2009 · Infinity Plus Two · Puzzle · Role-playing

Puzzle Quest: Galactrix

Puzzle Quest: Galactrix, or Galactrix, is a puzzle video game developed by Infinite Interactive for the PC, Nintendo DS, Xbox 360's Xbox Live Arcade, and PlayStation 3's PlayStation Network service.

Released
24 February 2009
Platforms
Nintendo DSPlayStation 3WindowsXbox 360
Genres
PuzzleRole-playingScienceStrategyTurn-based strategy
Developers
Infinity Plus Two
Publishers
D3 Publisher
Series
Puzzle Quest
Modes
MultiplayerSingle-player
Themes
Science fiction
Country
Australia
Age ratings
CERO AGRAC ALLESRB E10+PEGI 3
Languages
English
Time to beat
16hmain story21hcompletionist

About

Puzzle Quest: Galactrix, or Galactrix, is a puzzle video game developed by Infinite Interactive for the PC, Nintendo DS, Xbox 360's Xbox Live Arcade, and PlayStation 3's PlayStation Network service.

The game offers a full-featured campaign mode, online multiplayer for 2 to 4 players, and downloadable content, including ships, items, plans, planets, factions, and missions.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

Like the original Puzzle Quest, Galactrix has Bejeweled-style gameplay with a few exceptions. Tiles are now hexagonally shaped, and gravity will be a factor in how they fall. If the match takes place in orbit around a planet, the tiles will always fall downward, but in open space new tiles will come from the direction of the player's previous move.

Unlike the original Puzzle Quest, Galactrix's quests have the player traveling various planets, star systems, and the entire galaxy. D3 Publisher has stated that there will be a diplomacy system and commodity system as well as the ability to collect, customize and build ships.

Story

==== Human factions ====

The four main Human factions all grew from the four Megacorporation's that created the Leap Gate system.

Reception

Hyper's Daniel Wilks commends the game for being "very bloody challenging [and] a good amount of variety in gameplay". However, he criticizes the game for relying "on luck as much as skill [and the] controls are a bit iffy".

6.5/10 - Nintendo World Report

Releases by platformdates and regions as published

PlatformReleasedRegions
Windows24 February 2009Worldwide
Nintendo DS24 February 2009Worldwide
Xbox 36024 February 2009Worldwide
PlayStation 37 May 2009North America · Europe 11 June 2009 · Japan 1 October 2009

In the same series

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Collections5 collections

Description adapted from its source, CC BY-SA 4.0.