Ludography
Ragnagard cover

1996 · Saurus · Fighting

Ragnagard

Timed SNK exclusive

Ragnagard is 2D arcade fighting game developed by Saurus and System Vision, and published by SNK and Saurus for the Neo Geo arcade, Neo Geo CD and Sega Saturn. The game's characters are all based on Shinto deities

Also known as
Shin'ōken · Shin'ouken · Shin-Oh-Ken
Released
26 July 1996
Platforms
ArcadeNeo GeoNeo Geo CDSega SaturnNintendo SwitchXbox One
Genres
Fighting
Developers
Saurus
Publishers
SNK
Modes
MultiplayerSingle-player
Perspective
Side view
Themes
ActionFantasy
Country
Japan

About

Ragnagard is a 1996 fighting game developed by Saurus and published by SNK for the Neo Geo arcade and home platforms. It was ported to the Neo Geo CD and Sega Saturn. The game's characters are all based on Shinto deities.

Keywords

  • martial arts
  • 2d
  • pre-rendered graphics

Media

Ragnagard screenshot 1

The articlegameplay, story, development, reception

Gameplay

Ragnagard is a fighting game using pre-rendered sprites similar to that of Rare's Killer Instinct but with different gameplay mechanics. The game features an Aerial Battle System which is done by pushing up on the joystick and both of the weak punch and weak kick buttons together, allowing for air combos and air dashing. Players can also charge up the power gauge (based on four elements of Water, Wind, Fire, and Thunder, though each character only uses two of the four elements) which allows for Desperation Moves to be performed. Super Desperation Moves can be performed only if the player's life is flashing red, similar to The King of Fighters series.

Reception

Ragnagard received generally mixed reception from critics since its release.

Of Electronic Gaming Monthly's four reviewers, Crispin Boyer had a subdued reaction, but the other three panned the game. Shawn Smith and Sushi-X found it boring due to the characters' choppy movements and the lag time between each move, and Dan Hsu and Sushi-X remarked that while the pre-fight animations are impressive, the graphics are undistinguished once the fight starts. MAN!AC's Robert Bannert commended the character designs but felt overall mixed about Ragnagard when reviewing the Saturn conversion in regards to several design aspects. Player One's Christophe Delpierre compared the visual style of the game with Killer Instinct.

Releases by platformdates and regions as published

Releases by platform
PlatformReleasedRegions
Neo Geo13 June 1996North America · Japan 13 June 1996 · Japan 13 June 1996
Arcade13 June 1996Worldwide
Neo Geo CD23 August 1996Japan
Sega Saturn4 April 1997Japan

Title IDsone per regional release, with its latest update

Title ids and disc serials by release
PlatformTitle IDRegionLatest update
Sega SaturnT-3113GJapan—

Editions and related releases

Ported as
ACA Neo Geo: Ragnagard

Games like this

Collections7 collections

Publishers

Genres

Description adapted from its source, CC BY-SA 4.0.