
2008 · Platformer
Return to Dark Castle
The third installment of this classic Mac series.
- Released
- 14 March 2008
- Platforms
- macOS
- Genres
- Platformer
- Developers
- —
- Publishers
- —
- Modes
- Single-player
- Perspective
- Side view
- Themes
- Action
- Country
- United States
- Languages
- English
About
Return to Dark Castle is a 2008 platform game for Mac OS X developed by Z Sculpt. It is the third game in the Dark Castle series, following Dark Castle (1986) and Beyond Dark Castle (1987) originally created by Mark Pierce, Jonathan Gay and Eric Zocher and published by Silicon Beach Software.
Development on the RTDC, begun in 1996, was notoriously protracted, and the game was often labeled vaporware. Return to Dark Castle was originally scheduled to be released in Winter 2000, but was not released until March 14, 2008. It brought colour to the original black and white graphics, integrated the gameplay and all 30 levels of both the original games, and added 50 new levels. In February 2011, Super Happy Fun Fun, Inc. released an updated version of the game on the Mac App Store.
Media
The articlegameplay, story, development, reception
Gameplay
The previous games each had 15 levels, and Return to Dark Castle contains all the levels from these first two games plus over 50 new levels. The new areas are a mixture of single-screen levels, in the style of the first two games, and larger horizontally and vertically scrolling levels. The levels contain 25 orbs, 10 of which are required in order to complete the game. Many of the new levels contain secret areas which can be accessed by activating hidden doors and switches.
The gameplay is, with a few notable exceptions, essentially identical to its predecessors. Bryant's principal weapon remains the rock which can be magically upgraded to the fireball, and a magical shield can be obtained. New features include the ability to carry weapons in the player's inventory as well as the ability to keep teleportation potions in the inventory. As he explores the castle, Bryant will also come across additional weapons and defenses that were not available in the original game.
Story
The player fights their way through various areas, inside and around the Dark Castle, in an attempt to defeat the Black Knight. The player's character, named Bryant by default, is the nephew of Duncan, the protagonist of the earlier Dark Castle games. In the game's intro, it is revealed that Duncan never returned from his quest to the Dark Castle. Bryant now approaches the castle in an attempt to succeed where Duncan had apparently failed. Bryant must collect 10 orbs hidden around the castle (similar to the orbs from Beyond Dark Castle) before he can confront the Black Knight.
If Bryant defeats the Black Knight on any difficulty other than advanced, the Black Knight chides him for wanting an ending but expending too little effort. If Bryant defeats the Black Knight on advanced difficulty, the Black Knight's armor is knocked off, revealing Duncan, now old and with gray hair and beard. Duncan and Bryant are forced to flee the castle, as the Black Knight's armor had imprisoned Duncan and now threatens to imprison them anew. Duncan and Bryant descend a rope to the Black Knight's Pier and there board a ship to visit an unnamed destination that Duncan always wanted to see.
Releases by platformdates and regions as published
Editions and related releases
- Remade as
- Return to Dark Castle
- Built on it
- Return to Dark Castle
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Collections1 collection
Platform libraries
Description adapted from its source, CC BY-SA 4.0.

