
2007 · Reflexive Entertainment · Arcade · Breakout clone
Ricochet Infinity
Ricochet around the Galaxy in this dynamically brilliant breakout action game! Trek across 216 awesome levels, with thousands more online, earning new ranks in the Galactic Tournament, by yourself or with a friend. Play the re-energized Ring Game, winning new balls and ships with unique specialties to give you the edge! Control your ball with the wildly innovative Recall feature...once you’ve tried it, you can’t go back! Travel to the stars and beyond in your glorious quest to become the Ringmaster Grand Champion!
- Released
- 31 July 2007
- Platforms
- WindowsiOSmacOS
- Genres
- ArcadeBreakout clone
- Developers
- Reflexive Entertainment
- Publishers
- Reflexive Entertainment
- Series
- Ricochet
- Modes
- MultiplayerSingle-player
- Perspective
- Bird view / Isometric
- Themes
- Action
- Country
- United States
- Age ratings
- ESRB E
- Entry
- #4 in Ricochet
About
Ricochet Infinity is the fourth installment of the Ricochet video game series by Reflexive Entertainment. Similarly to its predecessors, Ricochet Xtreme (2001), Ricochet Lost Worlds (2004) and Ricochet Lost Worlds: Recharged (2004), it is a Breakout clone. As in Atari's Breakout game, the purpose of each stage is destroy all the bricks on the screen. Like the rest of the
games in the Ricochet series, Infinity is more stylized than Breakout, adding various power-ups and brick variations.
Keywords
- steam
- block-breaking
- floating blocks
- removed from steam
- adamantium
Media
The articlegameplay, story, development, reception
Gameplay
The gameplay of Ricochet Infinity follows the previous trends. The player controls a paddle shield that attached to player ship and must keep at least one ball (called ion sphere) on screen. The objective is to break all breakable blocks in the level by hitting these blocks with the ion sphere(s), lasers or missiles. An ion sphere can be bounced on the shield.
If no ion sphere remains on-screen, the player loses a life. If the player has no lives remaining, the player loses the game and must restart the stage from the beginning.
Releases by platformdates and regions as published
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Collections1 collection
Platform libraries
Description adapted from its source, CC BY-SA 4.0.


