Ludography
79/100
Players23 ratings
80/100
Critics1 review
More scores
Metacritic24 critic reviews
83/100
Metacritic usersuser score
82/100
GameFAQsTough
4.23/5
Player reviews
88% positive963 reviews
Steam Deck
Playable
Runs on
Windows
Price
US$9.99

Where to get it

Silent Storm cover

2003 · Nival · Role-playing · Science

Silent Storm

1943: The world seems to face its destruction in all parts; war is raging like never before. You are the commander of a squad, leading the soldiers you’ve selected into special and top secret operations to change the tide of war in your favour – allies or axis.

Released
7 November 2003
Platforms
Windows
Genres
Role-playingScienceStrategyTacticalTactical role-playingTurn-based strategyTurn-based tacticsWorld War II
Developers
Nival
Publishers
1C Company
Series
Silent Storm
Modes
Single-player
Perspective
Bird view / Isometric
Themes
ActionScience fictionWarfare
Engine
Silent Storm engine
Country
Russia
Age ratings
ESRB T
Languages
English, French, German, Russian
Time to beat
41hmain story44hcompletionist

About

Silent Storm is a 2003 turn-based tactics video game developed by Nival Interactive and published by JoWooD. The game is set in a fictionalized World War II Europe with science fiction elements.

An advanced game engine, the Silent Storm engine, was developed for the game and reused in several later titles. Silent Storm was followed by the expansion Silent Storm: Sentinels in 2004. A third game taking place in the same setting, Hammer & Sickle, was co-developed by Novik&Co and released in 2005. A Gold edition containing both the original game and the expansion was released in Europe later that same year.

›Story

The game's story takes place during World War II in an alternate history. Thor's Hammer Organization (THO), is a shadowy organization with connections all over Europe and the goal of world domination. THO knows that this goal cannot be attained while there are powers capable of challenging them, and aims to use its connections and advanced technology to make sure the two sides of WWII devastate each other, while THO makes a grab for power when both are exhausted. The obvious influence of Norse mythology on the organization's name is further shown by the fact that all THO members use a mythological name as their call sign.

In exchange for the services of both Allied and Axis higher-ups, Thor's Hammer provides them with some of their inventions, including Panzerkleins. Panzerkleins are very difficult to destroy, as they are essentially immune to small arms fire.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

The player commands a team of up to six elite soldiers on the Axis or Allied side, undertaking a variety of missions. Once the player begins a campaign, they may select a premade character or create their own to lead the team through the game. Once the introductory mission is complete, the player can access a base complete with a medical station, armoury, personnel, and a panzerklein hangar. From this point, the player may select a team of six characters from a pool of 20.

Each character has a role such as medic, sniper, scout, grenadier, soldier or engineer. Each role has different advantages and liabilities in battle. As the player progresses through the game, the armoury will receive new weapons for the player to use, either stolen from enemies or contributed from their own forces.

Story

The game's story takes place during World War II in an alternate history. Thor's Hammer Organization (THO) is a shadowy organization with connections all over Europe and the goal of world domination. THO knows that this goal cannot be attained while there are powers capable of challenging them, and aims to use its connections and advanced technology to make sure the two sides of World War II devastate each other, while THO makes a grab for power when both are exhausted. The obvious influence of Norse mythology on the organization's name is further shown by the fact that all THO members use a mythological name as their call sign.

In exchange for the services of both Allied and Axis higher-ups, Thor's Hammer provides them with some of their inventions, including Panzerkleins. Panzerkleins are difficult to destroy, as they are essentially immune to small arms fire.

Development

Silent Storm was developed by Nival Interactive, a Moscow-based studio previously responsible for the Allods (Rage of Mages) series. The game's showing at E3 2003 won it the "E3 2003 Best of Show" award in the tactical genre from Wargamer. Its English version went gold in January 2004.

Reception

According to Metacritic, Silent Storm received "generally positive reviews" from critics. The game experienced poor sales in the United States; GameSpot reported that "fewer than 20,000 copies" of the game sold during 2004.

While praised for its tactical depth, aesthetics and the quality of its game engine, the game has been criticized for its "silly", "over-the-top" story and voice acting, and for its inclusion of science fiction elements – specifically the Panzerkleins – and their effect upon game balance in the latter stages of the game. The game's "tired", "played-out" World War II setting, poor performance on contemporary hardware, lack of meaningful managerial features, and lack of multiplayer, were also noted.

Legacy

Silent Storm was followed by an expansion pack entitled Silent Storm: Sentinels. The later Hammer & Sickle (2005) serves as a successor to the two games.

Releases by platformdates and regions as published

PlatformReleasedRegions
Windows7 November 2003Europe · North America 20 January 2004

Editions and related releases

Included in
Silent Storm: Gold Edition

Games like this

Collections3 collections

Genres

Description adapted from its source, CC BY-SA 4.0.