

1994 · Hummer Team · Adventure · Platformer
Somari
Nintendo exclusive
Somari is a side-scrolling platform video game, originally released in 1994 for the Famicom. An unlicensed port of Sega's 1991 Sega Genesis game Sonic the Hedgehog, the game was sold primarily around Asia, Russia, and other regions where pirate NES cartridges were distributed. Like the original, players venture to defeat the mad scientist Doctor Robotnik, who plots to turn the animal population of the fictional South Island into evil robots. Unlike the original, the game features Nintendo's mascot Mario as the main character rather than Sonic. The title is a portmanteau of "Sonic" and "Mario".
- Released
- 1994
- Platforms
- NES
- Genres
- AdventurePlatformer
- Developers
- Hummer Team
- Publishers
- —
- Modes
- Single-player
- Perspective
- Side view
- Themes
- Action
- Country
- Hong Kong
- Languages
- Chinese (Traditional)
About
Somari the Adventurer (commonly known as simply Somari (Chinese: 森瑪麗; pinyin: Sēnmǎlì and 速音瑪莉; pinyin: Sùyīn mǎlì ) is an unauthorized side-scrolling platform video game for the Family Computer. An unlicensed remake of Sega's 1991 Sega Genesis/Mega Drive game Sonic the Hedgehog, the game was sold primarily around Asia, Russia, Eastern Europe, and other regions where bootleg NES and Famicom cartridges were distributed. Like the original, players venture to defeat the mad scientist Dr. Robotnik, who plots to turn the animal population of the fictional South Island into evil robots.
Unlike the original, the game features Nintendo's mascot Mario as the main character rather than Sonic. The title is a portmanteau of "Sonic" and "Mario".
Keywords
- bootleg
- unofficial
- mario
- unlicensed game
- sonic
- retroachievements
- unofficial port
- fan translation - english
Media
The articlegameplay, story, development, reception
Gameplay
The gameplay and plot of Somari is substantially similar to that of the original Sonic the Hedgehog. The game follows the player's quest to defeat Dr. Robotnik, who has converted all the animals of South Island into evil robots. However, the game features Mario as the main character, rather than Sonic.
Mirroring Sonic's emphasis on speed, Mario can run at high speeds, although gameplay as a whole is slightly slower. Items, bosses, levels, and enemies are all identical to Sonic. Somari must collect 100 golden rings in order to enter the bonus stage at the end of the level, but being injured by enemies causes him to lose rings. The game employs a timer as in Sonic, however regardless of what time is scored the player always gets a "Time Bonus" of 5000 points.
Development
Somari was developed by the pirate homebrew developer Hummer Team, though they are credited in-game as Somari Team. The game's levels are based on the Sega Genesis version of the first Sonic game, with the exception of the Scrap Brain Zone, while the bonus stages are based on the Master System and Game Gear versions. The game features Sonic's Spin Dash, which was not introduced until Sonic the Hedgehog 2. The audio of the game is similar to the original, but suffers from a poor conversion to the NES's sound system. The word "Somari" is a portmanteau of "Sonic" and "Mario".
It is unknown precisely how, when, or where the game was created, though Asia is likely; a Taiwanese trademark for "Somari" was registered on March 1, 1994. In 1995, in an article regarding an editor visiting South Korea to try new games there, Game Urara Vol. 4 states that Somari has been introduced to Japan. The movement of Mario is based on the mechanics and physics of the Sonic character from Sonic the Hedgehog 2.
Reception
The concept of a crossover and/or mashup title bringing the popular video game characters Mario and Sonic the Hedgehog into one game had been a long-running dream in video game culture. Although Somari does not feature both characters in the same game, the fact that Mario had been placed into the world of Sonic the Hedgehog was registered with astonishment. Russian gaming magazine Great Drakon scored the game 4/10 (only 2/10 for sales volume) and commented in a review that at last 8-bit console gamers could roughly gain the experience of 16-bit gaming as with Sonic.
Despite the similarities between Somari and the original game, reviewers were quick to point out the many differences between them. Commentators on the Russian TV program Dendy: The New Reality stated that "Somari for Dendy is not the same as Sonic for SEGA. ... Everything's different". Contemporary criticism of the game emphasized its difficulty relative to the original Sonic title, and the game was characterized as having complex controls (although reviews claimed that these could be mastered in time).
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Collections1 collection
Platform libraries
- Nintendo Entertainment System gamesUnlicensed games › NES's lifespan
- Nintendo Entertainment System gamesUnlicensed games › Famicom games
Description adapted from its source, CC BY-SA 4.0.
