Ludography
77/100
Players164 ratings
66/100
Critics3 reviews

Where to get it

Star Wars: Dark Forces cover

1995 · LucasArts · First-person shooter · Shooter

Star Wars: Dark Forces

PlayStation console exclusive

The Empire stretches its evil clutches across the galaxy, consuming planets with devastating results. Through many struggles, the Rebel Alliance has learned of a new Imperial battle station, the Death Star, with enough power to destroy an entire planet.

Released
28 February 1995
Platforms
MS-DOSPlayStationPlayStation 3PlayStation PortableWindowsmacOS
Genres
First-person shooterShooter
Developers
LucasArts
Publishers
Bullet-Proof SoftwareSony Computer EntertainmentLucasArts
Modes
Single-player
Perspective
First person
Themes
ActionScience fiction
Engine
Jedi

About

Star Wars: Dark Forces is a first-person shooter video game developed and published by LucasArts. It was released in 1995 for MS-DOS and Macintosh, and in 1996 for the PlayStation. The story is set in the Star Wars expanded universe and begins shortly before the original Star Wars film, before flashing forward to a year after the film's events. The game's protagonist and playable character is Kyle Katarn, a mercenary working on behalf of the Rebel Alliance who discovers the Galactic Empire's secret Dark Trooper Project, which involves the development of a series of powerful new battle droids and power-armored stormtroopers.

Dark Forces uses the Jedi game engine, which was developed specifically for the game. The engine adds gameplay features that were uncommon to the first-person shooter genre at the time of release, including level designs with multiple floors, and the ability to look up and down.

›Story

Behind a veil of secrecy the evil Empire is creating a doomsday army - one that, if finished, will become the final cog in the Empire's arsenal of terror and domination.

Your Mission? Join the Rebel Alliance's covert operations division, infiltrate the Empire, then battle every man and machine the Imperial Forces can muster. Search a vast galaxy for clues, attack enemy bases-all in a desperate attempt to stop the activation of this fearsome new weapon.

Keywords

  • star wars
  • futuristic
  • psone classics
  • humble bundle
  • stormtrooper
  • controller support
  • vga graphics
  • general-midi audio
  • adlib sound
  • soundblaster support
  • mt-32 support
  • gog preservation program

Media

The articlegameplay, story, development, reception

Gameplay

Dark Forces is a first-person shooter (FPS). The player controls Kyle Katarn from a first-person perspective, with a focus on combat against various creatures and characters from the Star Wars universe, although the game also includes environmental puzzles and hazards. Dark Forces follows a central storyline outlined in mission briefings and cutscenes. Each mission includes specific objectives which are related to the story. The missions take place in a variety of environments across the Star Wars universe, including a Star Destroyer interior, Jabba the Hutt's yacht, and the planet Coruscant, where the player must infiltrate a computer vault.

Dark Forces' gameplay expands on the FPS standards set by Doom in 1993, and features gameplay elements that are now common in the FPS genre. These include the ability to look up and down, duck, and jump. A variety of power-ups are made available to the player, including health, shields, weapons and ammunition. The game also features several non-combat items to aid the player.

Story

The storyline of Dark Forces follows Kyle Katarn, a mercenary employed by the Rebel Alliance. Before the game's events, Kyle was preparing for a career in agricultural mechanics like his father, but ended up joining the Imperial Academy after his parents were supposedly murdered by Rebels, whom he grew to hate. After graduating from the Academy and joining the Imperial Army, Kyle met Jan Ors, a double agent working for the Rebels, who had uncovered the truth about his parents' death: the Empire had them killed, and not the Rebels, as Imperial officials had told him. This revelation caused Kyle to distrust the Empire, and he eventually defected to rescue Jan, who was arrested for supplying information to the Rebels. Escaping from the Empire together, the pair became mercenaries, and eventually began taking jobs from the Rebel Alliance, because of Kyle's hatred towards the Empire.

Dark Forces begins with Kyle and Jan being hired by the Alliance to recover the plans to the Death Star, the Empire's space station outfitted with a superlaser capable of destroying an entire planet. The Rebels use the plans to find a weakness in the station and eventually destroy it.

Development

Development of Dark Forces was led by Daron Stinnett. The programming was led by Ray Gresko, and the graphics and storyline by Justin Chin. Production began in September 1993, at a time when the first-person shooter genre was very popular. The idea of creating a first-person shooter in the Star Wars universe was inspired by fan mods of Doom which had levels set on the Death Star.

The developers of Dark Forces wanted to adapt the FPS format into an adventure game. To do this they introduced puzzles and strategy, along with a Star Wars plot. Originally Luke Skywalker was intended to be the main character in the game; however, the developers realized that this would add constraints to gameplay and storyline, so they created the character of Kyle Katarn to provide them with more freedom.

Reception

The PC and Macintosh versions of Star Wars: Dark Forces were well received. Publications compared Dark Forces to Doom, a significant video game in the first-person shooter genre at the time, but also indicated that Dark Forces improved upon Doom's features. Criticisms tended to focus on the game being too short, as well as lacking a multiplayer feature.

Steven Kent of The Seattle Times believed that the general aspects of the game appeal to most computer gamers, not just Star Wars fans. Kent argued that the Star Wars setting is a high point for the game, saying that the level designs recreate the Star Wars style well: "Though most of the Dark Forces sets are original to the game, they were created in the 'Star Wars' spirit."

Releases by platformdates and regions as published

PlatformReleasedRegions
MS-DOS28 February 1995North America · Europe 1 June 1995 · Japan 31 December 1995 · Australia 31 December 1996
macOS1 June 1995North America
PlayStation30 November 1996North America · Japan 31 January 1997 · Europe 4 March 1998
Windows16 September 2009Worldwide
PlayStation 3Digital Compatibility Release29 April 2010North America
PlayStation PortableDigital Compatibility Release29 April 2010North America

Editions and related releases

Included in
Star Wars Collection
Remastered as
Star Wars: Dark Forces Remaster

Games like this

Collections7 collections

Publishers

Series and characters

Description adapted from its source, CC BY-SA 4.0.