4X · Science
Thousand Parsec
turn-based science fiction 4X game engine
- Released
- —
- Platforms
- Windows
- Genres
- 4XScienceTurn-based strategy
- Developers
- —
- Publishers
- —
- Modes
- MultiplayerSingle-player
About
Thousand Parsec (TP) is a free and open source project with the goal of creating a framework for turn-based space empire building games.
Thousand Parsec is a framework for creating a specific group of games, which are often called 4X games, from the main phases of gameplay that arise: eXplore, eXpand, eXploit and eXterminate. Some examples of games from which Thousand Parsec draws ideas are Reach for the Stars, Stars!, VGA Planets, Master of Orion and Galactic Civilizations.
The articlegameplay, story, development, reception
Development
Development of the project (under a different name) was started in January 2002 by Tim Ansell. Originally it was going to be a simple clone of Stars!. Later, Tim decided to try starting a full open source project to become the "Worldforge" of space empire games. He hoped that this would encourage other people who didn't want to just clone Stars!
to help out with the project and give it a broader appeal. After the announcement of the project Lee Begg was the only person who joined it. Lee remained the only other major contributor until early 2007.
Reception
The game was described in-detail in the 2012 book "The Architecture of Open Source Applications".
Games like this

Starships Unlimited
2001 · Windows
4x · Science
70Lost Empire
2007 · Windows
4x · Science

Imperium Galactum
1984 · Apple II, Atari 8-bit +2
4x · Turn-based strategy

VGA Planets
1991 · Linux, MS-DOS +2
4x · Turn-based strategy

Galactic Civilizations IV
2022 · Windows
4x · Turn-based strategy
40Lords of the Black Sun
2014 · Windows
4x · Science

Xconq
1987 · Windows, macOS
4x · Turn-based strategy

FreeCol
2009 · Java virtual machine, Linux +2
4x · Turn-based strategy
Collections1 collection
Genres
Description adapted from its source, CC BY-SA 4.0.