Ludography
Yoshi's Cookie cover

1992 · Port · Nintendo R&D1 · Puzzle

Yoshi's Cookie

Nintendo exclusivePort

The Game Boy version of Yoshi's Cookie was released as part of a dual launch with the NES version of the game. While they both featured the original three forms of game play, individuals on Gameboy were at an advantage in the form of the amount of players that could compete against one another in the VS mode.

Released
21 November 1992
Platforms
Game BoyNESSNES
Genres
Puzzle
Developers
Nintendo R&D1
Publishers
Nintendo
Modes
Local multiplayerMultiplayerSingle-player
Perspective
Side view
Age ratings
USK 0CERO APEGI 3ACB GESRB EGRAC ALL
Languages
English
Copies sold
1.5 million

About

Yoshi's Cookie is a 1992 tile-matching puzzle video game developed by Tose and published by Nintendo for the NES and Game Boy platforms in 1992. A SNES version was released the following year, developed and published by Bullet-Proof Software. The game received generally positive reviews from critics, with praise for its simple but addictive gameplay and its presentation.

Keywords

  • dinosaurs
  • super game boy enhancement
  • game boy link cable support

Media

The articlegameplay, story, development, reception

Gameplay

Yoshi's Cookie is a tile-matching video game in which the player is given a playing field populated with cookies of several types, arranged in a rectangular grid. The main objective of each level is to clear the playing field of all the cookies. The player mixes and matches the cookies such that entire rows or columns consist only of cookies of the same type. The player controls a cursor on the grid that is used to rotate individual lines in a manner similar to a Rubik's Cube.

When a single row or column contains all matching cookies, the row is cleared from the grid. The grid grows in size from cookies entering from the top and right sides of the playing field and a game over occurs when the grid overflows. A sixth cookie type, shaped like Yoshi's head, occasionally appears that acts as a wild card, used to help clear lines of any other cookie.

Development

Yoshi's Cookie originally began development as an arcade game called Hermetica (ヘルメティカ, Herumetika), which was being produced by game developer Home Data. The arcade game did poorly at the location test, so Home Data sold the Hermetica rights to Bullet-Proof Software. Bullet-Proof Software then produced an SNES version, designed by David Nolte. This version was shown at the 1992 Consumer Electronics Show.

Nintendo obtained the licenses for the 8-bit (NES and Game Boy) versions of Hermetica, and developed the game into Yoshi's Cookie, which now featured Mario characters. The soundtrack was composed by Akira Satou, Nobuya Ikuta, Noriko Nishizaka, and Tsutomu, which also features a rendition of Csikós Post, written by German composer Hermann Necke.

Reception

From contemporary reviews, the four reviewers in Weekly Famicom Tsūshin commented positively on the Famicom version of the game with one reviewer saying it was similarly addictive as single player gamer like Dr. Mario while another said it was not as strong as addictive as Tetris. The reviewers found it most fun as a two-player game with the ability to cause disruptions to the other player. Reviewing the version for the Game Boy, the reviewers said the cookies were harder to decipher on the Game Boy screen, but it was superior to the Famicom version as a multiplayer game as it allowed up to four players and the fact that players could not see each other's screens made it more intense.

The Washington Post in 1993 called the game "simple, but addictive, just like all puzzlers from the Big N. Give Yoshi's Cookie a taste test - but don't do it before bedtime. You might have nightmares about that NES coming back to life."

Releases by platformdates and regions as published

PlatformReleasedRegions
Game Boy21 November 1992Japan · North America 7 April 1993 · Europe 26 February 1994

Editions and related releases

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Yoshi's Cookie

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Description adapted from its source, CC BY-SA 4.0.