

1984 · Aackosoft · Arcade · Science
Alpha Blaster
Space shooter.
- Released
- 1984
- Platforms
- Commodore VIC-20MSXVIC-20
- Genres
- ArcadeScienceShoot 'em upShooter
- Developers
- AackosoftLiveWire Software UK
- Publishers
- Aackosoft
- Modes
- Single-player
- Perspective
- Bird view / Isometric
- Themes
- ActionScience fiction
- Country
- United Kingdom
- Languages
- English
About
Alpha Blaster is a fixed shooter video game developed by Dave Aron at Sumlock for the VIC-20 and published by LiveWire Software in 1983. Aackosoft published an MSX adaptation of the game in the following year.
Media
The articlegameplay, story, development, reception
Gameplay
In Alpha Blaster, a derivative of Galaxian (1979), the player defends against an alien invasion fleet from the planet Alpha. Piloting a lone Federation battle cruiser, the player scores points by shooting flying saucers and other spacecraft with a laser cannon. The craft's laser energy and fuel are limited. After surviving two waves of attacks, the player must then dodge and blast through debris as the cruiser flies through an asteroid belt.
If the player passes through the asteroid belt, the cruiser docks with a supply ship to rearm and refuel. After each such cycle, the game's difficulty level increases.
Releases by platformdates and regions as published
Games like this
Nintendo exclusive74Uridium
1986 · Amstrad CPC, Atari ST +9
Arcade · Science

Dangerous Seed
1989 · Port · Arcade, Nintendo Switch +2
Arcade · Science
Nintendo exclusiveSpace Cruiser
1981 · Arcade, FM-7 +6
Arcade · Shoot 'em up
PlayStation exclusiveX2
1997 · Browser, PlayStation
Arcade · Science
Nintendo exclusiveBS Super Earth Defense Force
1991 · Arcade, SNES
Science · Shoot 'em up
Timed SegaTerra Diver
1997 · Arcade, PlayStation +1
Arcade · Science
70Blazing Star
1998 · Android, Arcade +9
Arcade · Science

Crosswize
1988 · ZX Spectrum
Arcade · Shoot 'em up
Collections2 collections
Platform libraries
- MSX games
- VIC-20 gamesCommercial games
Description adapted from its source, CC BY-SA 4.0.
