Ludography
87/100
Players10 ratings
50/100
Critics2 reviews
Auto Modellista cover

2002 · Capcom · Racing · Simulation

Auto Modellista

Timed PlayStation exclusive

Handle the road like a pro with your own customizable racing machine or your choice of more than 60 top-of-the-line models. Race vehicles from manufacturers, including Toyota, Nissan, Honda, Subaru, and Mitsubishi, against up to eight drivers online or up to two drivers in split-screen mode. You'll tear past spectators, maneuver your way through tight mountain passes, and round each corner of the race track in your dream car at lightning speeds.

Released
22 August 2002
Platforms
GameCubePlayStation 2Xbox
Genres
RacingSimulation
Developers
Capcom
Publishers
Capcom
Modes
MultiplayerSingle-player
Perspective
First personThird person
Country
Japan
Age ratings
PEGI 3CERO AUSK 0ACB GESRB E
Languages
English, Japanese, Korean
Directors
Hideaki Itsuno
Composers
Tetsuya Shibata

About

Auto Modellista is a racing game developed and published by Capcom, first released on PlayStation 2, later ported to GameCube and Xbox.

Keywords

  • anime
  • burnout
  • street racing
  • online
  • race cars
  • game critics awards
  • customization
  • 60 fps on consoles
  • unlockables
  • vehicle customization
  • xbox live
  • auto-saving

Media

The articlegameplay, story, development, reception

Gameplay

Described as "half and half arcade and simulation" by producer Yoshishiro Sudoi, Auto Modellista is a racing game with an immense amount of available parts and settings for the selection of cars provided to the player. Various aspects of each car can be tuned, allowing the player to tweak the performance of the car.

In the Garage mode (the main single-player mode), the player is granted the ability to select one of four tire types which affect road grip in regard to the weather conditions on the race track (for example, the "Semi-Slick Tires" provide maximum speed and grip in dry weather, but suffer in rain). Other options include Brakes (which determine braking efficiency), Suspension, Turbines, Mufflers, Computer (determines the car's ability to accept upgrades later in the game), the engine, "Final Gear", and Weight Reduction.

Development

Auto Modellista was a part of an initiative from Capcom's Production Studio 1 to develop three network focused games on the PlayStation 2. The other games were Monster Hunter and Resident Evil Outbreak. Capcom's plan was that at least one of the games would become a million seller. Both Monster Hunter and Resident Evil Outbreak eventually became million sellers.

Reception

The game received "mixed or average reviews" on all platforms according to video game review aggregator website Metacritic. In Japan, Famitsu gave the PS2 version a score of 30 out of 40.

Auto Modellista has in the years following its release garnered somewhat of a cult following, with players especially praising its unique cel-shaded graphics.

Awards

Releases by platformdates and regions as published

PlatformReleasedRegions
PlayStation 222 August 2002Japan · Europe 6 December 2002 · North America 25 March 2003
GameCube3 July 2003Japan · North America 30 September 2003
Xbox20 January 2004North America · Japan 29 January 2004

Games like this

Collections7 collections

Platform libraries

Genres

Description adapted from its source, CC BY-SA 4.0.