Ludography
Blasteroids cover

1987 · Atari Games · Action · Arcade

Blasteroids

The Player controls a spaceship viewed from "above" in a 2D representation of space, by rotating the ship, and using thrust to give the ship momentum. To slow down or completely stop moving, the player has to rotate the ship to face the direction it came from, and generate the right amount of thrust to nullify its momentum. The ship has a limited amount of fuel to generate thrust with. This fuel comes in the form of "Energy" that is also used for the ship's Shields which protect it against collisions and enemy fire.

Released
1987
Platforms
AmigaAmstrad CPCArcadeAtari STAtari ST/STECommodore 64Commodore C64/128/MAXMS-DOSMSXZX Spectrum
Genres
ActionArcadeShoot 'em upShooter
Developers
Atari Games
Publishers
Image Works
Series
Asteroids
Modes
MultiplayerSingle-player
Perspective
Bird view / Isometric
Themes
ActionScience fiction
Country
United States

About

Blasteroids is a 1988 multidirectional shooter video game developed and published by Atari Games for arcades. It is the third main entry in the Asteroids series, following 1981's Asteroids Deluxe. Unlike the previous games, Blasteroids uses raster graphics instead of vector graphics, and has power-ups and a boss.

Home computer versions were released by Image Works for the Amiga, Amstrad CPC, Atari ST, Commodore 64, MSX, MS-DOS, and ZX Spectrum. An emulated version of Blasteroids is an unlockable mini-game in Lego Dimensions.

Keywords

  • shoot 'em up
  • asteroids

Media

The articlegameplay, story, development, reception

Gameplay

The gameplay is basically the same as the original. The player controls a spaceship viewed from "above" in a 2D representation of space, by rotating the ship, and using thrust to give the ship momentum. To slow down or completely stop moving, the player has to rotate the ship to face the direction it came from, and generate the right amount of thrust to nullify its momentum. The ship has a limited amount of fuel to generate thrust with.

This fuel comes in the form of "Energy" that is also used for the ship's Shields which protect it against collisions and enemy fire. Once all Energy is gone, the player's ship is destroyed. The ship can shoot to destroy asteroids and enemy ships. The ship can also be transformed at will into 3 different versions: the Speeder with greatest speed, the Fighter with the most firepower, and the Warrior with extra armor.

Reception

In 1989, Computer and Video Games magazine gave Blasteroids the "C+VG Hit" award.

Releases by platformdates and regions as published

PlatformReleasedRegions
Arcade31 December 1988North America
Amiga1 December 1989North America · Europe 31 December 1989
MSX31 December 1989Europe
Amstrad CPC31 December 1989Europe
Atari ST/STE31 December 1989Europe
Commodore C64/128/MAX31 December 1989Europe
MS-DOS31 December 1989Europe
ZX Spectrum31 December 1989Europe

Editions and related releases

Follows
Space Duel

In the same series

Games like this

Collections4 collections

Description adapted from its source, CC BY-SA 4.0.