Ludography
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Players85 ratings
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Asteroids cover

1979 · Atari, Inc. · Arcade · Science

Asteroids

Asteroids is an arcade space shooter released in November 1979. The player controls a spaceship in an asteroid field which is periodically traversed by flying saucers. The objective of the game is to destroy both, asteroids and saucers. The triangular ship can rotate left and right, fire shots straight forward, and thrust forward.

Released
1 November 1979
Platforms
AndroidApple IIApple IIGSArcadeAtari 2600Atari 5200Atari 7800Game BoyGame Boy AdvanceGame Boy ColorMOS Technology 6502Nintendo 64Nintendo SwitchPlayStationVIC-20WindowsXbox 360macOS
Genres
ArcadeScienceShooter
Developers
Atari, Inc.
Publishers
Atari, Inc.
Series
Asteroids
Modes
MultiplayerSingle-player
Perspective
Bird view / Isometric
Themes
ActionScience fiction
Country
United States
Time to beat
1hmain story1hwith extras1hcompletionist

About

Asteroids is a 1979 multidirectional shooter video game developed and published by Atari, Inc. for arcades. It was released by Taito and Sega in Japan. The player controls a spaceship in an asteroid field which is periodically traversed by flying saucers.

The object of the game is to shoot and destroy the asteroids and saucers while avoiding colliding with either or being hit by the saucers' counterfire. The game becomes more difficult as the number of asteroids increases.

Keywords

  • shoot 'em up
  • death
  • spaceship
  • space battle
  • teleportation
  • high score
  • vector graphics
  • explosion
  • single-screen level
  • infinite ammo
  • wraparound world
  • destructible environment

Media

The articlegameplay, story, development, reception

Gameplay

The objective of Asteroids is to destroy asteroids and saucers. The player controls a triangular ship that can rotate left and right, fire shots straight forward, and thrust forward. Once the ship begins moving in a direction, it will continue in that direction for a time without player intervention unless the player applies thrust in a different direction. The ship eventually loses momentum and comes to a stop when not thrusting. The player can also send the ship into hyperspace, causing it to disappear and reappear in a random location on the screen, at the risk of self-destructing or appearing on top of an asteroid.

Each level starts with multiple large asteroids drifting across the screen. Objects wrap around screen edges; an asteroid that drifts off the top edge of the screen reappears at the bottom and continues moving in the same direction. As the player shoots asteroids, they break into smaller asteroids that move faster and are more difficult to hit. Smaller asteroids are also worth more points.

Development

Asteroids was conceived by Lyle Rains and programmed by Ed Logg with collaborations from other Atari staff. Logg was impressed with the Atari Video Computer System (later called the Atari 2600), and he joined Atari's coin-op division to work on Dirt Bike, which was never released due to an unsuccessful field test. Paul Mancuso joined the development team as Asteroids' technician and engineer Wendi Allen contributed to the hardware. During a meeting in April 1979, Rains discussed Planet Grab, a multiplayer arcade game later renamed to Cosmos.

The unfinished game featured a giant, indestructible asteroid. Logg did play Cosmos and remembered shooting the indestructible asteroid to no effect. So Rains asked Logg: "Well, why don't we have a game where you shoot the rocks and blow them up?" In response, Logg described a similar concept where the player selectively shoots at rocks that break into smaller pieces.

Reception

Asteroids was immediately successful upon release. It displaced Space Invaders by popularity in the United States and became Atari's best-selling arcade game of all time, with over 70,000 units sold. Atari earned an estimated $150 million in sales from the game, and arcade operators earned a further $500 million from coin drops. Atari had been in the process of manufacturing another vector game, Lunar Lander, but demand for Asteroids was so high "that several hundred Asteroids games were shipped in Lunar Lander cabinets".

Asteroids was so popular that some video arcade operators had to install large boxes to hold the number of coins spent by players, and Atari assembly line workers that ignored other games they built played finished Asteroids machines awaiting shipping. It replaced Space Invaders at the top of the US RePlay amusement arcade charts in April 1980, though Space Invaders remained the top game at street locations. Asteroids went on to become the highest-grossing arcade video game of 1980 in the United States, dethroning Space Invaders. It shipped 70,000 arcade units worldwide in 1980, including over 60,000 sold in the United States that year, and grossed about $700 million worldwide ($3 billion adjusted for inflation) by 1980.

Legacy

Released in 1981, Asteroids Deluxe was the first sequel to Asteroids. Dave Shepperd edited the code and made enhancements to the game without Logg's involvement. The onscreen objects are tinted blue, and hyperspace is replaced by a shield that depletes when used. The asteroids rotate, and new "killer satellite" enemies break into smaller ships that home in on the player's position.

The arcade machine's monitor displays vector graphics overlaying a holographic backdrop. The game is more difficult than the original and enables saucers to shoot across the screen boundary, eliminating the lurking strategy for high scores in the original.

Releases by platformdates and regions as published

PlatformReleasedRegions
Arcade17 November 1979North America
Apple II31 December 1980North America

Editions and related releases

Included in
Retro Atari ClassicsAtari Greatest Hits Volume 1Atari Arcade Hits: Volume 1Atari VaultAsteroids / Pong / Yars' RevengeAtari: 80 Classic Games in One!Atari Classics: EvolvedAtari Flashback Classics Vol. 2Arcade ClassicsAtari Flashback ClassicsArcade's Greatest Hits: The Atari Collection 1Atari Anniversary EditionAtari Anniversary AdvanceAtari Anniversary Edition ReduxAtari 50: The Anniversary CelebrationAsteroids & DeluxeSuper Asteroids & Missile CommandAsteroids & Super BreakoutArcade! Classic Arcade PackAtari CouchcadePolymega Collection Vol.1: AsteroidsMicrosoft Arcade5200 MenuAtari Classics GamesSuper Pocket: Atari EditionAtari AnthologyRetrocade
Followed by
Asteroids Deluxe
Ported as
Asteroids
Remade as
Asteroids: RechargedAsteroids DeluxeAsteroids: EvolvedAsteroids Hyper 64Asteroids
Basis for
Maelstrom
Built on it
AsteroidsAsteroids DeluxeAsteroids Hyper 64Asteroids: EvolvedAsteroids Recharged

In the same series

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Licensing

Reception and records

Development status

Description adapted from its source, CC BY-SA 4.0.