Ludography
83/100
Players3 ratings
62/100
Critics3 reviews
Calling cover

2009 · Hudson Soft · Adventure · Horror

Calling

Nintendo exclusive

Rin Kagura, Shin Suzutani, Chiyo Kishibe and Makoto Shirae visit "The Black Page", a mysterious website with only a counter that is said to show the number of people who have died after visiting the site. Rin is drawn there because six years ago, she made a promise to a little girl in the hospital. Over an online chatroom, she promised the girl she would come visit her. When she got there, the girl wasn't anywhere to be found.

Released
19 November 2009
Platforms
Wii
Genres
AdventureHorrorPsychological horror
Developers
Hudson Soft
Publishers
Hudson Soft
Modes
Single-player
Perspective
First person
Themes
HorrorSurvival
Country
Japan
Age ratings
ESRB T

About

Calling, also known as Calling: Kuroki Chakushin (CALLING~黒き着信~; lit. Calling: Dark Message) in Japan, is a survival horror video game developed and published by Hudson Soft exclusively for the Wii console. The game was released in Japan on November 19, 2009, in North America on March 9, 2010, and in Europe on March 19, 2010.

Keywords

  • ghosts
  • guitar playing
  • multiple protagonists
  • darkness
  • voice acting
  • save point
  • scary children
  • jump scare moment
  • interactive environments
  • nurse
  • wii remote speaker phone simulation
  • wii console message board interaction

Media

Calling screenshot 1

The articlegameplay, story, development, reception

Gameplay

In Calling, players assume a first-person perspective, exploring various haunted locations within the Mnemonic Abyss. Locations include a doll-filled house, Shosei High School, an internet café, a hospital, a bedroom, and a hair salon. Interacting with objects and navigating through the game is done through the use of the Wii Remote's pointer function. Additionally, the controller doubles as a mobile phone through which ghosts communicate with the player character via the speaker. The phone also provides a means of transportation between locations, and functions as a tool for capturing photographic evidence and recording ghostly voices.

Throughout the game, players will face various ghostly entities in designated "fight events", where they must act swinging motions with the Wii Remote while following on-screen button commands in order to fend them off.

Story

Rin Kagura, Shin Suzutani, Chiyo Kishibe, and Makoto Shirae visit "The Black Page," a mysterious website that displays a death counter. Rin is compelled to visit the site because of a promise she made to a sick girl, Kureneko, six years prior over an online chatroom. Upon entering a chatroom on the site, the four friends are transported to the "Mnemonic Abyss," a purgatory-like void between life and death that materializes memories of the deceased. The group attempts to escape by using their mobile phones as teleportation devices.

Shin finds himself in the home of a doll-maker, who is obsessed with creating lifelike dolls. Later, he discovers Chiyo unconscious on the floor, surrounded by the doll maker's eerie creations. He flees back to where he began and is attacked by the ghost of a little girl holding a black cat doll. Rin is the next to enter the Abyss, finding herself in a school after having a recurring dream.

Development

The game was first unofficially unveiled when gameplay footage was leaked onto the internet in October 2008. Hudson reported that the footage was stolen from a PR company's servers. It was later officially revealed in Famitsu in July 2009.

Reception

Calling received "generally unfavorable reviews" according to the review aggregation website Metacritic. In Japan, however, Famitsu gave it a score of one eight, two sevens, and one six for a total of 28 out of 40.

Annette Gonzalez of Game Informer said: "Exploring Calling's generic locales to interact with countless objects and engage in uneventful set pieces is hardly enjoyable. The game suffers from slow pacing throughout the eight-plus hour experience, which fittingly ends with an anticlimactic scene." Jack DeVries of IGN called it worthless, saying: "The acting is terrible, it controls poorly, and it's chock full of dumb clichés. It's the videogame equivalent of the more recent Asian horror remakes."

Releases by platformdates and regions as published

PlatformReleasedRegions
Wii19 November 2009Worldwide · Japan 19 November 2009 · North America 9 March 2010 · Europe 19 March 2010

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Description adapted from its source, CC BY-SA 4.0.