
- 77/100
- Players53 ratings
- 70/100
- Critics1 review
More scores
- Metacritic19 critic reviews
- 82/100
- Metacritic usersuser score
- 80/100
- GameFAQsJust Right-Tough
- 3.5/5
- Player reviews
- 95% positive5,358 reviews
- Steam Deck
- Verified
- Runs on
- Windows, Mac
- Price
- US$19.99
Where to get it

2020 · Amanita Design · Adventure · Art
Creaks
The ground starts shaking, light bulbs are breaking - and something rather unusual is happening right behind the walls of your very room. Equipped with nothing but wit and courage, you slowly descend into a world inhabited by avian folk and seemingly deadly furniture monsters.
- Released
- 10 July 2020
- Platforms
- Nintendo SwitchPlayStation 4WindowsXbox OneiOSmacOS
- Genres
- AdventureArtIndiePlatformerPoint-and-click adventurePuzzle
- Developers
- Amanita Design
- Publishers
- Amanita Design
- Modes
- Single-player
- Perspective
- Side view
- Themes
- Mystery
- Country
- Czech Republic
- Age ratings
- PEGI 7ESRB TACB PGUSK 6CLASS_IND 10CERO AGRAC ALL
- Languages
- Arabic, Chinese (Simplified), Chinese (Traditional), Czech, Danish, Dutch, English, Finnish, French, German, Hebrew, Hungarian and 14 more
- Time to beat
- 6hmain story6hcompletionist
About
Creaks is a puzzle-platform game developed and published by Amanita Design. It was announced on 9 October 2018. The game was released on 10 July 2020 for iOS, macOS, and tvOS through Apple Arcade, followed by releases for Xbox One, PlayStation 4, Nintendo Switch, and Windows on 22 July 2020.
›Story
The story begins in the bedroom of an unnamed protagonist, where the light suddenly flickers out and the wallpaper peels away to reveal a hidden tunnel behind the wall. Climbing down, he discovers a vast mansion-like structure sprawling within an enormous underground cavern. In this strange world he encounters aggressive monsters that freeze into harmless everyday objects whenever they are caught in the light, and he learns that a giant feline creature is slowly tearing the mansion apart. As he descends deeper, the protagonist meets a community of gentle bird-like people, each with their own approach to the looming threat: an elder searching for ancient knowledge, a fighter, a scientist, and a small pipe-headed mechanic who mends the damage. Together their fates become tied to stopping the monster that endangers their home.
Players say
Media
The articlegameplay, story, development, reception
Gameplay
Creaks is a 2D puzzle-platform game. The player controls a person who crawls through a hole in his bedroom wall and discovers a subterranean world home to various monsters called Creaks, which are inspired by a phenomenon called pareidolia: when the monsters encounter light, they turn into ordinary household objects that they otherwise resemble. The player has to avoid these monsters and solve puzzles in order to advance through the game. Puzzles generally revolve around the use of buttons, switches, lights, and mechanical devices to bypass enemies, which turn into furniture when exposed to light, and reach the next area. Solving puzzles requires logical thinking and an understanding of the movements and behaviors of the various monsters.
Besides the main storyline, the game contains various paintings inspired by 18th and 19th century aesthetics. These pictures serve as collectibles, and many also contain minigames or interactive elements that metaphorically work as windows to another world.
Story
Creaks begins in the bedroom of the unnamed player character, who is seen sitting at his desk when the light flickers and dies, and the wallpaper peels away to reveal a secret tunnel behind his wall. The protagonist ventures through the newly discovered tunnel and, after climbing down a ladder, finds himself in a massive mansion-like structure contained within an enormous cavern. He encounters aggressive monsters that become harmless inanimate objects when seen under the light. He also discovers that there is a giant feline monster slowly destroying the mansion by climbing on it.
While exploring the underground world, the protagonist also meets several friendly bird-like people; an elderly bird person searching for a codex in order to defeat the giant monster, a younger bird person who tries to fight it with weapons and traps, a scientist bird person who attempts to tame it, and a small mechanic with a pipe for a head who repairs the destruction caused.
Development
Radim Jurda and Jan Chlup came up with the idea for Creaks while at university, during which time they created various prototypes using Flash as their graduation work. They eventually met Jakub Dvorský, who started helping them with the project with his advice. Their project caught Dvorský's attention and Jurda with Chlup were allowed to join Amanita Design, forming a small team within the studio to develop the game. Originally, the game was to be titled "Pareidolia".
It was then changed to "Blik", and then again to the final title "Creaks", because a game named "Blik" already existed. The game was officially revealed on 9 October 2018 with a short teaser trailer uploaded to Amanita Design's YouTube channel. The budget of the game surpassed 20 Million CZK (US$1 Million).
Reception
The game has received very positive reviews following its release. 5 points out of 10. He stated that "Creaks renovates a well-worn genre, delivering one of the most satisfying indie puzzle-platformers in some time. Between its stunning visual and audio design, absorbing world, and perfectly-balanced puzzles, it's hard to find serious fault with any part of this game's construction."
Noelle Adams of Critical Hit gave the game 8 points out of 10. She called it a "wonderfully weird puzzle platformer." She primarily praised the visuals, atmosphere and gameplay. She also praised the game's soundtrack.
Awards
Releases by platformdates and regions as published
Editions and related releases
- Included in
- Machinarium & Creaks Bundle
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Collections1 collection
Platform libraries
Description adapted from its source, CC BY-SA 4.0.
