Ludography
77/100
Players97 ratings
More scores
Metacritic usersuser score
76/100
GameFAQsEasy-Just Right
3.48/5
Player reviews
87% positive2,477 reviews
Steam Deck
Verified
Runs on
Windows, Mac
Price
US$4.99

Where to get it

Samorost 2 cover

2005 · Jakub Dvorský · Adventure · Art

Samorost 2

Samorost2, the sequel to free browser based game Samorost1 is a short point-and-click adventure in which you must help out a little space gnome as he searches for his dog, which has been taken away by aliens.

Released
8 December 2005
Platforms
AndroidBrowserLinuxWindowsiOSmacOS
Genres
AdventureArtIndiePoint-and-click adventurePuzzle
Developers
Jakub Dvorský
Publishers
Amanita Design
Series
Samorost
Modes
Single-player
Perspective
Side view
Themes
FantasyScience fictionComedy
Engine
Adobe Flash
Country
Czech Republic
Age ratings
ACB MUSK 0PEGI 3ESRB E10+CLASS_IND 10
Languages
Arabic, Chinese (Simplified), Chinese (Traditional), Czech, Danish, Dutch, English, Finnish, French, German, Hebrew, Hungarian and 14 more
Time to beat
1hmain story1hcompletionist

About

Samorost 2 is a puzzle point-and-click adventure game developed by Amanita Design. Released for Windows, OS X and Linux on 8 December 2005, the game is the second video game title in the Samorost series and the sequel to Samorost. On 5 November 2020, the game received an update with enhanced visuals, brought fullscreen support & replaced level codes with a level select system. This version also received iOS & Android ports.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

Gameplay is similar to the previous game. The player interacts with the world with a simple point and click interface directing a small, white-clad humanoid with a little cap and brown boots (called simply "gnome" by Dvorsky). The goal of the Samorost games is to solve a series of puzzles and brain teasers. The puzzles are sequentially linked forming an adventure story.

The game contains no inventory or dialogue, and the solving of puzzles mainly consists of clicking on-screen elements in the correct order. Solving a puzzle will immediately transport the player character to the next screen.

Story

The game starts when aliens land at Gnome's house and steal his pears. They are interrupted by Gnome's dog, so the aliens kidnap him. Gnome spots the aliens leaving with his dog, and chases them with his Polokonzerva rocket ship. He lands on the alien's planet and manages to infiltrate the alien's underground base.

He finds his dog, who is held by the aliens' leader to help power his cooling fan. Gnome saves the dog and together they escape the planet, but their rocket ship runs out of fuel and crashes on another planet. They travel around the planet and eventually find an air taxi driver and convince him to take them home. The driver then celebrates with Gnome and his dog at a bonfire, before departing.

Development

Together with his freelance Flash and web design agency, Amanita Design, Dvorský produced a sequel, Samorost 2. In Samorost 2, the gnome goes on a longer quest to save his kidnapped dog and return safely home. The first chapter of this game (comprising the first 4 levels) can be played online for free. The second chapter (with 3 levels) is only playable in the full version, which cost $6.90 until the price was later lowered to $5.00.

The Samorost 2 Soundtrack is composed, written, arranged and produced by Tomáš Dvořák for Amanita Design, the soundtrack was released on 8 December 2005 in digital format and on 5 June 2006 on cd. The album includes 12 tracks.

Reception

Critical reviews were generally positive. The game was praised for its visuals and simple gameplay.

Samorost 2 has won several awards. These include a 2007 Webby in the games category; Independent Games Festival award in 2007 for Best Web Browser Game; Best Web-Work Award at the Seoul Net Festival in 2006. The soundtrack won the Original Sound category at the Flashforward Film Festival 2006. The game was also nominated in 3 categories (Best Game, Best New Character and Best Visual Effects) in the GameShadow Innovation in Games Awards.

Releases by platformdates and regions as published

PlatformReleasedRegions
Linux8 December 2005Worldwide
macOS8 December 2005Worldwide · Europe 28 April 2011
Windows8 December 2005Worldwide
Browser8 December 2005Worldwide
Android5 November 2020Worldwide
iOS5 November 2020Worldwide

Editions and related releases

Followed by
Samorost 3
Follows
Samorost

In the same series

Games like this

Collections3 collections

Platform libraries

Regions

Description adapted from its source, CC BY-SA 4.0.