Ludography
78/100
Players947 ratings
83/100
Critics15 reviews

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Diablo 3 cover

2012 · Blizzard Entertainment · Action role-playing · Adventure

Diablo 3

Diablo III is the third installment in Blizzard's franchise. The game, like its predecessors, is a dungeon crawler in which the player fights against hordes of enemies ranging from beasts and undead to actual demons. The game has four acts, two game modes (normal and hardcore) as well as four difficulty levels: Normal, Nightmare, Hell and Inferno. A new addition to Diablo III is the auction house, where items are exchanged for in-game gold or real money, also usable to purchase Blizzard merchandise. The game features a wide array of achievements earned upon meeting certain requirements.

Released
15 May 2012
Platforms
PlayStation 3PlayStation 4WindowsXbox 360Xbox OnemacOS
Genres
Action role-playingAdventureBeat 'em upDark fantasyDungeon crawlHack and slashRole-playing
Developers
Blizzard Entertainment
Publishers
Blizzard Entertainment
Series
Diablo
Modes
MultiplayerSingle-player
Perspective
Bird view / Isometric
Themes
ActionFantasyHorror
Country
United States
Age ratings
PEGI 16USK 16ESRB M
Copies sold
30 million as of 2015-06-30
Entry
#3 in Diablo
Time to beat
27hmain story66hwith extras161hcompletionist
Composers
Russell Brower

About

Diablo III is a 2012 action role-playing game developed and published by Blizzard Entertainment as the third installment in the Diablo franchise. It was released for Microsoft Windows and OS X in May 2012, PlayStation 3 and Xbox 360 in September 2013, PlayStation 4 and Xbox One in August 2014, and Nintendo Switch in November 2018. Set 20 years after the events of Diablo II, players control one of seven character classes – Barbarian, Crusader, Demon Hunter, Monk, Necromancer, Witch Doctor, or Wizard – and are tasked with defeating Diablo.

An expansion pack, Reaper of Souls, was released for PC in March 2014. It was released for consoles as part of the Diablo III: Ultimate Evil Edition version in August 2014. The Rise of the Necromancer pack was released for Windows, macOS, PlayStation 4 and Xbox One in June 2017. Diablo III: Eternal Collection, combining Reaper of Souls and Rise of the Necromancer, was released for PlayStation 4 and Xbox One in June 2017, and for the Nintendo Switch in November 2018.

›Story

The game takes place in the dark fantasy world of the Diablo series twenty years after the events of Diablo II. Deckard Cain and his niece Leah are in the Tristram Cathedral investigating ancient texts regarding an ominous prophecy. Suddenly, a mysterious star falling from the sky strikes the Cathedral, creating a deep crater into which Deckard Cain disappears.

Keywords

  • hell
  • demon
  • grinding
  • crafting
  • fast paced
  • dark fantasy
  • pvp
  • action-adventure
  • religion
  • leveling
  • class-based
  • dungeon crawling

Media

The articlegameplay, story, development, reception

Gameplay

Much like Diablo and Diablo II, Diablo III is an action role-playing game with fast-paced real-time combat and an isometric graphics engine. The game utilizes classic dark fantasy elements and players assume the role of a heroic character charged with saving the world of Sanctuary from the forces of Hell. Many role-playing elements are present, such as choosing a character class, gaining experience and leveling up, and acquiring more powerful equipment.

The quality and attributes of equipment are randomized. In addition to base stats (such as damage and attack speed for weapons or armor points on armor) higher-quality items have additional properties such as extra damage, attribute bonuses, bonuses to critical hit chance, or sockets, which allow items to be upgraded with a gem. Magic-quality items have up to three random properties, rare-quality items have up to six, and legendary-quality items typically have up to eight with varying degrees of randomness. Set items are a subtype of legendary items which provide additional, cumulative bonuses if multiple items from the same set are equipped at once. Higher level monsters tend to drop higher level items, which tend to have higher base stats and bonuses.

Story

The game takes place in Sanctuary, the dark fantasy world of the Diablo series, twenty years after the events of Diablo II. Deckard Cain and his ward Leah are in Tristram Cathedral (the same cathedral that was the setting of Diablo) investigating ancient texts regarding an ominous prophecy. A mysterious star falling from the sky strikes the cathedral, creating a deep crater into which Deckard Cain disappears.

Act I

Development

Development on Diablo III began in 2001 when Blizzard North was still in operation, and the game was announced on June 28, 2008, at the Blizzard Worldwide Invitational in Paris, France. The original artistic design differed from that shown at Blizzard Worldwide Invitational 2008 demonstration, and had undergone three revisions before reaching the standards felt necessary by the team behind Diablo III. It was announced that the game would be simultaneously released on both Windows and macOS platforms, and would require a constant internet connection to play, even for single-player mode.

The proprietary engine incorporates Blizzard's custom in-house physics, a change from the original usage of Havok's physics engine, and features destructible environments with an in-game damage effect.

Reception

Diablo III received "generally positive reviews" from critics, according to review aggregator Metacritic.

GamesRadar+ was positive about the game's opening act and its nods to past Diablo games saying "we liked what we saw". IGN was positive about the new skill system stating "Instead of gameplay like Diablo II, where I often regretted how I allotted my ability points, Diablo III encourages experimentation and finding out exactly what works for your play-style. It's a vastly superior way to handle character abilities", and praised the overall gameplay, stating "the new systems really do make it a lot easier to enjoy Diablo III". IGN further praised the game's new gameplay design, in particular the rune and loot systems, the randomly generated levels and the game's enjoyable unpredictability. It stated the game's feel is quite intuitive and also praised the game's sound and voicing.

Awards

Releases by platformdates and regions as published

PlatformReleasedRegions
macOS15 May 2012Worldwide
Windows15 May 2012Worldwide
Xbox 3603 September 2013North America · Europe 3 September 2013 · Australia 3 September 2013 · Asia 4 September 2013
PlayStation 33 September 2013Australia · North America 3 September 2013 · Asia 4 September 2013 · Europe 6 September 2013 · Japan 30 January 2014
PlayStation 419 August 2014North America · Australia 19 August 2014 · Europe 19 August 2014 · Japan 21 August 2014
Xbox One19 August 2014Australia · Europe 19 August 2014 · North America 19 August 2014

Editions and related releases

Included in
Diablo III: Reaper of Souls - Ultimate Evil EditionDiablo III: Battle Chest
Downloadable content
Diablo III: Rise of the Necromancer
Expansions
Diablo III: Reaper of Souls
Followed by
Q73154387
Follows
Q244033Diablo II
Built on it
Diablo 3: Reaper of SoulsDiablo III: Reaper of SoulsDiablo III: Rise of the Necromancer
Editions
Diablo III: Collector's EditionDiablo III: Reaper of Souls - Ultimate Evil Edition

In the same series

Games like this

Collections2 collections

Description adapted from its source, CC BY-SA 4.0.