
- 77/100
- Players381 ratings
- 90/100
- Critics6 reviews
More scores
- Metacritic96 critic reviews
- 86/100
- Metacritic usersuser score
- 27/100
- GameFAQsJust Right
- 3.67/5
- Player reviews
- 69% positive61,959 reviews
- Steam Deck
- Verified
- Runs on
- Windows
- Price
- US$49.99
Where to get it

2023 · Blizzard Entertainment · Action role-playing · Beat 'em up
Diablo IV
Endless demons to slaughter. Deep customization through Talents, Skill Points, Runes, and Legendary loot. Randomized dungeons contained in a dynamic open world. Survive and conquer darkness—or succumb to the shadows.
- Released
- 6 June 2023
- Platforms
- Nintendo Switch 2PlayStation 4PlayStation 5WindowsXbox OneXbox Series X/S
- Genres
- Action role-playingBeat 'em upDark fantasyDungeon crawlHack and slashRole-playing
- Developers
- Blizzard Entertainment
- Publishers
- Activision Blizzard
- Series
- Diablo
- Modes
- Multiplayer
- Perspective
- Bird view / Isometric
- Themes
- ActionFantasyHorror
- Country
- United States
- Age ratings
- CLASS_IND 18CERO ZACB MA 15+USK 16GRAC 19+ESRB MPEGI 18
- Languages
- Arabic, Chinese (Simplified), Chinese (Traditional), English, French, German, Italian, Japanese, Korean, Polish, Portuguese (Brazil), Russian and 3 more
- Entry
- #4 in Diablo
- Time to beat
- 26hmain story196hcompletionist
About
Diablo IV is a 2023 action role-playing game developed and published by Blizzard Entertainment. It is the fourth main installment in the Diablo series. Announced at BlizzCon 2019, the game was released on June 5, 2023 for the PlayStation 4 and PlayStation 5, Xbox One and Xbox Series X and S, and Microsoft Windows. Players create a character from one of eight playable classes—Barbarian, Sorcerer, Druid, Rogue, Necromancer, Spiritborn, Paladin, or Warlock—and use their skills to complete quests through combat.
Staple features returned from previous installments in the franchise, such as a focus on replayable, procedurally generated dungeons and loot-focused character-building, while also featuring mechanics new to the series, including an open world and player versus player combat.
›Story
As the battle between the High Heavens and Burning Hells rages on, hatred devours Sanctuary as evil spreads and a new wave of cultists and worshippers arise to embrace Lilith’s coming. Only a brave few dare to face this threat and bring light to the all-consuming darkness.
Players say
Media
The articlegameplay, story, development, reception
Gameplay
The core formula for the series' gameplay revolves around gradually obtaining stronger equipment by defeating increasingly difficult enemies. Enemies are fought using different character class skills which can be customized by equipment and talent trees. This concept is used to progress through the story and quests. Enemies are split into monster families which are defined by a theme, combat style, and their location.
Each family contains different archetypes that hold different roles allowing for synergies of specialty abilities between family members. To differentiate between them, they have unique silhouettes, stances and weapons.
Story
Set in the Diablo series' world of Sanctuary, Diablo IV takes place 50 years after the events of Diablo III: Reaper of Souls. Cultists have summoned the main antagonist and daughter of Mephisto, Lilith (Caroline Faber). After the events of previous games, the forces of demons and angels have been depleted, allowing an opening for her to establish power in Sanctuary.
Thousands of years before the game's events, Lilith and the angel Inarius (Gabe Kunda) created the realm of Sanctuary to provide refuge for those who wished to escape the eternal conflict between the High Heavens and the Burning Hells. This demon-angel relationship led to the birth of the Nephalem, a race that the protagonist falls under; neither Angel nor Demon, but a distinct combination of both. Those in Sanctuary believed that this power would bring attention to their shelter and, as a result, the inhabitants spoke of destroying them. Lilith, not wanting her children to be killed, destroyed any that opposed her, causing Inarius to banish her to the void.
Development
After the 2014 release of Diablo III: Reaper of Souls, Josh Mosqueira conceptualized Diablo IV under the code name Hades, brainstorming that the game would have over-the-shoulder combat similar to the Batman: Arkham series, permadeath, and multiplayer. Upon the July 2016 departure of Mosqueira from Blizzard, this first iteration of the game was cancelled, restarting development.
Diablo IV was announced on November 1, 2019, at BlizzCon 2019, and was planned to be released for PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S. Development of the PC and console builds happened simultaneously. Diablo IV's game director was Luis Barriga, who worked on Diablo III: Reaper of Souls, and World of Warcraft: Legion. Blizzard Entertainment president Mike Ybarra stated that Diablo IV took more than 6 years to develop.
Reception
Diablo IV received "generally favorable" reviews for the Windows and PlayStation 5 versions, and "universal acclaim" for the Xbox Series X version, according to review aggregator Metacritic. Windows Central called Diablo IV "Blizzard's magnum opus" and "Blizzard's most important, pivotal game since World of Warcraft, exceeding all expectations." The game was praised for its atmosphere, storytelling, visuals, level design, and overall improvements to the gameplay over its predecessor. Travis Northup of IGN called it "a spectacular sequel".
He commended the gameplay, improvements made over Diablo III, and the uniqueness and customization options of the character classes, but criticized the repetition in the game's opening act, and some technical issues. PCGamesN praised the visuals and aesthetic, writing "It's creepy, yet somehow beautiful". While liking the endgame, Ars Technica felt the skill trees presented fewer options for upgrades than in Diablo III.
Awards
Releases by platformdates and regions as published
Title IDsone per regional release, with its latest update
Editions and related releases
- Included in
- Diablo IV: Vessel of Hatred - Expansion BundleDiablo IV: Age of Hatred Collection
- Expansions
- Diablo IV: Lord of HatredDiablo IV: Vessel of Hatred
- Follows
- Diablo 3
- Built on it
- Diablo IV: Season of the MalignantDiablo IV: Season of the ConstructDiablo IV: Vessel of HatredDiablo IV: Season of WitchcraftDiablo IV: Season of Divine InterventionDiablo IV: Lord of Hatred
- Editions
- Diablo IV: Age of Hatred Collection
In the same series
PlayStation exclusive84Diablo
1996 · PlayStation, Windows +1
Blizzard North
89Diablo II
2000 · Windows, macOS
Blizzard North
81Diablo 3
2012 · PlayStation 3, PlayStation 4 +4
Blizzard Entertainment
89Diablo II: Lord of Destruction
2001 · Expansion · Windows, macOS
Blizzard North
85Diablo 3: Reaper of Souls
2014 · Expansion · PlayStation 3, PlayStation 4 +4
Blizzard Entertainment
84Diablo II: Resurrected
2021 · Remaster · Nintendo Switch, PlayStation 4 +4
Blizzard Entertainment
51Diablo Immortal
2022 · Android, Windows +1
NetEase
82Diablo IV: Vessel of Hatred
2024 · Expansion · PlayStation 4, PlayStation 5 +3
Blizzard Entertainment
85Diablo IV: Lord of Hatred
2026 · Expansion · PlayStation 4, PlayStation 5 +3
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Collections8 collections
Platform libraries
Publishers
- Blizzard Entertainment gamesGames › As Blizzard Entertainment
- Blizzard Entertainment gamesGames › As Blizzard Entertainment
Years
- Games released in 2023List › April–June
- Games released in 2026List › July–September
Features
- Games that support cross-platform playGames which currently support cross-platform play
Description adapted from its source, CC BY-SA 4.0.
