1993
Doom engine
Atari console exclusive
game engine developed by id Software
- Released
- 10 December 1993
- Platforms
- Atari JaguarLinuxmacOS
- Genres
- —
- Developers
- —
- Publishers
- —
- Series
- id Tech
About
The Doom engine is the game engine used in the id Software video games Doom and Doom II: Hell on Earth. It is also used in Heretic, Hexen: Beyond Heretic, Strife: Quest for the Sigil, Hacx: Twitch 'n Kill, Freedoom, and other games produced by licensees. It was created by John Carmack, with auxiliary functions written by Mike Abrash, John Romero, Dave Taylor, and Paul Radek. Originally developed on NeXT computers, it was ported to MS-DOS and compatible operating systems for Doom's initial release and was later ported to several game consoles and operating systems.
The source code to the Linux version of Doom was released to the public under a license that granted rights to non-commercial use on December 23, 1997, followed by the Linux version of Doom II about a week later on December 29, 1997. The source code was later re-released under the GNU General Public License v2.0 or later on October 3, 1999.
Editions and related releases
- Followed by
- Q181202Quake engine
- Follows
- Wolfenstein 3D engine
In the same series
Games like this
86Doom
2016 · 3DO, Apple IIGS +10
id Software

Freedoom
2003 · Linux, Android +4
Freedoom
75Doom 3 BFG Edition
2012 · Bundle · Android, PlayStation 3 +2
id Software
75Doom 3: BFG Edition
2012 · Bundle · Android, Nintendo Switch +3
id Software
79Heretic
1994 · Amiga 1200, Linux +4
Raven Software
Sega exclusiveCorporation
1990 · Atari ST, Commodore C64/128/MAX +2

Build (game engine)
— · macOS
86Doom
2016 · PlayStation 4, Stadia +2
id Software
Collections1 collection
Licensing
- Freeware first-person shootersGame engines
Description adapted from its source, CC BY-SA 4.0.