Ludography
85/100
Players1,930 ratings
87/100
Critics28 reviews
More scores
Metacritic48 critic reviews
85/100
Metacritic usersuser score
82/100
GameFAQsJust Right-Tough
4.12/5
Player reviews
95% positive155,912 reviews
Steam Deck
Verified
Runs on
Windows
Price
US$19.99

Where to get it

Doom cover

2016 · id Software · Shooter

Doom

Developed by id software, the studio that pioneered the first-person shooter genre and created multiplayer Deathmatch, Doom returns as a brutally fun and challenging modern-day shooter experience. Relentless demons, impossibly destructive guns, and fast, fluid movement provide the foundation for intense, first-person combat – whether you’re obliterating demon hordes through the depths of Hell in the single-player campaign, or competing against your friends in numerous multiplayer modes. Expand your gameplay experience using Doom SnapMap game editor to easily create, play, and share your content with the world.

Released
12 May 2016
Platforms
PlayStation 3PlayStation 4WindowsXbox One
Genres
Shooter
Developers
id Software
Publishers
Bethesda Softworks
Modes
Co-opMultiplayerSingle-player
Perspective
First person
Themes
ActionScience fictionHorror
Engine
id Tech 6
Age ratings
CERO ZCLASS_IND 18ACB R 18+PEGI 18GRAC 19+USK 18ESRB M
Languages
Chinese (Traditional), English, French, German, Italian, Japanese, Polish, Portuguese (Brazil), Russian, Spanish (Mexico), Spanish (Spain)
Time to beat
8hmain story17hwith extras41hcompletionist

About

Doom (stylized in all uppercase) is an American media franchise created by John Carmack, John Romero, Adrian Carmack, Kevin Cloud, and Tom Hall. The series usually focuses on the exploits of an unnamed space marine (often referred to as Doomguy, Doom Marine, or Doom Slayer) operating under the auspices of the Union Aerospace Corporation (UAC), who fights hordes of demons and the undead to save Earth from an apocalyptic invasion.

The original Doom is considered one of the first pioneering first-person shooter games, introducing IBM-compatible computers to features such as 3D graphics, third-dimension spatiality, networked multiplayer gameplay, and support for player-created modifications with the Doom WAD format. By 2005, the Doom series sold 10 million copies. The series has spawned numerous sequels, novels, comic books, board games, and film adaptations.

›Story

You’ve come here for a reason. The Union Aerospace Corporation’s massive research facility on Mars is overwhelmed by fierce and powerful demons, and only one person stands between their world and ours. As the lone DOOM Marine, you’ve been activated to do one thing – kill them all.

Players say

Media

The articlegameplay, story, development, reception

Development

The development of the original Doom started in 1992, when John Carmack developed a new game engine, the Doom engine, while the rest of the id Software team finished the Wolfenstein 3D prequel, Spear of Destiny. The game launched in an episodic format in 1993, with the first episode available as shareware and two more episodes available by mail order. The first episode was largely designed by John Romero. The title proved extremely popular, with the full version of the game selling one million copies. The term "Doom clone" became the name for the new genre now known as first-person shooters for several years.

Doom II: Hell on Earth was released in 1994 in a commercial format. Only minor changes were made at a technical level; the game featured new enemies, a new "Super Shotgun" weapon, and more complex levels. The game was followed by an expansion in 1995, titled Master Levels for Doom II, which added 20 additional levels. A fourth episode was added to the original game by the 1995 re-release.

Reception

In 1996, Next Generation ranked the series as the 19th top game of all time, for how "despite the hundreds of copycat titles, no one has ever been able to equal id's original, pulsing classic." In 1999, Next Generation listed the Doom series as number 25 on their "Top 50 Games of All Time," commenting that, "despite the graphic advances since Doom was released, the pixilated Barons of Hell and Cyber Demons still rank as some of the scariest things that can grace your screen."

The series' unnamed protagonist, a marine, has had a mostly positive reception. In 2009, GameDaily included "the Marine" on its list of "ten game heroes who fail at the simple stuff" for his inability to look up and down in the original series. UGO Networks ranked him fourth on its 2012 list of best silent protagonists in video games, noting his courage to continue in silence even when he faces Hell's army. In 2013, Complex ranked Doomguy at number 16 on its list of the greatest soldiers in video games for being "the original video game space marine" and "one of the classic silent protagonists." Both CraveOnline and VGRC ranked him the fifth most "badass" male character in the history of video games.

Releases by platformdates and regions as published

PlatformReleasedRegions
Windows12 May 2016Worldwide
PlayStation 413 May 2016Worldwide
Xbox One13 May 2016Worldwide

Editions and related releases

Included in
Id Action Pack Vol. 4Doom Slayers CollectionDoom Anthology
Downloadable content
Doom: Unto the EvilDoom: Hell FollowedDoom: Bloodfall
Ported as
Doom
Built on it
Doom (2016)

Games like this

Collections1 collection

Platform libraries

Description adapted from its source, CC BY-SA 4.0.