Ludography
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Dynasty Wars cover

1989 · Capcom · Arcade · Beat 'em up

Dynasty Wars

NEC console exclusive

Originating in the arcades, Dynasty Wars is a beat-em-up set during the Three Kingdoms Era of the Chinese history, and is, more specifically, based on the Tenchi o Kurau manga adaptation of the story. The player adopts the identity of an ancient Chinese warrior, and riding on horseback has to eliminate all his opponents, mostly infantry and archers.

Also known as
Tenchi o Kurau · Tenchi wo Kurau
Released
1 July 1989
Platforms
ArcadeAmigaAmstrad CPCAtari ST/STECommodore C64/128/MAXZX SpectrumTurbografx-16/PC Engine CDAtari STCommodore 64TurboGrafx-16
Genres
ArcadeBeat 'em upFighting
Developers
Capcom
Publishers
Capcom
Modes
Co-opMultiplayer
Perspective
Side view
Themes
FantasyHistorical
Country
Japan
Composers
Manami Matsumae

About

Dynasty Wars, released in Japan as Tenchi wo Kurau, is a 1989 beat 'em up video game developed and published by Capcom for arcades. It is based on Hiroshi Motomiya's manga series Tenchi wo Kurau and a reenactment of the battle between the Kingdom of Shu and the Yellow Turban rebels. Each of the two players can assume the roles of one of the four Chinese generals riding on horseback from the Three Kingdoms period in an attempt to smash the rebellion. A sequel, Warriors of Fate, was released in 1992.

›Story

The year is 184 AD. The Han Dynasty has been overthrown by rebellious warlords who are ravaging the countryside. Violence is the only language spoken now. and the sword has silenced any opposition. All of China is in a state of turmoil as the situationseems hopeless for the people...

Yet out of the ashes ot‘ the fallen dynasty. four courageous warriors have united in strength to challenge the warlords. But are they strong enough to restore the Han Dynasty to its rightful place of power? Dynasty Wars lets you become one of the four warriors in their quest to defeat the evil warlords.

Keywords

  • brawler
  • side-scrolling

Media

The articlegameplay, story, development, reception

Gameplay

The players' goal is to wipe out the Huang Ching, the organization responsible for the unrest of the Han dynasty and later defeat the tyrant Dong Zhuo, and up to two players can fight side by side to accomplish this goal. This game always scrolls to the right. Players must be able to survive the rebel hordes to reach and kill the rebel general in each stage to free the province.

Players can use three buttons: to attack left, attack right, or use special tactics. In the arcade version, inserting more coins and pressing START increases the maximum life of the player. Completing stages and an experience point system in the form yellow orbs allows the player to level-up, gaining more vitality and stronger weapons. These weapons are upgraded for every 3rd blue orb collected. In-game treasure increases player score, and food packs replenish vitality.

Reception

In Japan, Game Machine listed Dynasty Wars on their May 15, 1989, issue as being the second most-successful table arcade unit of the month, outperforming titles like Crack Down and Valkyrie no Densetsu.

The ZX Spectrum version was received with mixed reviews; Your Sinclair awarded it 80%, highlighting the detailed graphics and horse-mounted theme of combat. CRASH rated it only 44%, criticizing the monochrome graphics, juddering scrolling and dull gameplay.

Releases by platformdates and regions as published

Releases by platform
PlatformReleasedRegions
Arcade31 December 1989Worldwide
Amiga31 December 1990Worldwide
Amstrad CPC31 December 1990Worldwide
Commodore C64/128/MAX31 December 1990Worldwide
ZX Spectrum31 December 1990Worldwide
Atari ST/STE31 December 1990Worldwide
Turbografx-16/PC Engine CD17 June 1994Japan

Title IDsone per regional release, with its latest update

Title ids and disc serials by release
PlatformTitle IDRegionLatest update
Turbografx-16/PC Engine CDNAPR-1030Japan—

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Description adapted from its source, CC BY-SA 4.0.