
- 41/100
- Players6 ratings

2001 · Sega AM2 · Fighting
Fighting Vipers 2
Sega console exclusive
The sequel to the innovative Fighting Vipers has arrived and is set to ignite the world of beat 'em ups once again. Revenge has conquered your mind and aggression has poisoned your blood as you take control of a band of 'Vipers', each boasting distinct weapons in a fight to remove dictatorship from the city's Mayor. Fighting Vipers 2 is sure to put your pulse into overload!
- Released
- 18 January 2001
- Platforms
- ArcadeDreamcast
- Genres
- Fighting
- Developers
- Sega AM2
- Publishers
- —
- Country
- Japan
- Languages
- English, Japanese
About
Fighting Vipers 2 is a 1998 fighting video game produced by Sega. It is the sequel to 1995's Fighting Vipers and was released for the Sega Model 3 arcade system, before being ported to the Dreamcast in 2001.
Keywords
- martial arts
- female protagonist
- hand-to-hand combat
- high score
- maid
- bonus stage
- students
- polygonal 3d
- melee
- particle system
- teenager
- sega model 3
Media
The articlegameplay, story, development, reception
Gameplay
The armor system, dashes, and the ability to hurl an opponent through a wall are all retained from the original Fighting Vipers. In addition, Fighting Vipers 2 adds on Super K.O.s, which allow players to defeat an opponent in a single round (instead of by winning two out of three rounds) using a specifically timed multicombo attack.
Development
AM2's Hiroshi Kataoka told Sega Saturn Magazine that development began in early 1997 after work on Fighters Megamix for the Saturn had concluded, and lasted for ten months. Members of the development team visited Alcatraz early on in the project for inspiration for the caged stages and the character designs were inspired by the "fashionable sports that are being played by young people today, such as BMX riding and skateboarding along with their associated music culture". Motion capture was utilised for the opening sequences and winning and losing poses, but the majority of animation was done by hand.
Both of the new characters were designed by Imai Toonz.
Reception
In Japan, Game Machine listed Fighting Vipers 2 on their June 15, 1998 issue as being the second most-successful arcade game of the month.
Jim Preston reviewed the Dreamcast version of the game for Next Generation, rating it three stars out of five, and stated that "Dreamcast software sales were always sluggish in Japan, and with mediocre titles like this it's not hard to see why."
Releases by platformdates and regions as published
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Collections3 collections
Platform libraries
- Dreamcast gamesLicensed games
Genres
- Fighting gamesList
Publishers
- Sega arcade gamesArcade video games › Sega Model series
Description adapted from its source, CC BY-SA 4.0.
