The articlegameplay, story, development, reception
Gameplay
In Fur Fighters, the player's job is to rescue the tiny animal babies who have been taken from their families by the central villain, General Viggo. Viggo has scattered these babies all over the world, requiring the Fur Fighter families to explore, confront Viggo's henchmen, and rescue all of them. The gameplay featured many unique aspects for a third-person shooter of the time it was released, most notably making each level an extremely large, expansive area that requires sometimes hours of involved exploration to locate the babies and get rid of the enemies. (Examples include a giant construction site and an entire section of a large city, complete with buildings to explore, including a complete museum of modern art.)
Maneuvering through these levels often requires careful observation of the environment so as not to get lost, as well as solving puzzles to figure out where some babies might be hidden or how to gain access to more of the level. Unlike most action games of this type, Fur Fighters distinguishes itself by featuring a system where the player can, at many intervals on a level, switch between one of many animal parents. Each parent has their own advantages and disadvantages, with all of them holding their own special abilities allowing them to accomplish specific tasks. These abilities allow the player to maneuver through a variety of obstacles and courses within the players path, such as Roofus allowing the player to burrow in specific spots, Bungalow being able to jump much higher than other characters and Juliette being able to climb up walls.
Story
The plot of the game revolves around the Fur Fighters, a group dedicated to fighting against an evil cat named General Viggo, the game's main antagonist. At the beginning of the game, Viggo kidnaps the families of the Fur Fighters, stranding their children around the game's various locations and turning the spouses (or in Tweek's case, mother) into robotic beasts. The story is rather loose, revolving around the Fur Fighters' quest to rescue their babies, save their family, and stop General Viggo.
Reception
The Dreamcast version of Fur Fighters received "favourable" reviews, while its PC version, along with Viggo's Revenge and Viggo on Glass, received "mixed or average reviews", according to video game review aggregator Metacritic. Garrett Kenyon of NextGen's August 2000 issue called the Dreamcast version "A game that's fun for kids and adults alike. It looks great and plays even better." Twelve issues later, however, Daniel Erickson said in his review of Viggo's Revenge, "If you want a shooter or an adventure game, there are better places to turn."
Jake The Snake of GamePro said of the Dreamcast version in one review, "If you'd enjoy a smart, cartoon-based action/adventure game and [you] won't be turned off by the guns, don't miss Fur Fighters." In another GamePro review, Iron Thumbs said, "Fur Fighters isn't all shoot 'em up adventure: the game is packed with everything from small, simple puzzles to extended challenges requiring serious planning and strategy to execute them successfully." GameZone gave Viggo's Revenge eight out of ten, saying that it "Provides enough of a rush to deal with the fact that the game tends to get a little monotonous."









