Ludography
Jungle Strike cover

1993 · Electronic Arts · Shoot 'em up · Shooter

Jungle Strike

Timed Sega exclusive

A sequel to Desert Strike: Return to the Gulf (a best-seller released the previous year) and the second instalment in the Strike series. Jungle Strike retained its predecessor's core mechanics and expanded on the model with additional vehicles and settings. The game was well received by most critics upon release, with the Mega Drive release receiving critical acclaim from their respective reviewers. Publications praised its gameplay, strategy, design, controls and graphics, although there were some complaints regarding the interface and difficulty.

Released
1993
Platforms
AmigaAmiga 1200Amiga CD32Game BoyGame GearMS-DOSPlayStation PortableSNESSega GenesisWindows
Genres
Shoot 'em upShooter
Developers
Electronic Arts
Publishers
Electronic Arts
Series
Strike
Modes
Single-player
Perspective
Bird view / Isometric
Themes
ActionHistoricalWarfare
Country
United KingdomUnited States
Age ratings
ESRB E
Languages
English
Entry
#2 in Strike
Composers
Brian L. Schmidt

About

Jungle Strike is a video game developed and published by Electronic Arts in 1993 for the Sega Genesis. The game was later released for the Super NES and an enhanced version for MS-DOS. A 1994 Amiga version was developed by Ocean Software, the Super NES and MS-DOS versions developed by Gremlin Interactive, and portable console versions by Black Pearl Software. It is the direct sequel to Desert Strike (a best-seller released the previous year) and is the second installment in the Strike series.

The game is a helicopter-based shoot 'em up, mixing action and strategy. C. The player must use the helicopter and occasionally other vehicles to thwart their plans.

Keywords

  • modern warfare
  • helicopter
  • vehicular combat
  • jungle
  • vehicle combat
  • explosion
  • modern military
  • nuclear bomb
  • sega channel
  • jungle warfare

Media

Jungle Strike screenshot 1

The articlegameplay, story, development, reception

Gameplay

Jungle Strike is a helicopter-based shoot 'em up, mixing action and strategy. The player's primary weapon is a Comanche attack helicopter. Additional vehicles that can be operated include a motorbike, a hovercraft and an F-117. The latter in particular features variable height and unlimited ammunition, but is more vulnerable to crashes.

The game features an "overhead" perspective "with a slight 3D twist". 5D perspective which simulates the appearance of being 3D.

Story

Jungle Strike features two antagonists: Ibn Kilbaba, the son of Desert Strike's antagonist, and Carlos Ortega, a notorious South American drug lord. The opening sequence depicts the two men observing a nuclear explosion on a deserted island, while discussing the delivery of "nuclear resources" and an attack on Washington D.C. Kilbaba seeks revenge for his father's death at the hands of the US, while Ortega wishes to "teach the Yankees to stay out of my drug trade".

The player takes control of a "lone special forces" pilot. The first level depicts the protagonist repelling terrorist attacks on Washington, D.C., including the President's limousine. Subsequent levels depict counter-attacks on the drug lord's forces, progressing towards his "jungle fortress". In the penultimate level, the player pursues Kilbaba and Ortega to their respective hideouts before capturing them.

Development

Jungle Strike is the sequel to Desert Strike, a similar game which parodied the Gulf War and was released in 1992. Desert Strike arose from a failed attempt at a flight simulator and was inspired by Matchbox toys and Choplifter. Central to the concept were nonlinear gameplay and the eschewing of power-ups and bosses. With the success of the original title, game director John Manley and associate producer Tony Barnes were tasked with making the sequel.

Together with project manager Susan Manley, they crafted an expanded game with an opening movie and were Electronic Arts first ever 16 Megabit cartridge. Producer Scott Berfield joined the group when the project was Alpha. Jungle Strike kept the core mechanics of its predecessor, with the addition of various vehicles and settings. Desert Strike was at the time Electronic Arts' highest selling video game and maintained a high sales chart position as Jungle Strike was released in 1993.

Reception

The game was well received by critics upon release. Adrian Pitt and Mat Yeo of Sega Force both reviewed the game. Adrian Pitt called the title a "strategy game" and commended it as the "greatest game in the genre". Pritt said the controls were "without fault" and the graphics "superb".

Mat Yeo praised the "amazing playability and 'lastability'" and said the game was "twice as good" as Desert Strike. Yeo called the graphics "brilliant" and said the game was "the best shoot 'em up I've seen in a long time". The Mega Drive version was a best-seller for 3 months. Across its console releases, Jungle Strike sold 250,000 copies in the country during 1993, ranking as the ninth best-selling home video game of the year.

Releases by platformdates and regions as published

PlatformReleasedRegions
Sega Genesis23 March 1993Brazil · Worldwide 31 December 1993
SNES31 December 1993Worldwide · Brazil 1 July 1996
Amiga CD3231 December 1994Worldwide
Amiga31 December 1994Worldwide
MS-DOS31 December 1995Worldwide

Editions and related releases

Included in
EA Replay
Ported as
Jungle Strike: The Sequel to Desert Strike
Built on it
Jungle Strike: The Sequel to Desert Strike

In the same series

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Collections7 collections

Description adapted from its source, CC BY-SA 4.0.