
- 80/100
- Players17 ratings
- 90/100
- Critics1 review

1988 · System 3 · Action-adventure · Adventure
Last Ninja 2
Nintendo console exclusive
Once beaten, but not destroyed, the evil Shogun Kunitoki used all his mystic powers to transport himself through time and establish a new empire of tyranny in modern day Manhattan. Only you can stop him!
- Released
- 1988
- Platforms
- Acorn ArchimedesAcorn ElectronAmigaAmstrad CPCAmstrad PCWAtari STAtari ST/STEBBC Microcomputer SystemCommodore 64Commodore C64/128/MAXMS-DOSNESWiiZX Spectrum
- Genres
- Action-adventureAdventure
- Developers
- System 3
- Publishers
- —
- Series
- The Last Ninja
- Modes
- Single-player
- Perspective
- Third personBird view / Isometric
- Themes
- Action
- Country
- United Kingdom
- Age ratings
- ESRB E10+PEGI 12
- Languages
- English
About
Last Ninja 2: Back with a Vengeance is an action-adventure video game developed and published by System 3 for the Commodore 64, ZX Spectrum and Amstrad CPC in 1988 as a sequel to the 1987 game The Last Ninja. The Acorn Electron, BBC Micro, 1990: Amiga, Atari ST, MS-DOS and NES ports followed in 1989. The NES version of the game was named simply The Last Ninja.
In 1990, the Last Ninja Remix edition of the game was re-released for 8-bit systems, which added a short intro sequence, minor graphic changes and a remixed soundtrack by Reyn Ouwehand.
Keywords
- martial arts
- ninja
- time travel
- virtual console
- cheat code
- jumping puzzle
- cold open
- wii virtual console
Media

The articlegameplay, story, development, reception
Gameplay
The player, controlling a ninja, must fight his way through various levels populated by opponents, collecting necessary items in the process. Each level depicts a different locale and is divided into several screens. The game is presented in an isometric view and the ninja can move in eight different directions and jump.
Enemies, armed with fists and various ninja weapons, wander around the levels. The ninja must fight them either bare-handed or with the weaponry he finds along the way; in either case, he has a number of blows and attacks at his disposal, as well as the ability to block. There is a special weapon, shuriken, which are thrown in a straight line rather than used for melee combat; if they strike an enemy, they will instantly kill or at least severely damage them.
Story
The game continues from the aftermath of the events of The Last Ninja. With the Koga scrolls now in his possession, Armakuni has begun training a new order of shadow warriors. During a training session, he is mysteriously transported to 20th-century New York City. Torn from his own time, Armakuni must defeat the evil shogun Kunitoki once more.
Reception
Last Ninja 2 was an enormous commercial success. According to System 3's Mark Cale, 5.5 million copies were sold for the Commodore 64 version alone; at that time, the user base of the C64 was estimated at 20 million, meaning that one in four C64 owners bought the game.
It was a runner up for Game of the Year at the Golden Joystick Awards. In 2004, readers of Retro Gamer voted Last Ninja 2 as 68th top retro game.
Legacy
In 2015 the source code of the Konix version was discovered.
The NES version would be re-released by City Connection on June 4, 2025 for the Nintendo Switch, as part of the Jalecolle label. This re-release marks the first time Last Ninja 2 was released in Japan.
Releases by platformdates and regions as published
Editions and related releases
- Included in
- The Last Ninja Collection + Bonus GamesThe Last Ninja & IK Collection
- Expanded editions
- Ninja Remix
- Ported as
- The Last Ninja
- Built on it
- The Last NinjaNinja Remix
In the same series
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Collections9 collections
Platform libraries
- Amstrad CPC games
- Amstrad PCW games
- Atari ST gamesCommercial games
- ZX Spectrum games
- ZX Spectrum games
- Acorn Electron gamesAcorn Electron
- Nintendo Entertainment System gamesLicensed games
Reception and records
Publishers
- Activision games: 1980–1999
- Activision games: 1980–1999
- Virtual Console games for WiiTitles › Commodore 64
Description adapted from its source, CC BY-SA 4.0.
