Ludography
Minecraft cover

2016 · Port · Mojang Studios · Adventure · Arcade

Minecraft

Timed Xbox exclusivePort

Minecraft focuses on allowing the player to explore, interact with, and modify a dynamically-generated map made of one-cubic-meter-sized blocks. In addition to blocks, the environment features plants, mobs, and items. Some activities in the game include mining for ore, fighting hostile mobs, and crafting new blocks and tools by gathering various resources found in the game. The game's open-ended model allows players to create structures, creations, and artwork on various multiplayer servers or their single-player maps.

Released
19 December 2016
Platforms
Amazon Fire TVAndroidGear VRLinuxNintendo SwitchNintendo Switch 2OuyaPlayStation 3PlayStation 4PlayStation 5PlayStation VRPlayStation VitaWindowsXbox OneXbox Series X/SiOSmacOS
Genres
AdventureArcadeSimulationSurvivalZombie
Developers
Mojang Studios
Publishers
Mojang Studios
Modes
Co-opLocal multiplayerMMOMultiplayerSingle-player
Perspective
First personThird personVirtual Reality
Themes
ActionFantasySurvivalSandboxKidsOpen world4X (explore, expand, exploit, and exterminate)
Engine
RenderDragon, Bedrock Engine

About

Minecraft is a sandbox video game developed and published by the Swedish company Mojang Studios. Following its initial public alpha release as an early access title on 17 May 2009, it was formally released on 18 November 2011 for personal computers. The game has since been ported to numerous platforms, including mobile devices and various video game consoles.

In Minecraft, players explore a procedurally generated world with virtually infinite terrain made up of three-dimensional blocks represented as voxels. They can discover and extract raw materials, craft tools and items, build structures, fight hostile mobs, and cooperate with or compete against other players in multiplayer. In addition, the game's large community offers a wide variety of user-generated content, such as modifications, servers, player skins, texture packs, and custom maps, which add new game mechanics and possibilities.

›Story

Bedrock Edition (also known as the Bedrock Version or just Bedrock) refers to the multi-platform family of editions of Minecraft developed by Mojang Studios, Xbox Game Studios, 4J Studios, and SkyBox Labs. Prior to this term, as the engine originated with Pocket Edition, this entire product family was referred to as "Pocket Edition", "MCPE", or "Pocket/Windows 10 Edition".

All Bedrock editions of Minecraft use the title Minecraft with no subtitle. The current version of Bedrock editions is 1.16.0. Before the Better Together Update, they had different subtitles on each platform, including Pocket Edition (for all mobile platforms), Windows 10 Edition, Gear VR Edition, and Fire TV Edition. Xbox One Edition, Nintendo Switch Edition, and PlayStation 4 Edition were originally part of Legacy Console Edition before the Better Together Update, and their features had to be ported to Bedrock Edition. Apple TV Edition was discontinued shortly afterwards, thus it was no longer updated and removed from the App Store on Apple TV devices.

Although all Bedrock versions are nearly identical, the price varies depending on the platform. 99). 95). 95).

[33] DLC purchased from the Marketplace on one platform is usable on all other platforms, but the game itself is sold separately on each platform. Despite all being UWP apps, Minecraft is sold as 3 separate apps at different prices on Windows 10, Windows 10 Mobile, and Xbox One. (This means that Xbox Live achievements are not shared between these platforms and buying the game on one of these platforms does not get the game on the others. There are sets of achievements for each platform).

The Xbox One version is also playable to Xbox Game Pass subscribers. As with Java Edition, updates are free of charge.

Keywords

  • zombies
  • monsters
  • wizards
  • dragons
  • crafting
  • chicken
  • skeleton
  • building
  • dungeon crawling
  • minecraft
  • wolf
  • pixel graphics

Media

The articlegameplay, story, development, reception

Gameplay

Minecraft is a three-dimensional (3D) sandbox video game played in discrete, persistent instances called "worlds". These worlds are composed of rough 3D objects—mainly cubes, referred to as blocks—arranged in a voxel grid and representing various materials, such as dirt, stone, ores, logs, water, and lava. The core gameplay revolves around picking up and placing these blocks: players can move freely around the world, breaking, or mining, blocks and then placing them elsewhere to build structures. Most blocks are not affected by gravity, instead maintaining their voxel position in the air.

Minecraft has no required goals to accomplish, giving players a large amount of freedom in choosing how to play the game, though an optional achievement system is included. Gameplay is in the first-person perspective by default, but players have the option of third-person perspectives (back and front).

Development

Before creating Minecraft, Markus "Notch" Persson was a game developer at King, where he worked until March 2009. At King, he primarily developed browser games and learned several programming languages. During his free time, he prototyped his own games, often drawing inspiration from other titles, and was an active participant on the TIGSource forums for independent developers.

One such project was RubyDung, a base-building game inspired by Dwarf Fortress, but with an isometric, three-dimensional perspective similar to RollerCoaster Tycoon. Among the features in RubyDung that he explored was a first-person view similar to Dungeon Keeper, though he ultimately discarded this idea, feeling the graphics were too pixelated at the time. Around March 2009, Persson left King and joined jAlbum, while continuing to work on his prototypes. Infiniminer, a block-based open-ended mining game first released in April 2009, inspired Persson's vision for RubyDung's future direction.

Reception

Minecraft has received critical acclaim, receiving a weighted score of 93 out of 100 on the review aggregator website Metacritic for the PC version of the game. Alec Meer of Eurogamer rated it 10/10, calling it "unmissable" and the defining game of its decade, and Sean Bell of The Telegraph rated it 5/5, describing it as an "international phenomenon". Writing years later, Alex Avard of GamesRadar+ continued to treat it as a foundational and commercially significant title, crediting it with popularizing the survival-crafting genre. It has been regarded as having introduced millions of children to the digital world, insofar as its basic game mechanics are logically analogous to computer commands.

Critics singled out the game's procedurally generated worlds and open-ended building as its central strengths. Jaz McDougall of PC Gamer described the terrain as a patchwork of biomes, with forests giving way to plains, deserts, or icy islands, and Bell noted that a world would keep expanding as it was explored. McDougall also pointed to redstone circuitry and player-built computers as evidence of the game's depth, while Meer summarized the core loop simply as the ability to create and destroy, saying it could support anything from towers to functioning rail networks. Anthony Gallegos of IGN wrote that building his first wooden door gave him a sense of ownership that purchasing pre-built houses in other games could not replicate, and Avard described the game as a "big, beautiful 'Welcome' mat" to a player's imagination. The blocky visual style itself drew mixed reactions: Lukasz Znojek of GRY-Online.pl felt its "angular" look would not appeal to everyone, while Gallegos and GameTrailers both described the graphics as dated at first glance but ultimately charming and memorable once players adjusted to them.

Legacy

In September 2019, The Guardian classified Minecraft as the best video game of the 21st century to date, and in November 2019, Polygon called it the "most important game of the decade" in its 2010s "decade in review". In June 2020, Minecraft was inducted into the World Video Game Hall of Fame. Minecraft is recognized as one of the first successful games to use an early access model to draw in sales prior to its full release version to help fund development. As Minecraft helped to bolster indie game development in the early 2010s, it also helped to popularize the use of the early access model in indie game development.

Social media sites such as YouTube, Facebook, and Reddit have played a significant role in popularizing Minecraft. Research conducted by the Annenberg School for Communication at the University of Pennsylvania showed that one-third of Minecraft players learned about the game via Internet videos. In 2010, Minecraft-related videos began to gain influence on YouTube, often made by commentators. The videos usually contain screen-capture footage of the game and voice-overs.

Releases by platformdates and regions as published

PlatformReleasedRegions
AndroidEarly Access16 August 2011Worldwide · Worldwide 19 December 2016
iOSEarly Access17 November 2011Worldwide · Worldwide 19 December 2016
Amazon Fire TVEarly Access13 September 2012Worldwide · Worldwide 20 September 2017
WindowsEarly Access5 September 2014Worldwide · Worldwide 25 July 2015 · Worldwide 19 December 2016 · Worldwide 20 September 2017
Xbox One20 September 2017Worldwide
Nintendo Switch21 June 2018Worldwide
PlayStation 49 December 2019Worldwide
PlayStation 5Early Access20 June 2024Worldwide · Worldwide 22 October 2024
Xbox Series X/S17 June 2025Worldwide
Nintendo Switch 227 October 2026Worldwide

Editions and related releases

Included in
Minecraft: Deluxe CollectionMinecraft: Java & Bedrock EditionMinecraft Master CollectionMinecraft Triple BundleMinecraft: Deluxe Collection for PCMinecraft: Ultimate CollectionMinecraft Starter Collection
Downloadable content
Minecraft: Cybersafe AI: Dig Deeper
Part of
Minecraft: Java Edition
Ported as
Minecraft: Fire TV EditionMinecraft: Pi EditionMinecraft: Gear VR EditionMinecraft: Apple TV EditionMinecraft: New Nintendo 3DS Edition

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Description adapted from its source, CC BY-SA 4.0.