Ludography
R-Type Delta cover

1998 · Irem · Action · Science

R-Type Delta

PlayStation exclusive

R-Type Delta is a horizontally scrolling shooter video game released only on the PlayStation. It is the fourth game in the R-Type series (hence Delta, the fourth letter of the Greek alphabet) and also the first game in the R-Type series rendered in full 3D graphics.

Released
19 November 1998
Platforms
PlayStationPlayStation 3PlayStation Portable
Genres
ActionScienceShooter
Developers
Irem
Publishers
Irem
Series
R-Type
Modes
Single-player
Perspective
Side view
Themes
ActionScience fiction
Country
Japan
Age ratings
ACB GCERO AUSK 0ESRB E
Languages
English, Japanese
Entry
#4 in R-Type
Composers
Haruhiko Kuroiwa

About

R-Type Delta is a 1998 shoot 'em up video game developed and published by Irem for the PlayStation. It is the fourth game in the R-Type series and the first to feature 3D graphics. The game received generally positive reviews from critics.

›Story

It is the year 2163. The trans-dimensional fighter R-9A Arrowhead has returned from its mission to destroy the evil at the center of the Bydo Empire. Badly damaged, it has been rescued by the battle-cruiser Croque-Monsieur, and brought back to Earth's orbital space fortress, Aegis.

Astronomers in Central Asia watched as strange objects began to fall from the sky. As the objects approached closer to the Earth, they shrank in size and disappeared from sensors. The astronomers, assuming the objects to be meteorites, paid them no further attention.

Before long, the electronically-controlled weapons systems in a number of cities went haywire and several abnormal heat signatures were detected by astronomers. Bydo influence caused control of the orbiting annihilation platform, Moritz-G, to be lost and it was subsequently unleashed upon the Earth.

The Moritz-G descended on a city in Asia, its planet-destroying capability has not yet activated, but its self-defense system has thwarted all attempts to approach it. An emergency military operation has been put into effect, and the test fighter R-9A2 Delta has been assigned to the attack force.

Keywords

  • aliens
  • shoot 'em up
  • shmup
  • bullet hell
  • spaceship
  • side-scrolling
  • multiple endings
  • high score
  • playstation network
  • boss fight
  • digital distribution
  • psone classics

Media

The articlegameplay, story, development, reception

Gameplay

R-Type Delta is a shoot 'em up set in 2164. The game offers different fighters, with different Force and Wave Cannon combinations for the player to choose from. It also introduces the Dose System, which allows Forces to absorb energy through collisions with projectiles or enemies. Every Force has a Dose Gauge, and when the Dosage becomes 100%, the player can use the fighter's Delta Attack, a superweapon attack whose form depends on the fighter being used.

Development

Irem began development of R-Type Delta in early 1998. Around the beginning of its development, Taito released a conversion of their arcade game RayStorm for the PlayStation, whose 3D visuals caught the eye of several video game developers and led to the release of several 3D shooting games for the console. Being rather impressed with its fast-paced action and polygonal graphics, Irem began to create a new R-Type game that could potentially rival the success of Taito's game. Led by director Hiroya Kita, Delta was the team's first attempt at a 3D video game, which in early test versions proved problematic as many of their ideas were ineffective in 3D compared to the 2D gameplay that Irem had primarily focused on.

Designer Koichi Kita recalls the 3D perspective being difficult to work with, notably with its level terrain as it made it difficult to determine the player's hitbox and often led to the unintended destruction of their ship. Kita also claims the Force pod was a frustrating ordeal as the polygonal visuals made it look "fake" and unappealing.

Reception

R-Type Delta received favorable reviews according to the Review aggregation website GameRankings. Tom Russo of NextGen said that the game was, "Overall, a fantastic looking effort, but proof that the gameplay limits of this genre will soon relegate all 2D shooters to classic collections." In Japan, Famitsu gave it a score of 34 out of 40. GamePro called it "an excellent time-waster, full of tasty eye-candy and time-tested blasting goodness."

Electronic Gaming Monthly reviewer Che Chou described the game as "the best R-Type [title] ever", while Peter Bartholow of GameSpot said of the Japanese import, "If there's one PlayStation shooter to own, R-Type Delta is that shooter." The game's graphics were highlighted for their diversity, colors, details, and complex polygon models, with GameSpot noting that each enemy offers unique explosions and attacks. The publication also praised the "top-notch" and dynamic soundtrack for giving the game "a catchy fusion of rock and techno that changes with the Japanese import's surroundings."

Releases by platformdates and regions as published

PlatformReleasedRegions
PlayStation19 November 1998Japan · Europe 14 May 1999 · North America 10 August 1999
PlayStation 3Digital Compatibility Release22 February 2007Japan · North America 7 May 2009
PlayStation PortableDigital Compatibility Release22 February 2007Japan · North America 7 May 2009

Editions and related releases

Derivative works
R-Type Delta: HD Boosted
Remastered as
R-Type Delta: HD Boosted
Built on it
R-Type Delta: HD Boosted

In the same series

Games like this

Collections6 collections

Description adapted from its source, CC BY-SA 4.0.